[Champion Concept] Overblaz, Four-legged Fire-beast (dream realm champion)
Short info
He was born in the Dream Realm. He was born in the plane of king, but when got strong enough he moved into plane of nightmares. There he got twisted and took on half-fire-element form to protect himself. He entered Runeterra when some magician tried to open doorway into the Dream Realm. He is vicious and strong, but don't attack unprovoked. His intelligence is somewhere between Rek'Sai and normal human being. He moves on four legs and attacks by biting. !!He is not Warwick and he shouldn't be a rework for Warwick!!
His friends:
His enemies:

#COMBAT
Attack range: 125
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Passive: Wild-fire: moving through bush will set it on flames for 4 sec (being in bush will constantly refresh the effect) dealing 10/20/30 (+3 per level) (+5% of ability power) (+5% of bonus attack damage) magic damage every sec to enemies inside that bush.
Passive: Fire spirits: clearing a jungle camp will spawn visible fire spirit to ward that area for 2 min (45 sec in Twisted Treeline). Health of spirit: 200/240/280/320/360/400/440/480/520 Vision range: 400/450/500
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Feral Fury/ Wall Shadow [q] Feral Fury: jump a distance stopping at first enemy hit or when you collide with a wall. Hitting an enemy will cause that enemy to suffer 70/110/150/190/230 (+90% of bonus attack damage) physical damage. Cooldown: 12 sec Mana cost: 55/60/65/70/75 Range: 420
Colliding with a wall cause you to climb on that wall (for up to 6 sec before falling down) becoming invisible for 2 sec and cause this ability to transform into:
Wall Shadow: launch yourself from the wall into targeted direction dealing 100/140/180/220/260 (+95% of bonus attack damage) (+30% of ability power) physical damage to all enemies you pass through. Mana cost: 40 Range: 750 You can't move while you are on the wall.
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Howl of Flames [w] Howl for help summoning 1 Fiery Wolf Spirit per enemy champion nearby. Each spirit lasts for 10 sec. You will always summon at least 1 spirit. Spirits are summoned to your location and attack nearby enemies preferring to attack same target you are attacking. In addition, your Fiery Wolf Spirits deals 75% more damage to neutral jungle monsters. Cooldown: 26/25/24/23/22 Mana cost: 100/110/120/130/140 Range: 800
Fiery Wolf Spirit Health: 400/450/500/550/600 (+30% of your bonus health) Armor: 30 Magic resist: 45 Attack damage: 20/24/28/32/36 (+20% of your bonus attack damage) (+4/6/8/10/12% of your ability power) Attack speed: 1,112 Attack range: 115 Movement speed: 400
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Flesh Burning Bite [e] Your next basic attack will deal 60/65/70/75/80% of normal damage +4/5/6/7/8% (+1% per 100 ability power) of target's current health as physical damage and slow your target's movement speed by 50% for 2,5 sec. In addition, heal yourself for 65% of damage done by this ability. Cooldown: 8 sec Mana cost: 70
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Dream Hunter [r] Temporally send your target (enemy target) and yourself into the Dream Realm (copy of current map, but without turrets, minions and champions, except target sent there) for 4 sec. While in this realm you and your target are immune to everything from outside of the dream realm. In addition, you gain bonus stats while in this realm. Cooldown: 140/120/100 sec Mana cost: 180 Range: 600 Bonus attack damage: 30/40/50 (+20% of ability power) Bonus health:
200/300/400 (+150% of bonus attack damage)150/250/350 Bonus movement speed: 70/100/130
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What do you guys think? Should i expand his lore, add quotes, add math for abilities or should i leave this concept as it is?


