[Champion Concept] Kul Kabal
Attack range: 520
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Passive: Spirit Eyes: grant true sight on any enemy within range of this ability. Range: 300
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Falling Arrows [q] Shoot arrows causing them to fall in line dealing 30/40/50/60/70 (+30% of attack damage) physical damage per arrow. Distance between arrows 70. Cooldown: 12 sec Mana cost: 40 Range: 700
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Ghost Arrows [w] For next 6 sec your basic attacks will do bonus 20/30/40/50/60 physical damage. However, your basic attacks will not do damage instantly, but will do their damage after 2 sec. Cooldown: 14/13/12/11/10 sec Mana cost: 50
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Sleepy Hollow [e] Create an area under your feet for 3 sec. After 3 sec enemies in that area will be put to sleep for 4 sec. If affected enemy suffers any damage from friendly champion or turret, then he/she will suffer 100/150/200/250/300 (+60% of ability power) magic damage and become awake. Cooldown: 24/23/22/21/20 sec Mana cost: 70 Range of AOE: 350
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Out of the Shadows [r] Channel a piercing shot for 1,5 sec. You can't move while channeling. After you finish channeling you can release it within 3 sec. This shot will deal 200/250/300 (+80% of attack damage) physical damage to all enemies it passes though. Does 50% more damage to enemies who don't have vision on you. Cooldown: 200/150/100 sec Mana cost: 90/110/130 Range: global Speed of projectile: 3000
~~ ~~ Some build examples:


q, by the time you wake up your'e already dead. Like the concept though