freaky jungler concept [oroboro: sentinel of the dark city]
oroboro is the sole inhabitant of an underground city that exists 2 miles beneath the city of pitover. the city is only accessible via a stairwell in an abandoned building that many believe to be haunted. no one knows why the city exists or why oroboro guards it.
appearance: oroboro appears to be a static humanoid figure wrapped in bandages made of plaster and pierced by multiple steel bars.
abilities:
passive - abject horror oroboro can only be seen by enemy champions who are facing him. (is completely undetectable to wards and towers). oroboro cannot move or auto attack while being observed. when enemies first observe him they hear a terrifying screech. all enemies observing him deal 20% less damage and take a large amount of physical damage every second. the damage from this effect increases the longer they continue to observe him. the damage over time is also increased by attack speed, attack damage, and critical strike chance from items. it also applies lifesteal. oroboro has melee auto attacks.
note* oroboro would have the highest base movement speed so far in the game, so even though he can't move while being observed he would be able to run really fast if enemies take their eyes off him even for a second.
Q - premonition
oroboro instantly debuffs enemies in a pentagon shaped area. enemies hit by the debuff are slowed, revealed, and have their vision radius reduced by half for 5 seconds. this skill has a very long cast range, a relatively short cooldown, and deals no damage.
W - dark curtain oroboro places a wall on the ground that completely blocks enemy vision of what's behind it. this wall has an unlimited duration and lasts until an enemy walks through it.
E - dark hand oroboro casts this ability on terrain or dark curtains. when cast, a gigantic dark arm will appear from the other side of the terrain and grab the first target it hits, pulling the target through the terrain. oroboro can't cast this ability while being observed.
R - shadow realm oroboro creates a large circular wall around himself in which allies and enemies cannot see into or out of. allies and enemies can enter it, but they cannot escape. allies inside the realm gain lifesteal and take less damage. oroboro can use his dark hand on the boundary of this skill in order to pull enemies into it.
note* oroboro is not meant to be a duelist assassin. i'm intentionally trying to make him a HORRIBLE duelist. oroboro is meant to be a team oriented anti map awareness support assassin. that's his niche and it's what's supposed to distinguish him from other assassin junglers.