[Guest Concept] Anna, the Mist's Huntress
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Melee
Passive - Territorial Imperative: Once every 60-30 seconds, enemy champions who enter brush around Anna will alert Anna to their presence.
- Broad Axe: Anna swings her axe with both hands against a movement impaired enemy, dealing bonus true damage and slightly extending the crowed control effect. After, Anna becomes disarmed and silenced briefly as she wipes the blood from her axe.
Q - Hunting Hatchets - Passive: Anna collects stacks of Hunting Hatchets from enemy champions and large monsters she kills, up to 5. Each level of this ability decreases the maximum stacks she can have, at max it's reduced to 1, but in turn greatly increases the damage and effect.
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First Cast: Anna slows and channels as she readies to throw an axe. The longer the channel the further the axe will be thrown.
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Second Cast: Anna throws the axe in a target direction, dealing physical damage to the first enemy struck and reveals them for 3 seconds. At level 2 the axe applies Grievous Wound for 3 seconds. At level 3 the axe applies a slows for 3 seconds. At level 4 the axe applies Nearsight for 3 seconds. At level 5 the axe applies Dying to the first enemy hit, which Disarms and Silences the enemy for 3 seconds.
W - Heartbeat - Passive: Anna causes enemy champions close to Anna, who do not see her to hear a heartbeat. After 5 seconds of hearing the heart beat, if Anna appears within the enemy vision radius, they will Flee from Anna for 1-3 seconds.
- Lullaby For The Dark - Toggle: Anna begins humming. Enemies around Anna have the vision reduced, but they do not lose shared vision with their allies. Enemies also have their critical strike chance reduced by 50%. Being dealt enough damage while humming will cause this ability to be toggled off and placed on a cooldown.
E - Jaws of the Beast: Anna lunges in a target direction, grabbing the first enemy champion in her path. Anna's movement speed is reduced and the enemy she grabbed is Dying and carried with Anna for 3 seconds. If Anna takes enough damage while carrying a champion she drops them and is briefly stunned.
R - Beast Of Prey: Anna becomes Camouflaged and can blink to the edge of the vision radius of an enemy champion within range.