Tryndamere rework
The optimal playstyle for Live Tryndamere involves split pushing and avoiding confrontation while drawing attention.
The rework I propose would change his optimal playstyle to involve fighting in the thick of team fights and making a bloody mess of it.
#Passive: Legend of the Freljord
- Tryndamere's basic attacks deal damage in a line (125 width, 350 length).
- His attack speed cannot be improved except through growth by level-up but his attacks cannot be slowed.
- Tryndamere converts bonus attack speed into attack damage.
- All of Tryndamere's attacks are guaranteed to critically strike, but his base critical strike damage modifier is 25% instead of 100%.
- Tryndamere converts critical strike chance into critical strike damage modifier.
- Tryndamere's attack will miss if the target moves out of the area that will be affected before the attack animation finishes.
- Tryndamere is unstoppable while in the middle of his attack animation but he cannot animation cancel his attacks.
#Q: Bloodlust (10 seconds) Passive: For every 1% of health Tryndamere is missing, he ignores 0.1% / 0.25% / 0.4% / 0.55% / 0.7% of enemy BONUS armor (does not include base armor)-- this does NOT stack with any other form of armor penetration or reduction. Active: Tryndamere heals for 15% / 20% / 25% / 30% / 35% of his BASE health but loses access to the passive of Bloodlust until it comes back off of cooldown.
#W: Cleave (10 / 9 / 8 / 7 / 6 seconds) Tryndamere swipes forward, hitting everything in a cone within 350 range as if by an auto attack. Projectiles that are intercepted by the blade mid swing are reflected.
#E: Thrust (10 / 9 / 8 / 7 / 6 seconds) Tryndamere thrusts his sword and himself forward, dashing 350 units in the target direction and dealing damage to everything he passes directly through as if by an auto attack. Tryndamere is unstoppable while thrusting.
#R: Undying Rage (110 / 100 / 90 seconds) When activated, until Tryndamere leaves combat, if Tryndamere has auto attacked an enemy champion in the last 2 seconds, he cannot die.