[Champion Concept] Lolalin (Another roaming support)
Attack range: 175
~~ ~~
Passive: Little-ones: Up to 12 caterpillars slowly (200 movement speed) roams all jungle territory (3 hits from enemy champion kills one). Walking over one of them will cause you to pick it granting a charge of Caring. When caterpillar is picked or killed, then it will respawn in different location after 120 sec. Returning to fountain will remove all charge of Caring and give you 2 ability power per stack spent. In addition, your wards grants vision on any caterpillar within 800 unit range.
~~ ~~
Light Wings [q] Jump over the wall in front of you. Picking a caterpillar will remove all remaining cooldown on this ability. Cooldown: 18/16/14/12/10 sec Mana cost: 30 {A jump similar to nidalee's jump. You have to be really close to the wall.}
~~ ~~
Silken Lasso [w] Throw a lasso in targeted direction dealing 50/70/90/110/130 (+50% of ability power) magical damage to first enemy hit and root him/her in place for 2 sec. Cooldown: 13/12/11/10/9 Mana cost: 55 Range: 675 Cast time: 0,3 sec
~~ ~~
Nature Creature [e] Passive: gain 5/6/7/8/9% bonus movement speed and 10/12/14/16/18% bonus attack speed while you are in bush.
Active: heal friendly champion for 100/125/150/175/200 (+35% of ability power) health. If you heal yourself, then healing will be increased by 25%, but will heal you over 3 sec. Cooldown: 20/18/16/14/12 Mana cost: 50/60/70/80/90 Range: 560
~~ ~~
Golden Lasso [r] Throw a lasso at targeted enemy dealing 100/145/190 (+65% of ability power) magical damage to him/her. In addition, if enemy is rooted in place or stunned, then pull him/her to yourself and stun him/her for 1,5 sec. Cooldown: 80/70/60 Mana cost: 95/105/115 Range: 675 Cast time: 0,3 sec
~~ ~~ Some build examples:



(Wot? Didn't think this one can go AD? Well, he can, because you can have an average amount of AP from you passive and do a lot of melee damage while enemy is rooted or stunned, just don't miss rooting ability)