[Champion Concept] Regonas - The Public Enemy (AD caster)

regonas··10 votes·1,610 views
tinypic photo

Theme song: https://www.youtube.com/watch?v=pR30knJs4Xk

Table of content:

  1. Stats
  2. Kit
  3. Gameplay
  4. Lore
  5. Quotes



#1. STATS

HEALTH: 454 – 1945 HEALTH REGEN: 7.1 – 18.5 ATTACK DAMAGE: 54 – 128 ATTACK SPEED: 0.617 (+0% – 24.8%) ATTACK RANGE: 140 MANA: 380 – 1220 MANA REGEN: 8.8 – 22.2 ARMOR: 22.4 – 53.8 MAGIC RESIST: 45.5 – 62 MOVEMENT SPEED: 345




#2. KIT

......................................... ........................................................................................................................ Passive Physical to Magical Your basic attacks deal only 50% of normal physical damage, but empowers your next ability used within 5 sec. Empower stacks up to 3 stacks, each ability used removes one stack. In addition, increase your magic penetration by 100% of your armor penetration.

Passive Shocked Your abilities can score a critical hit on this enemy. ........................................................................................................................ .........................................

......................................... ........................................................................................................................ Q Force Discharge Discharge a lightning towards your cursor. First enemy hit receives 50/65/80/95/110 (+60% of AD) magic damage. If there is any enemies nearby first enemy hit, then this lightning will bounce between enemies, dealing 15% less damage with each bounce. This lightning bounces up to 3 times. If same enemy is hit twice or more times by the same lightning, then he/she will become_Shocked_ for 3 sec.

Empowered: each hit of the lightning will apply Shocked for 3 sec.

Casting time: 0.35 sec Range: 650 Maximum range between bounces: 250 Cooldown: 4 sec Mana cost: 40/43/46/49/52 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ W Enhanced Reflexes Passive: after moving 1000/900/800/700/600 units in total, your next basic attack will deal 30/50/70/90/110 (+55% of AD) bonus magic damage to your main target and up to 3 additional nearby enemies. Also, this damage applies Shocked for 2 sec to all damaged enemies.

Radius: 300

Active: roll a distance evading all projectiles, melee attacks and AOE effects while rolling. Also, removes all slowing effects from you. You can use your other abilities while rolling. Other abilities, used while rolling, becomes instant cast. Being hit by critical strike or receiving more than 699 damage in one hit, will instantly removes remaining cooldown form this ability.

Empowered: heal yourself for 30/40/50/60/70 health for every attack or spell evaded while rolling.

Roll distance: 400 Cooldown: 8/ 7.5/ 7/ 6.5/ 6 sec Mana cost: 30/35/40/45/50 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ E Thunder Dome Summon 6 globes of energy to surround a targeted area for 3.5 sec (they will spin around the targeted area). After 3.5 sec those globes will detonate, bursting enemies within for 100/160/220/280/340 (+110% of AD) magic damage. Your Force Discharge can bounce off these globes to enemies, without reducing number of bounces or damage done. Hitting one of your globes with Force Discharge will cause that globe to disappear and burst damage will detonate 0.5 sec faster. If an enemy touches one of these globes, he/she will receive 30/40/50/60/70 (+25% of AD) magic damage and will be stunned for 0.75 sec. Also, that globe will disappear and burst damage will detonate 0.5 sec faster. Enemies, in area of this ability, will get Shocked applied on them for 1 sec every time you deal damage to them.

Empowered: when globes descend, all enemies within area of this ability will be rooted in place for 0.75 sec.

Casting time: 0.2 sec Delay before globes descend: 0.75 sec Range: 900 Radius of area: 600 Size of one globe: same as minion's Cooldown: 18/17/16/15/14 sec Mana cost: 100 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ R Heaven Shocking Ionic Burst Gather electric energy for 3 sec. You can move, attack and use other abilities while gathering enegy. After 3 sec, you become super charged for 5 sec (you still can move, attack and use other abilities), allowing you to discharge all gathered energy in a line, dealing 200/250/300 (+130% of AD) magic damage to all enemies hit. Hitting Shocked enemies will stun them for 0.7 sec. If you don't release gathered enemy within 5 sec, you will lose all stored energy, putting this ability on 20 sec cooldown.

Empowered: energy discharge gains 250 bonus range.

Casting time (of energy release): 0.65 sec Range: 850 Cooldown: 90/80/70 sec Mana cost: 90/105/120 ........................................................................................................................ .........................................




#3. GAMEPLAY

His gameplay is very similar to burst mages: set up a combo and hope to destroy enemy before he/she can't do anything. He have several combos you can use.

Ulty combo (most effective - kill combo) Get yourself at least 2 stacks of empower and fully charged W passive. Start R and wait till it fully charges. If enemy isn't very smart and haven't run away, then put E on top of him/her. This will consume one empower charge and root him, while also applying Shocked. Launch charge R, dealing damage and also stunning enemy. Roll to your target with W, attack with basic attack to trigger W passive and finish him off with Q and E detonation.

Bounce combo Put down E on top of enemy. He/she will try to exit area as fast as he/she can. When he/she comes close to one of globes, hit him with Q, causing it to jump back form globe to the enemy. This might deal good damage, but it will not be enough to bust enemy down.

Roll combo If enemy dashes to you (jungler or your line foe), roll with W backward and shoot Q at your enemy. You will evade damage and punish enemy for engaging.

This is burst mage type champion, who also have pretty decent poke and active defense. All of his abilities needs to be used correctly: Q - if it doesn't bounce between enemies, then it ill deal very low damage; W - if you use it to engage, but you get caught, you will have no way do disengage; E - if let enemies to exit this area, you will lose a lot of potential damage; R - if enemies see you gathering energy, they might be smart enough to run away and not be hit. He is like more strategic version of Annie.




#4. LORE

A prodigy, like those who are born once in a generation or two, being born in Zaun, Regonas had the best teachers and started doing complicated experiments from the age of 6. Genius like no other, he showed multiple talents in science, art, literature, politics and even magic. Going from university to university, from city to city, he soaked up knowledge like a sponge. Several years ago he worked under Professor Stanwick and Viktor, helped them to develop Blitzcrank. However, when Stanwick betrayed Viktor, Regonas continued to work under Professor Stanwick until 12 months ago.

12 months ago Regonas finished his old project - a machine, which can transform physical of objects into pure arcane energy and back into physical objects. While it have many limitations, base principle was closely similar to ascension. However, he didn't wish to reveal his invention to Stanwick, so he ran away to Freljord, where he continued doing experiments with his machine.

11 months ago Regones were able to gather electrical energy from wind and lightning, fueling his machines with power. While he had limited source of energy, it was more than enough to continue his work on ascension machine.

9 months ago With limited resources, Regonas was forced to steal things for Piltover, where he was almost arrested by police and accidentally killed them. A bounty was set on his head and several investigator started tracking him.

7 months ago Stressed and ridden with guilt, Regonas continued his researches. He reached step, where he was able to turn biological matter into arcane energy and then turn it back into same matter. This was a significant breakthrough, because he came one step closer to ascension though science.

5 month ago
As his mental health deteriorated, doing researches and scientific for from dawn to dusk, he was on the brink of finishing his machine. He had captured several wild animals, turned them into ascended beings and then back into their normal selves. However something was still not right, because in ascended form animals didn't perform any actions and was pretty much brain dead.

110 days ago Massive storms were brewing above Regonas' laboratory, giving lots of wind power for Regonas' inventions.

106 days ago Investigators and bounty hunters found Regonas' laboratory. They attacked it, slowly breaking inside. While ascension machine wasn't 100% completed, he haven't had any more time to work on it - now or never. He turned machine on and stepped inside. At the same time, massive lightning storm was raging outside, strike lightnings down again and again. Attacked managed to get inside and they seen they target in a mashine, glowing with energy. Maybe because of the storm and too much of power, maybe because machine wasn't 100% completed, but things didn't turn as they should and with massive surges of electrical power, everything inside caught on fire, inventions started exploding, attackers were burned alive, while Regonas lost consciousness. When he woke up, he was in a different location, nearby Zaun.

80 days ago He visited College of Techmaturgy, wanted to share his findings and get funding for more detailed research, but he was turned off. He had reputation of a criminal and a madman. Professors viewed his ideas as crazy, unbelievable and dangerous, so they turned him off and even called called police to detain him. Regonas was filled with rage, shouting insults and threats to professors. Sudden surge of electricity was released out of his hands, electrocuting everyone around. While surprised, he was also momentary consumed with power, killing everyone in sight. When he regained control, he seen only piles of ashes of people, who were nearby. He ran away. Now he is chased by police of two cities, for his mad science and murder or people.

35 days ago Regonas learned to control his electrical powers, but still wasn't sure of what it was. His powers didn't resembled powers of ascended, not he was in ascended form. He needed do more research, rebuild his machine and test it on other people, he wish to figure out what he done to himself.

Present day Regonas was seen on his way to Naxus, destroying anyone who approached him. His powers continued to grow. Some scientist believe, that Regonas somehow bound himself spirit of maelstrom, other think that he transcended human and ascended forms, becoming being close to a god. Nobody were sure who have he become, but everyone agree that he needs to be stopped. Nobody offered him help, everyone was afraid of his powers and wants to stop him. With no friends, being an enemy to everyone, Regonas have nothing to lose and no one to spare. Become more and more cruel, he no longer see value in life of other people.




#5. QUOTES

Upon selection -- Shocking, isn't it?

Attacking -- You have no value. -- Fools like you do not deserve to live. -- I am villain? So be it. -- I will not stop. -- Your end will be painful. -- Disintegrate to ashes. -- Be shocked. -- Stand in my way and become nothing.

Movement -- They said that i am mad, that i am dangerous. Lets prove them right. -- Watch out. The storm is coming. -- I walk the path to the future. Whoever stands in my way will become history. -- Friction produce static electricity. I produce electrocutions. (after ranking up W) -- While this planet is producing magnetic field, i will never run out of power. (after ranking up R)

Taunt -- No matter how far you run, my lightnings will reach you everywhere. -- Stand still, run or beg for your life. You will not survive. Taunting Viktor: -- Sorry we stole your work, but the credit was given to the smarted ones, as how it should be.

Joke -- Ain't got no gun, ain't got no knife, don't you start no fight. -- The man is back in town, don't you mess me 'round.




Build example: item 3020 item 3508 item 3031 item 3004 item 3142 item 3078

21 Comments

Colgate Minuette3 votes

Soooo you want a generic electric mage who scales off AD? for some reason? (AD = attack damage) but he does magic damage????

Sorry we already have Kennen and he's way more creative.

regonas7 votes

[{quoted}](name=Colgate Minuette,realm=NA,application-id=A8FQeEA8,discussion-id=RUAeEsxW,comment-id=0001,timestamp=2016-04-17T23:43:12.544+0000)

Soooo you want a generic electric mage who scales off AD? for some reason? (AD = attack damage) but he does magic damage????

Sorry we already have Kennen and he's way more creative.

A bizarre comment. How is he generic? How you missed his entire lore explaining why he is physical caster (scaling with AD, bur dealing magic damage)? How kennen is more creative?

Colgate Minuette4 votes

{quoted}

A bizarre comment. How is he generic? How you missed his entire lore explaining why he is physical caster (scaling with AD, bur dealing magic damage)? How kennen is more creative?

Lore does not a creative character make. Without lore every character in League is still a "creative" character (minus xin lets be real he's dull)=

Your characters Q is basically Jhins bouncing grenade

Your characters "Rolling" thing is basically Kalista passive but way more overpowered I mean seriously did you think that was balanced?

Active: roll a distance evading all projectiles, melee attacks and AOE effects while rolling. Also, removes all slowing effects from you. You can use your other abilities while rolling. Other abilities, used while rolling, becomes instant cast. Being hit by critical strike or receiving more than 699 damage in one hit, will instantly removes remaining cooldown form this ability.

Empowered: heal yourself for 30/40/50/60/70 health for every attack or spell evaded while rolling

I mean come on can you say OP loud enough?

Your characters E is basically aurelion sol passive with some minor tweaks to make it super broken and overloaded utility wise

and lastly your R is basically Lux R or Aurelion Sol R

Bottom line is: You made your own "character" you broke the laws of the game by making a mage scale off AD items which is stupid this means he can do stupid damage by building those tank/ad hybrid items and have as much armor/mr as he wants he's basically untouchable. You lack the personal control to make him anything but broken as shit.

[slayer-pantheon-thumbs]

regonas7 votes

[{quoted}](name=Colgate Minuette,realm=NA,application-id=A8FQeEA8,discussion-id=RUAeEsxW,comment-id=000100000000,timestamp=2016-04-18T17:38:59.911+0000)

Lore does not a creative character make. Without lore every character in League is still a "creative" character (minus xin lets be real he's dull)=

Didn't you even put time to read lore? Not only it is clearly different from any other champion, it also completely different: use science to ascend, do many bad deeds in pursue of science, become a criminal and abandoned other people, chose to become villain, because people he admired shun him down.

Your characters Q is basically Jhins bouncing grenade

Not even close. Thousand years away from it. item 3087 is similar. How you managed compare Q with Jhin's bounding granade, but not with item 3087 ? Sorry, but your point was beyond bad.

Your characters "Rolling" thing is basically Kalista passive but way more overpowered I mean seriously did you think that was balanced?

Again, my champion's ability have nothing to do with example you provide. Kalista jumps when she attacks. That is movement type, passive thingy or something, because it's not her actual passive. My champion have active ability to roll a distance avoiding attacks, with cooldown. You see the difference between active ability and passive?

I mean come on can you say OP loud enough?

How? Explain your strawman.

Your characters E is basically aurelion sol passive with some minor tweaks to make it super broken and overloaded utility wise

How? What? My champion puts AOE area, which explode after certain time. Orbs, who surround the area, can be interacted with (Q bouncing or if enemy touch one of the orbs), but main part of ability is explosion after delay. Don't just strawman around. Explain how start following champion as passive and dealing damage only when touched could be compared to AOE active ability.

and lastly your R is basically Lux R or Aurelion Sol R

"Hello darkness my dear old friend, here i come to talk to you again" dude, you even differ? These have nothing in common, except of dealing damage in line.

Bottom line is: You made your own "character" you broke the laws of the game by making a mage scale off AD items which is stupid this means he can do stupid damage by building those tank/ad hybrid items and have as much armor/mr as he wants he's basically untouchable. You lack the personal control to make him anything but broken as shit.

Where are these laws written? I would to read them. Please, provide a link. I also like that you say stuff like "stupid" and "shit". Adds more personality to you.

Colgate Minuette1 votes

{quoted}

Didn't you even put time to read lore? Not only it is clearly different from any other champion, it also completely different: use science to ascend, do many bad deeds in pursue of science, become a criminal and abandoned other people, chose to become villain, because people he admired shun him down.

"use science to ascend" ??? is this a reference to Xerath or Azir the ascended? Because they didn't use science to do that its a magical ritual.

Not even close. Thousand years away from it. item 3087 is similar. How you managed compare Q with Jhin's bounding granade, but not with item 3087 ? Sorry, but your point was beyond bad.

Description for your ability:

First enemy hit receives magic damage. If there is any enemies nearby first enemy hit, then this lightning will bounce between enemies

Description for Jhin bouncing grenade:

Dancing Grenade bounces to up to three additional enemies beyond the first,

The only difference is that it has a limit of 3 bounces. (Btw you actually say "bounce between enemies")

Again, my champion's ability have nothing to do with example you provide. Kalista jumps when she attacks. That is movement type, passive thingy or something, because it's not her actual passive. My champion have active ability to roll a distance avoiding attacks, with cooldown. You see the difference between active ability and passive?

Active: roll a distance evading all projectiles, melee attacks and AOE effects while rolling. Also, removes all slowing effects from you. You can use your other abilities while rolling. Other abilities, used while rolling, becomes instant cast. Being hit by critical strike or receiving more than 699 damage in one hit, will instantly removes remaining cooldown form this ability.

Okay so this is the gist of your ability:

using "enhanced reflexes" rolls a short distance evading ALL FORMS OF DAMAGE (untargetable) during the role. Removes all slow effects makes all abilities instant cast. And lastly to make it even more broken then ^^^ - receiving 699 damage or more in one hit refreshes the cooldown.

Okay so before I tell you why this is broken here is kalista passive explanation:

If Kalista enters a movement command while winding her basic attack or Pierce.png Pierce, she dashes a short distance in the target direction

The only reason I'm saying they're similar is because they both have a dash/roll/movement I'm not saying they're the exact same.

Now then, why is this ability broken as shit? Well lets start with UNTARGETABLE. You dodge ALL FORMS OF DAMAGE. Every single form! You are completely undamageable (same thing as untargetable basically) furthermore late game any regular ADC character is doing well over 700 damage per auto attack which basically means he's getting a cooldown reset on this ability that makes him undamageable every single second someones auto-attacking him which means he dodges at a minimum 1-2 auto attacks per roll which makes him a stupid good dueling champion or alternatively makes him a stupid good "fuck off I'm leaving this fight and you can't stop me cause you can't hurt me!" champion.

How? Explain your strawman.

See above ^

How? What? My champion puts AOE area, which explode after certain time. Orbs, who surround the area, can be interacted with (Q bouncing or if enemy touch one of the orbs), but main part of ability is explosion after delay.

It's overloaded utility wise cause that one ability does the following things: (or has the posibility of doing the following things)

  1. stuns
  2. Massive AOE damage (in a large area too)
  3. 6 chances to stun a champion (touching the orbs stuns)
  4. It applies a passive damage effect if you stay inside of it

So this ONE ABILITY can: stun, damage you in 3 different ways and has a passive DOT damage effect? Plus any orb could detonate at any time meaning if you avoid these orbs he can still detonate them and hurt you even if you're just kinda nearby?

"Hello darkness my dear old friend, here i come to talk to you again" dude, you even differ? These have nothing in common, except of dealing damage in line.

Description of your characters ult: Gather electric energy for 3 sec. allowing you to discharge all gathered energy in a line, damage to all enemies hit. Hitting Shocked enemies will stun them for 0.7 sec.

After gathering energy for 0.5 seconds, Lux fires a giant laser** in a line** that deals magic damage to all enemies hit and briefly Sight icon reveals them and the surrounding area.

Yes its slightly different because of the timing and you gotta do this weird waiting period of 3 seconds then fire for a max of 5 or at the very least time it out 5 seconds.

But I do want to mention how you want to basically have a mix of lux ult and Sona ult where you do stupid damage AND STUN I mean come on.

(Also I should mention lux ult can trigger her passive which is the same thing has "shocked" except instead of a crit its just extra magic damage

Lux passive: Lux's offensive abilities mark all affected enemies with light energy for 6 seconds. Her basic attacks and Final Spark Final Spark **consume the mark **

shocked description: Your abilities can score a critical hit on this enemy

Basically what this description says is ^ : your abilities do additional damage to enemies marked with "shocked" which is the same thing as lux passive where ability/auto attacks apply additional damage to enemies marked with "Illumination"

Where are these laws written? I would to read them. Please, provide a link.

It's one of those back-alley laws you know? Where they have never even debated making a champion who builds ad items to do ap damage?

They did something kinda similar with Ryze but that was mana to ap damage which is completely different cause you're building mana with ap anyway. you're in the same item zone

I also like that you say stuff like "stupid" and "shit". Adds more personality to you.

Awww thank you!

[slayer-pantheon-thumbs]

Done talking about this now. I just was kinda pissy at the time so I figured I'd ruin someone elses mood too. Either way your champion is never getting added to the game and if they do I'll promptly uninstall sooooo have a nice day? maybe? Bye.

[edit] check your poll btw. 2 votes yes 4 votes no and I'm willing to bet one of those votes yes was you lol.

regonas7 votes

[{quoted}](name=Colgate Minuette,realm=NA,application-id=A8FQeEA8,discussion-id=RUAeEsxW,comment-id=00010000000000000000,timestamp=2016-04-19T02:48:32.109+0000)

"use science to ascend" ??? is this a reference to Xerath or Azir the ascended? Because they didn't use science to do that its a magical ritual.

I am so ashamed i laughing out loud about you lack of intelligence, i am sorry about. I know i shouldn't do that, it's not your fault you are like that. You poor poor boy, you don't even understand difference between magi and science. Okyy, listen up. Magic is phenomena, when unknown energies (usually arcane energy) is used in complicated and rituals, changing their form and effecting a target. These effects might be different, from manipulating matter, to making complex arcane structures - like ascended being Xerath. Science is based on physics and use of nature laws, to transfer energy or energy from one state to another, observing physical phenomena and drawing conclusions, based on observations. I am sorry you are science illiterate.

Description for your ability:

First enemy hit receives magic damage. If there is any enemies nearby first enemy hit, then this lightning will bounce between enemies

Description for Jhin bouncing grenade:

Dancing Grenade bounces to up to three additional enemies beyond the first,

The only difference is that it has a limit of 3 bounces. (Btw you actually say "bounce between enemies")

item 3087 deals damage to you target and up to X additional enemies. So? Fiddle had bouncing ability before Jhin, so his ability is copy of Fiddle's, right? Every similar ability is copy of someoe's else, right?

Active: roll a distance evading all projectiles, melee attacks and AOE effects while rolling. Also, removes all slowing effects from you. You can use your other abilities while rolling. Other abilities, used while rolling, becomes instant cast. Being hit by critical strike or receiving more than 699 damage in one hit, will instantly removes remaining cooldown form this ability.

Okay so this is the gist of your ability:

using "enhanced reflexes" rolls a short distance evading ALL FORMS OF DAMAGE (untargetable) during the role. Removes all slow effects makes all abilities instant cast. And lastly to make it even more broken then ^^^ - receiving 699 damage or more in one hit refreshes the cooldown.

Okay so before I tell you why this is broken here is kalista passive explanation:

If Kalista enters a movement command while winding her basic attack or Pierce.png Pierce, she dashes a short distance in the target direction

The only reason I'm saying they're similar is because they both have a dash/roll/movement I'm not saying they're the exact same.

Now then, why is this ability broken as shit? Well lets start with UNTARGETABLE. You dodge ALL FORMS OF DAMAGE. Every single form! You are completely undamageable (same thing as untargetable basically) furthermore late game any regular ADC character is doing well over 700 damage per auto attack which basically means he's getting a cooldown reset on this ability that makes him undamageable every single second someones auto-attacking him which means he dodges at a minimum 1-2 auto attacks per roll which makes him a stupid good dueling champion or alternatively makes him a stupid good "fuck off I'm leaving this fight and you can't stop me cause you can't hurt me!" champion.

I did it again. I laughed. Sorry. I am just fight it hard to believe you could be be serious. You compare kiting and bane to all melee champions with a single roll, which while be effective against ADC, it will do too much, because his champion is a burst made. If you have CD on one important ability, then you can roll as much as you want, 3 basic attacks and you are dead. Now, lets say roll animation last for 0.4 sec. During that time you can dodge all forms of damage. How much damage, apart of being ADC or simply throwing your abilities while smashing your face to the keyboard, could you deal during that time? If you throw you abilities on enemy, who are about to dodge them, then you deserve to lose. Also, your points are hilariously laughable. Zed can escape any fight he don't want and he doesn't need to be critted in the face. Fizz can do the same thing. You complain that this champion can run effectively after being blasted in the face with more that 699 damage? Simply, just wow.

It's overloaded utility wise cause that one ability does the following things: (or has the posibility of doing the following things)

  1. stuns
  2. Massive AOE damage (in a large area too)
  3. 6 chances to stun a champion (touching the orbs stuns)
  4. It applies a passive damage effect if you stay inside of it

So this ONE ABILITY can: stun, damage you in 3 different ways and has a passive DOT damage effect? Plus any orb could detonate at any time meaning if you avoid these orbs he can still detonate them and hurt you even if you're just kinda nearby?

Really? Avoid orbs, don't stay in the area. That is too hard for you to spin your head around? Overloaded you say? Do you even know what that means? I doubt it. Stun and small bonus damage happens only if you touch the orb. If you don't know #1 rule every game, then why are you playing? AOE damage happens after huge delay. Smart enemy, not like you of course, would try to move out of it. You know, counter play and similar things. What passive damage does it apply? item 3158 item 3004 item 3156 item 3142 item 3025 item 3139 this is the build. Who me this passive damage you are talking about. Show me this dot damage.

Description of your characters ult: Gather electric energy for 3 sec. allowing you to discharge all gathered energy in a line, damage to all enemies hit. Hitting Shocked enemies will stun them for 0.7 sec.

After gathering energy for 0.5 seconds, Lux fires a giant laser** in a line** that deals magic damage to all enemies hit and briefly Sight icon reveals them and the surrounding area.

Yes its slightly different because of the timing and you gotta do this weird waiting period of 3 seconds then fire for a max of 5 or at the very least time it out 5 seconds.

But I do want to mention how you want to basically have a mix of lux ult and Sona ult where you do stupid damage AND STUN I mean come on.

Lux- cast for a short duration and deal damage to enemies in a long range. My champion - gather energies for 3 sec, and then can release them during 5 sec window. If energy is not released, then ability goes on short cooldown. If you see no difference between in point and shoot ability and ability, when you have to prepare to use it and after that you have limiter time to use it, then i wouldn't be suprised, if you believed, that Taric's new stun is also copy of lux R.

(Also I should mention lux ult can trigger her passive which is the same thing has "shocked" except instead of a crit its just extra magic damage

Lux passive: Lux's offensive abilities mark all affected enemies with light energy for 6 seconds. Her basic attacks and Final Spark Final Spark **consume the mark **

shocked description: Your abilities can score a critical hit on this enemy

Basically what this description says is ^ : your abilities do additional damage to enemies marked with "shocked" which is the same thing as lux passive where ability/auto attacks apply additional damage to enemies marked with "Illumination"

I didn't know what i was expecting. If you think that being able to crit is same as dealing bonus damage no matter what, then i am sorry for every person who had played with you. Never expected to see someone comparing guaranteed damage with ability to crit.

It's one of those back-alley laws you know? Where they have never even debated making a champion who builds ad items to do ap damage?

Like the school you went to?

They did something kinda similar with Ryze but that was mana to ap damage which is completely different cause you're building mana with ap anyway. you're in the same item zone

Could you stop your starwmans? This have absolutely nothing to do with my champion and you simply try to find things to moan about. Nothing what you have ever said in this discussion have any value or meaning.

Either way your champion is never getting added to the game and if they do I'll promptly uninstall sooooo have a nice day?

I doubt that you would be missed. In fact, i encourage to do it right now - unistal the game, delete your account. You are simply wasting time here. Do what you were made to do - provide CO2 to trees and grass.

[edit] check your poll btw. 2 votes yes 4 votes no and I'm willing to bet one of those votes yes was you lol.

Guessing form your self upvotes, i can safely assume that those "no" were put there by you and your alts. That doesn't faze me not by even a little bit.

Colgate Minuette2 votes

{quoted} Now, lets say roll animation last for 0.4 sec.

I'm only commenting again cause I came back to read your reply and I saw someone else has taken my place and is (quietly) mocking your ideas so I'm gonna leave it to them. But because they didn't mention this I'm going to. In regards to how this roll ability is similar to fizz ult:

I would like to point out that Shaco ult animation is a 0.5 second event in which he becomes completely invulnerable to all damage. I used to play a lot of shaco so I know how stupid this ability can be I used to dodge all sorts of stuff with it from Jinx ults to mazlahar ults invulnerability in any way is a HUGE advantage over anyone else in the game.

If I can get a gigantic leg up in a team fight by dodging 1 maybe 2 abilitys with a perfectly timed 0.5 second ult that is on a 100-80 second cooldown imagine what I could do with a 0.4 second perfectly timed ability that comes back up every second or so in a late game team fight.

Anyway as I said I'm out, I just thought I'd pass along that kinda thinking.

[slayer-jinx-catface]

Masala Chai3 votes

Last hitting must be a nightmare holy crap.

Hydroxlic2 votes

That's Cole MacGrath from infamous.

Streetlight Man1 votes

Why hasn't riot sued the Infamous team for stealing one of their champions? ??!?!?!?7?

Sahn Uzal3 votes

Randomly gets the urge to play Infamous... summoner 31

regonas7 votes

{quoted}

That's Cole MacGrath from infamous.

That is just a representative picture. Don't focus on it too much.

FloRaider422 votes

Regonas - The Public Enemy

It seems like someone didn't take the last CCOS well ;P Get yourself some tea and calm down

Passive: Lasthitting will be so difficult on this champion :( And why does he deal less AA damage when he is supposed to build AD ? The Pen conversion seems a bit much considering that the itemization is completly different.

Otherwise a bit uninvesting: Everyone uses their AA and being rewarded with empowered abilities, seems a bit much.

Q-Ability: Brands Ultimate or Jhins Grenade come to mind. I guess it could work, but apart from the shocked mechanic it seems rather basic.

W-Ability: Seems like a long distance to walk for basically another Q (very similiar)

The active seems too powerfull (I don't think I need to explain why)

E-Ability: Awfull lot of effects for an ability that isn't even an ult. I like the basic idea of an Electrical area though (Kennen seems lacking in that regard)

Ultimate: Since you load the ability so long the short delay and high damage is the reward, but since it will most likely mean that the enemy will try to get out of range it doesn't go well with your kit.


Overall: I dislike that pretty much every ability apllies shocked and that rather easily (It doesn't seem to feel rewarding). I kinda feel like R and E should change places as the poke and CC are usefull in lane and the R needs a lot of buildup, but has the highest impact. He does have similiarities with Kennen, which aren't really doing him a favor (AA enhancement, mobility spell, AOE Thunderstorm and poke spell)

FloRaider out summoner 31

regonas6 votes

{quoted}

Regonas - The Public Enemy

It seems like someone didn't take the last CCOS well ;P Get yourself some tea and calm down

Why are you saying that? :D done this concept before i even viewed results.

Passive: Lasthitting will be so difficult on this champion :( And why does he deal less AA damage when he is supposed to build AD ? The Pen conversion seems a bit much considering that the itemization is completly different.

Q, W passive works quote well for last hitting. Also, he is AD caster, so AA shouldn't be too strong. If AA become too strong, he would just simply become an AD assassin/fighter. He builds AD items like normal AD champions, but just deals magic damage.

Otherwise a bit uninvesting: Everyone uses their AA and being rewarded with empowered abilities, seems a bit much.

That is why he would use basic attacks, not to deal damage with AA, but to deal damage with other abilities. Also, empowered abilities doesn't get too much stronger.

Q-Ability: Brands Ultimate or Jhins Grenade come to mind. I guess it could work, but apart from the shocked mechanic it seems rather basic.

Yes, it is basic, because it heavily synergies with other abilities, to make combos.

W-Ability: Seems like a long distance to walk for basically another Q (very similiar)

The active seems too powerfull (I don't think I need to explain why)

Yes, it encourage moving, not a turret casting. Active does no damage or adds more damage on other ability (like Vayne's roll). It is just short duration evade.

E-Ability: Awfull lot of effects for an ability that isn't even an ult. I like the basic idea of an Electrical area though (Kennen seems lacking in that regard)

That is true. But does difficult abilities abilities have to be ultimates?

Ultimate: Since you load the ability so long the short delay and high damage is the reward, but since it will most likely mean that the enemy will try to get out of range it doesn't go well with your kit.

Unless you snipe, attack from bush and so on. Yes, if you use it in lane, enemy might move out of range. Abilities need to have counter play. Stronger ability - more counter play it should have.

Overall: I dislike that pretty much every ability apllies shocked and that rather easily (It doesn't seem to feel rewarding). I kinda feel like R and E should change places as the poke and CC are usefull in lane and the R needs a lot of buildup, but has the highest impact. He does have similiarities with Kennen, which aren't really doing him a favor (AA enhancement, mobility spell, AOE Thunderstorm and poke spell)

Should Shocked be more rewarding? I one of major things for crit builds. Without, crits items will have no need in any build. I was suggested to make E into ulty before. Might consider it. I still don't see any similarity to kennen, except lightnings. Kennen's ever X attack deals bonus damage; my champion deals bonus damage after moving certain distance. Kennen's mobility spell damage enemies he touch, increase his movement speed and bives free stats; my champion's mobility spell is simple dodge. Kennens AOE is around him, deals damage every X sec and is heavily supported by the stun from passive; my champion have no instant AOE, E doesn't follow him and stays in the targeted area. Kennen's poke is that throwing start; my champion's poke is a chain-lightning.

Thanks for putting time into reading stuff.

FloRaider421 votes

{quoted}

Why are you saying that? :D done this concept before i even viewed results.

Oh Okay xD I just think that it's weird you would call a character with your name a public enemy...

Q, W passive works quote well for last hitting. Also, he is AD caster, so AA shouldn't be too strong. If AA become too strong, he would just simply become an AD assassin/fighter. He builds AD items like normal AD champions, but just deals magic damage.

Yes they have quite the low CD and can be used that way. There isn't really a mechanicl reason that says that Abilities can't replace AA (Karthus comes to mind), but it feels incredibly weird to build AD items and have weakened AA (LS and AS become useless this way). Nothing balancingwise or something, it just is unexpected and will end up confusing a lot of players and will feel weird to a lot.

That is why he would use basic attacks, not to deal damage with AA, but to deal damage with other abilities. Also, empowered abilities doesn't get too much stronger.

E gains a root W a heal Q always applies passive that way and R stuns, those seem pretty important for you combos. I think increasing the difficulty to gain charges would make him look more skill dependant. Currently you have full stacks easily since you most of the time only need one stack to start a combo, since in combo you can always weave in AA.

It is just short duration evade.

It is a better Fizz E: You are invulnerable and move a short distance (can't move through terrain though), can still cast abilities, are cleansed of slows, are healed and all that on a very short CD that resets on Crits !!! (way to specific) The only downside is the supposed lack of damage, but since you can still cast abilities it isn't even that bad in that regard.

I think it feels way to powerfull as is, but regarding balance it is only overpowered (numbers and effects are off) and not broken (unhealthy mechanic)

That is true. But does difficult abilities abilities have to be ultimates?

Not necessarily, but since E is better used in TF, since it has an AOE effect and ally CC can keep enemies inside area for burst, it seems to make more sense for me to put this ability on a longer CD and unlockable later. E just feels more like an ultimate to me (visual and gameplay impact).

Unless you snipe, attack from bush and so on. Yes, if you use it in lane, enemy might move out of range. Abilities need to have counter play. Stronger ability - more counter play it should have.

Well E has a root and potential stuns, which are enough to catch the enemy inside (from what I can read) and since you can cast and move while charging it isn't that difficult to hit enemies with this ability.

Should Shocked be more rewarding? I one of major things for crit builds. Without, crits items will have no need in any build.

AA deal half damage which means that any item with AS is a bad idea which means you are limited to: item 3031 item 3508 item 3020

That said abilities that critically strike shouldn't be an Assassins mechanic and more of a Slayer thing (which the kit doesn't seem to fit)

I still dont see any similarity to kennen, except lightnings.

Any electricity burst champion with AOE thunderstorm will involuntarily remind people off Kennen. They are both assassin as well and both have a lot of stuns and mobility.

Thanks for putting time into reading stuff.

NP, you always have some pretty interesting ideas and they usually are good reads

It also helps that I started ignoring your rather energetic reactions to differening opinions xD
bodman9151 votes

infamous u aint slick

NameJustDoesntFi1 votes

Does everyone here just hate you or sth?

regonas7 votes

{quoted}

Does everyone here just hate you or sth?

Not everyone. Just 3 (or 1) guys with several alts. Why do you ask?

NameJustDoesntFi1 votes

I mean like you call a champion after yourself a public enemy lol. Shame cuz you have so much talent in kit making and lore writing.

regonas8 votes

{quoted}

I mean like you call a champion after yourself a public enemy lol. Shame cuz you have so much talent in kit making and lore writing.

Well, look at it as humor. I don't really care if i am hated or not. Also, this is not even in my top 5 best concepts done. If you have time, check these one: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/yA5fn5JE-champion-concept-margal-grull-the-enslaver-of-the-worlds-unbound-by-fate http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/oNoguUHA-champion-concept-kurt-baseer-the-collector-of-demonic-relics http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/UeEuw01A-super-massive-champion-concept-exedo-kiel-the-monster-god http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/VImM1XNF-champion-concept-king-myronn-the-demi-god-of-dreams-ad-healer-dream-realm-champion http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/lQVyMius-champion-concept-hyperon-t1-the-godtech-prototype-dream-realm-champion http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/V4t87ZzM-champion-concept-overblaz-four-legged-fire-beast-dream-realm-champion http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/gBQ2AErK-champion-concept-basker-evil-the-phantom-of-darkness-dream-realm-champion http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/A9T5hjpj-champion-concept-sir-gram-the-evil-the-lord-of-bad-luck-ap-marksman http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/c5vk9ZVk-champion-concept-tasha-gray-anti-mage-cyborg http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/rVe4L7WZ-champion-concept-goldahal-the-overlord-from-the-void-mechanically-hard-ap-bruiser These ones are perfect examples of what i can really create.

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