Riggy, the crazy mechanic

CoolKnightST·7/9/2015, 2:44:38 PM·1 votes·570 views

http://vignette1.wikia.nocookie.net/ben10/images/9/98/Jury_Rigg.png/revision/latest?cb=20141129041657


#Passive: hyperactive

Every time a unit dies Riggy gains a stack. After a 3th stacks Riggy gains a temporay movement & attackspeed boost for 3 seconds.


#Q: Fix Fix

Riggy improves or disables a unit increasing/decreasing their attack damage/ability power (scales with his ability power), armor (scales with his armor) & magic resistance (scales with his magic resistance). On activation riggy becomes untargetable briefly for 0.5 seconds.

##Ally Cast - Champion: Riggy provide their ally with more attack damage, ability power, armor & magic resistance for 5 seconds.

##Ally Cast - Minions: Increase the stats & provide them with a new model:

  • Melee Minions: Slightly bigger &burning weapon that aplies a dot
  • Caster Minions: Slightly bigger & they now channel their attack before deal on massive magic attack that deals triple the damage it normaly deals
  • Siege Minions: Slightly bigger & now has 2 cannnons so 2 shot add ones!!
  • Super Minions: You can’t fix super minions but you will heal them & gain them a small damage buff for 5 seconds.

##Ally Cast – Turret:

  • Outer Turret: Gains a shield that last for 5 seconds
  • Inner Turret: Provide a movementspeed aura that last for 5 seconds
  • Inhibitor Turret: Can fire 2 lasers for 5 seconds
  • Nexus Turret: Can fire 2 lasers for 5 seconds

##Enemy Cast - Champion: Riggy reduces enemy attack damage, ability power, armor & magic resistance for 5 seconds.

##Enemy Cast - Minions:

Decrease the stats & provide them with a new model:

  • Melee Minions: Removes his armor & weapon what reduces his attack & letting Ziggy deal bonus damage to him.
  • ** Caster Minions:** Removes his armor & weapon what changes his attack range to melee
  • Siege Minions: On their next basic attack their cannon explode deal magic damage to serrounding enemy units and stunning himself for 2 seconds. Than for the next 5 seconds Riggy deals bonus damage to it.
  • Super Minions: Riggs deals a chunk of damage to it & for the next 5 seconds his attacks deal bonus damage.

##Enemy Cast – Turret:

  • Outer Turret: Riggy basic attacks deal bonus damage for 5 seconds
  • Inner Turret: Riggy disables the shield for 10 seconds
  • Inhibitor Turret: Disable turret for 3 seconds
  • Nexus Turret: Disable turret for 3 seconds

##Monster Cast: Deal bonus damage for 5 seconds.


#W: Bully

Passive: Riggy basic attack applies marks to his target. Up to 2 stacks

**Active: ** Riggs taunt all champions that are aplied with 2 stacks


#E: Devil Ball Riggy fires a fireball that travels in a line, dealing magic damage on hit aplying a mark. Riggy can reactivate the ability what will allow him to dash to his target leaving a fire trail that boost his ally’s movementspeed when walking over it.


#R: Hyperspeed

Passive: When Riggy recieve fatal damage he explode dealing massive damage stunning all targets in the area.

Active: Riggy gains massive movementspeed & is immune for slows. During the active Riggy can't use abilities or use basic attacks.

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