pure running champion concept [sihnjid, the temple runner]
all his life, sihnjid ran. sihnjid ran to escape the torment of his own existence. he did not know how or why, but his body compelled him to run, constantly, and so he joined the order of the running ninjas in order to become the ultimate running ninja. as the years passed by, he acquired extrordinary powers of running. he ran so fact that his opponents would die simply because he was running so fast that they couldn't keep up with him. but throughout all this time, he kept running, running to achieve the unreachable goal of escaping the material existence to which he has been confined from the moment of birth and to obtain a path to a higher plane of spiritual enlightenment. for sihnjid, his journey is a never ending one.
appearance: sihnjid is a badass looking armor clad ninja.
abilities:
passive - magic talismans a magic talisman appears randomly across the map whenever sihnjid runs 2500 distance units. the magic talismans last for 3 minutes. both enemies and allies know where they are. whenever sihnjid collects these talismans he gains magical essence equal to 100 + 0.1 of his current magical essence. he loses magical essence equal to 10 percent of the health he loses. he also loses 3 magical essence whenever he runs a distance equal to his movement speed. he gains movement speed equal to 25 percent of his current magical essence.
Q - blaze whenever sihnjid collects 7 magic talismans he gain a buff that gives him slow resistance and causes him to leave behind a trail a flame when he runs that deals magic damage to enemies who stand on it based upon the amount of magical essence he had when he gained the buff. the buff lasts for 10 seconds.
W - golden butterflies whenever sihnjid collects 11 magic talismans he gets healed based on the amount of magical essence he currently has and releases 3 golden butterflies. these golden butterflies wander aimlessly around the map until they collide with an enemy or an ally. if they collide with an enemy, they deal magic damage, whereas if they collide with an ally, the ally gets healed.
E - goonies whenever sihnjid collects 17 magic talismans a goonie appears somewhere around the map. goonies look like large technicolor bears with tiny butterfly wings and antennae. they wander aimlessly around the map looking for enemies, towers, or jungle monsters to attack. they are tanky and do a lot of damage. they also have a low cooldown leap ability that has a long range and deals aoe magic damage. sihnjid has no direct control over them.
R - magical rainbow buff whenever sihnjid collects 37 magic talismans a magical bouncing star appears somewhen around the map. it's location is known to enemies and allies. if sihnjid collects the star he gains a strong movement speed buff and immunity to hard CC for 15 seconds and leves behind a rainbow trail that that turns enemies into chickens if they enter it. this polymorph effect lasts for 3 seconds and can only occur on the same enemy champion once ever 10 seconds.