Riggy, the crazy mechanic
- Name: Riggy, the crazy mechanic
- Role: Support/Fighter
- Scaling: Armor, Magic Resistance, Ability Power
- Recommanded Items:

- Idea based on: http://ben10.wikia.com/wiki/Jury_Rigg
#Passive: hyperactive
Every time a unit dies Riggy gains a stack. After a 3th stacks Riggy gains a temporay movement & attackspeed boost for 3 seconds.
#Q: Fix Fix
Riggy improves or disables a unit increasing/decreasing their attack damage/ability power (scales with his ability power), armor (scales with his armor) & magic resistance (scales with his magic resistance). On activation riggy becomes untargetable briefly for 0.5 seconds.
##Ally Cast - Champion: Riggy provide their ally with more attack damage, ability power, armor & magic resistance for 5 seconds.
##Ally Cast - Minions: Increase the stats & provide them with a new model:
- Melee Minions: Slightly bigger &burning weapon that aplies a dot
- Caster Minions: Slightly bigger & they now channel their attack before deal on massive magic attack that deals triple the damage it normaly deals
- Siege Minions: Slightly bigger & now has 2 cannnons so 2 shot add ones!!
- Super Minions: You can’t fix super minions but you will heal them & gain them a small damage buff for 5 seconds.
##Ally Cast – Turret:
- Outer Turret: Gains a shield that last for 5 seconds
- Inner Turret: Provide a movementspeed aura that last for 5 seconds
- Inhibitor Turret: Can fire 2 lasers for 5 seconds
- Nexus Turret: Can fire 2 lasers for 5 seconds
##Enemy Cast - Champion: Riggy reduces enemy attack damage, ability power, armor & magic resistance for 5 seconds.
##Enemy Cast - Minions:
Decrease the stats & provide them with a new model:
- Melee Minions: Removes his armor & weapon what reduces his attack & letting Ziggy deal bonus damage to him.
- ** Caster Minions:** Removes his armor & weapon what changes his attack range to melee
- Siege Minions: On their next basic attack their cannon explode deal magic damage to serrounding enemy units and stunning himself for 2 seconds. Than for the next 5 seconds Riggy deals bonus damage to it.
- Super Minions: Riggs deals a chunk of damage to it & for the next 5 seconds his attacks deal bonus damage.
##Enemy Cast – Turret:
- Outer Turret: Riggy basic attacks deal bonus damage for 5 seconds
- Inner Turret: Riggy disables the shield for 10 seconds
- Inhibitor Turret: Disable turret for 3 seconds
- Nexus Turret: Disable turret for 3 seconds
##Monster Cast: Deal bonus damage for 5 seconds.
#W: Bully
Passive: Riggy basic attack applies marks to his target. Up to 2 stacks
**Active: ** Riggs taunt all champions that are aplied with 2 stacks
#E: Devil Ball Riggy fires a fireball that travels in a line, dealing magic damage on hit aplying a mark. Riggy can reactivate the ability what will allow him to dash to his target leaving a fire trail that boost his ally’s movementspeed when walking over it.
#R: Hyperspeed
Passive: When Riggy recieve fatal damage he explode dealing massive damage stunning all targets in the area.
Active: Riggy gains massive movementspeed & is immune for slows. During the active Riggy can't use abilities or use basic attacks.