Loki, The Treacherous Rogue WitchDoctor
**Introduction ** I felt that a Voodoo Champion was needed. Essentially, I designed him to be a long ranged but squishy type champion. He has low CC other than the slows he can apply but he can definitely punish those who would risk coming within range of his minions in order to strike at him. I am still working on the lore but I wanted to give people a general idea of his background. Those who Counters him: Talon, Zed, Akali (post 6), and Katarina (post 6)
Name: Loki Age: Unknown Occupation: Witch Doctor Role: APC/Mid/Support/ADC
Champion Lore:
Exiled from Noxus... Exiled from the Order... Soon they will know the error of their ways. From Noxus I have gained strength of the body, from the order strength of the mind, soon both will know the pain that I can inflict. My needles will penetrate their flesh, my magic their souls and their pain will be endless. Their minions shall betray them in death and their strength shall become my own. As a double agent for Noxus, I was betrayed by them and given up when my usefulness was outweighed. Upon learning of my betrayal, the Order banished me from the Voodoo Lands forever.
For a long time after, I travelled through many lands gaining knowledge I would not otherwise have. Now, I have arrived at the League of legends where I can bring Noxus all the pain and misery I have in store for them to my heart's content.
**Stats ** Health: 350 (75) Health Regeneration: 6.5 (0.5) Spirit: 0/100 (0) Range: 600
Attack Damage: 56.5 (3.5) Attack Speed: 0.645 (3%) Armor: 15 (3) Magic Resist: 30 (0) Movement Speed: 340
**Abilities ** **Passive ** Spirit: Loki uses spirit to empower his spells. Every auto attack against minions grant him 5 spirit; against champions 10 spirit. At 100 spirit, he gains 25 bonus movement speed.
**Q: Poisonous Needles **Loki applies a poison on his needles that deals damage and slows targets hit briefly. This is an ability that affects his autos as he throws needles to auto attack.
Cool Down: The slow and poison over time damage is always active but the active has a CD of 12 seconds. Duration: slow for 0.75 seconds, the poison lasts for 4 seconds. The active lasts for 5 seconds. Passive Effect: 10% movement speed slow and 5/10/15/20/25 + (0.50 Bonus AD) (0.15 AP) physical damage. Active Effect: Grants bonus 5/10/15/20/25% + (0.1 Bonus AD) (0.1 AP) attack speed and movement speed to Loki. Spirit Effect: Bonus attack speed and Movement Speed applies towards Undead Minions and each spirit point will add an extra 0.1% bonus attack speed and movement speed in addition to the base bonus amount. The bonus from the spirit will also apply to Loki as well.
W: Undead Minion Loki performs a dark ritual sacrificing a targeted minion to summon an undead minion or curses a targeted enemy minion/monster who then summons an undead minion if they die within the duration. These minions can be controlled by pressing the Alt key. They will also prioritize enemy champions who are attacking Loki, enemy champions whom Loki has attacked in the last 3 seconds, and enemy champions who are within Loki's auto attacking range.
Cool Down: 10 seconds Cast Range: 850 Undead Minion Stats Limit: 1/2/3/4/5 Undead Minions at a time Duration: Until Killed or the oldest minion dies if a new one is summoned Health: 100/200/300/400/500 Health Regen: 5 Attack Damage: 10/20/30/40/50 + (0.05 Total AD) (0.15 AP) (They deal magic damage) Attack Speed: 0.50/0.60/0.70/0.80/0.90 Attack Range: Melee or 125 Armor: Same as Loki Magic Resist: Same as Loki Movement Speed: Same as Loki
Effect: If cast on allied minion, instantly kills it and summons an undead minion. If cast on enemy minion/summon/monster, will curse it for 7 seconds and summon undead minion if killed within 7 seconds.
Spirit Effect: If cast on enemy champion, forces all undead minions to attack the enemy champion in a flurry of rage. During this time, the undead minions take 50% more damage while dealing 50% more damage to enemy champions. Every spirit point adds 0.5% more damage. This effect lasts for 3 seconds.
If cast on enemy minions/monsters, it will deal 1% of the target's health for every 1 spirit point while cursing the target to become an undead minion if killed within 7 seconds. This excludes large monsters, Dragon and Baron.
If cast on allied minion, will grant an extra undead minion for every 50 spirit points. Will still expend spirit even if there isn't enough for an extra undead minion.
E: Energy Sap Loki places a totem at target location where it will steal 10/15/20/25/30% attack and movement speed from enemy champions and grant them to allied minions/summons/champions that are within the area of effect of the totem for as long as they remain in the area of effect. If the enemy champion moves away from the area of effect, the bonus effect disappears immediately as the source of the bonus is now gone.
Cool down: 18/16/14/12/10 Cast Range: 850 Area of effect radius: 400 (think akali's shroud coverage) Totem Health: 5 attacks (includes abilities however abilities count as 2 attacks and Ultimates will destroy the totem instantly) Totem Limit: 1 Totem Duration: until destroyed or casted elsewhere
Effect: Steal 10/15/20/25/30% attack and movement speed and grants to allies.
Spirit Effect: Forces allied minions/summons to attack the enemy champion closest to the totem. In addition, allied minions/summons/champions including Loki gain bonus 0.1/0.2/0.3/0.4/0.5 AD and AP per point of spirit spent. This bonus still holds true even if there are no enemy champions present as the source of the bonus is the spirit.
R: Otherworldly Concoction Loki whips out his most powerful enhancing potion and breaks it at the target location by throwing it. The fumes from the potion will empower all undead minions within the area of effect. It will also empower Loki as well if he is within the area of effect. In addition, it will slow any enemies caught in the area of effect as well as forcing all undead minions to focus on the caught targets. This will override the effect of the totem.
Cool Down: 120/100/80 Duration: 10 seconds Cast Range: 1000 Area of effect: 750 radius
Effects Empowerment: Affected undead minions and Loki will receive 25/40/55% attack speed and 5/10/15% movement speed. Allied champions and minions caught in the area of effect will receive half this effect.
Enemies: Enemies caught in the area of effect will receive a 30/40/50% slow that decays over 2 seconds. They will also be marked by the fumes causing undead minions to target them first.
Spirit Effects: The Empowerment bonuses will apply to allied champions and normal minions at 100% of the effect rather than 50%. The enemies caught in the area will be slowed by 60/70/80% decaying over 2 seconds.
So this is my basic concept. I made him sort of a summoner type because I've read around and it seems people want to see this type of concept. Please make suggestions as to how I can improve him or change him. Thank you for your time!