Player vs Bot Demands

Elite4Runner··4 votes·608 views

There needs to be some improvements to player vs bot games. I would actually leave intermediate bots about where it is, but I think there should be two new levels of A.I. beyond the Intermediate level.

It is my understanding that bot games are intended to help new players learn the game if they don't want to dive straight into PvP and get slaughtered. From my observation, the bots up to intermediate level do NOTHING to prepare players for any of the following critical mechanics found in PvP.

I would like to see some of these things in the next level beyond Intermediate (lets call it Expert) and most, if not all of them in the last (Master)

  • FULL CHAMPION POOL
  • Masteries
  • Expert level 18, up to capstone
  • Master level 30
  • Runes
  • Builds
  • Intelligent / adaptive builds. I've literally seen bots with 3 Zeals at the same time, ... need I say more.
  • If none of the players are dealing magic damage, why are the bots building magic resist?
  • Jungling
  • Objective control
  • Red, Blue, Herald, Dragon, Baron
  • Wards
  • So I have seen stats for bot games that say that they place wards, and I have seen instances where they do, but I would really like to see better ward placement that makes sense.
  • Mechanics
  • Intermediate did a pretty good job of scaling up the mechanics when it comes to things like dodging skill shots, and map awareness. I would like to see better use of ability combos, applying more poke before engagement, better positioning ... to slightly elaborate further, I think bots should hold off engagements until certain abilities have been used, such as escapes as an example.
  • and I want to add that there will need to be included a relevant margin of error.
  • Farming
  • Just step up the efficiency a bit.
  • Team composition
  • I'd like to see bot champion selection with a purpose, and A.I. that adjust play according to this team composition.

I'm sure there are others that I have thought of, and will think of, but I ma going to end it here. Please feel free to add to my list and/or give me your opinions.

I also completely understand that incorporating all of these things to perfection will be virtually impossible, but I would really like to see a good attempt at these.

8 Comments

Inquisitor Kane4 votes

Actually just recently bots learned how to use flash both defensively and offensively so there is something for you.

And just yesterday Amumu Bot BMed us with his lvl 4 badge after he died near the end of the game.

I posted it on plays TV you can check it by looking up my summoner name. I am on my phone now at work, can't post the link :)

archerno12 votes

I dont think AI technology advanced that far yet.

Elite4Runner1 votes

{quoted}

I dont think AI technology advanced that far yet.

I'm sure they could at the very least use runes and masteries.

I'm confident that bots can control/contest certain objectives because they contested dragon in DOOM BOTS OF DOOM and that was two years ago.

I would be very surprised if the computer could not track statistics such as incoming damage type (physical vs magic) and select from a prioritized list of items based on that statistic and that specific champion. And similar calculations could be made for other aspects.

Team composition would really just involve the computer rolling a team comp type then rolling from a list of champions who fit roles within that comp type.

Inquisitor Kane2 votes

It is not hard to give bots buffs as if they had basic AD or AP rune page. Same goes for masteries.

Also Dota2 bots can jungle so no problem there as well and so on....

Gimpy891 votes

sounds like these bots would be like real players ;)

Elite4Runner1 votes

{quoted}

sounds like these bots would be like real players ;)

To a certain point, that's kind of the idea. They would of course still be significantly more predictable than real players, but the goal is to improve on player knowledge of these mechanics that current bots do nothing for.

And ultimately, if they could even be a challenge to experienced players, the phrase "It's just bots" might be less easily dismissive.

Mettaton1 votes

I'm sorry to sound so harsh, but you have to face the cruel reality that the most Riot could do for bots is Doom Bots in the near future. Have you seen the sorry state of bots recently? Bots on the Twisted Treeline items were buying removed items (namely Veigar buying Blackfire Torch) for years, seriously only recently did they remove that trait of Veigar Bot and it was there since the item was removed... years ago. Bots also sometimes randomly use heal when it almost full health, forget towers are where they are walking, and just generally behave foolishly. Why work on bots when the competitive scene and skins are what earn money? Oh, and did I mention bot games are infested with player-made bot accounts? Seriously, bot games are a joke now and will remain in a bad state for a long time.

Elite4Runner1 votes

Riot absolutely 'could' do more for bots than Doom Bots. The have been slowly improving bot games over the last year from what I have seen. It really wasn't all that long ago that bots even began using summoner spells at all. Now they are using them more effectively. A lot of the things I have asked for would not be all that time consuming to program and implement. I'm sure they are even on the agenda to do. My main goal with making this post was actually to inspire more interest in it. Unfortunately, you are right that a lot of Riot's development team is much more invested in PvP, and yes a big part of that is because of the money. I don't blame them at all for that. However, I do see that they are continuing to work on it, and they absolutely should. There are actually many benefits that they can gain from improving the programming of bot games that can actually effect PvP games as well, even in ways that could potentially lead to future champions and improvements on existing champions.

Also, as you mentioned, they are infested with player-made bot accounts, which is even more reason to invest effort into improving the system. That is absolutely a very negative light on Riot right now, and believe me they aren't just ignoring it.

So no, I don't really see your post as 'harsh', but very negative and honestly misinformed.

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