[Champion Concept] Amera, The Infernal Paladin (the Tartown champion)
Short info
She worked in the Tartown as a detention squad chief. She was bestowed with two unique demonic relics/powers: Sataniel's Portrait and Millennium Edge. However, she isn't 100% demon. Her father was a demon and her mother was a dragon, so she is a mix of both, but because she spend almost her entire life in the underworld she is more like a demon than a dragon. When Tartown was summoned to Valoran and evil spirits started to leak out, then she started to act and collect all escaped souls back to the prison.
#COMBAT
Attack range: 150
Passive: Dragon's Blood: you will have two resource bars: mana and fury. Dealing direct damage to an enemy will grant 1 fury. Killing an enemy or scoring a critical strike against an enemy will grant 4 fury. Lose 1 fury every 2 sec while out of combat. Reaching maximum fury (100) will cause you to become enraged increasing your combat power, but rapidly decrease fury. Enrage ends when fury reaches 0. Enraged bonus on-hit magic damage: 10/14/18/22/26/30 (+10% of AP) Enraged bonus movement speed: 15/16/17/18/19/20% Enraged bonus life steal and spell vamp: 6/8/10% Enraged bonus armor and magic penetration: 3/4/5/6/7/8% Enraged fury draining per sec: 15/14/13/12/11/10
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Blazing Tackle [q] Charge a distance dealing 100/135/170/205/240 (+60% of AD) (+20% of AP) magic damage to first enemy hit. If you charge into your Infernal Pillar, then cause it expand for two additional times and refresh its duration. If you hit enemy who is showing you his/her back, then deal additional magic damage equal to 15% of his/her lost health. Cooldown: 16/14/12/10/8 sec Mana cost: 50 Fury cost: 5 Range: 500
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Infernal Pillar Create a blazing zone in targeted location. It will expand three times over 3 sec gaining 50 bonus range. Enemies in this zone suffer 30/35/40/45/50 (+20% of AD) (+10% of AP) magic damage each sec. This zone will lasts for 5 sec. If used while enraged, then this ability will expand instantly. Cooldown: 12 sec Mana cost: 70 Fury cost: 10 Range: 700 Starting AOE range: 50
(A note: expanding added with Q will happen instantly. Only original 3 expansions over 3 sec aren't instant, unless you are enraged by your passive)
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Millennium Edge [e] Passive: increase you ability power by 30/35/40/45/50% of your bonus attack damage. In addition, grant 10/15/20/25/30% bonus critical strike change, but reduce all bonus critical strike change gained from other sources by 50%.
Active: increase range of your basic attacks by 300 (but they still be treated as melee attacks) and cause every 4th basic attack to knock hit enemy towards you. This effect will lasts for 4/ 4.5/ 5/ 5.5/ 6 sec. Cooldown: 18/17/16/15/14 sec Mana cost: 40 Fury cost: 5 Knock back range (knocking enemy towards you): 250
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Sataniel's Portrait [r] Passive: every 5/4/3 sec inflict fear into nearby enemy minion or neutral jungle monster for 3 sec. Enemies who are immune to fear effects will suffer 80/120/160 (+40% of AD) (+30% of AP) physical damage instead. Range: 350
Active: channel terror for 0.5 sec and release it in a cone as a wave of fear dealing 200/250/300 (+140% of bonus AD) (+50% of AP) magic damage to all hit enemies and inflict fear into them for 1.75 sec. However, if any enemy hit somehow avoids being feared (spell shield for example), then he/she will suffer damage from passive part of this ability. Cooldown: 100 sec Mana cost: 140 Range: 500 Width: 400
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