[Champion Concept] Wewels - The Spectral Rider

regonas·12/17/2015, 2:37:27 PM·2 votes·724 views
tinypic photo

Short lore

Created to be the guardian of the Whispering Mountain, he is neither dead nor alive. Not like spectral beings from shadows isles, this beings was never alive in the first place. He was made purely out of dark magic and bones of the dead to form a terrifying beings. Enemies who he kills become his spectral slaves, but the strongest of them all gets fused into Wewels himself. He is a creature fueled with pure necromangic and demonic magic to serve his masters as long as he will exist. However, when elder witch have died and she was replaced by to other witches, his sense of loyalty become clouded. Which witch should he serve: should he wage war against Valoran or against his own kind.

Alias(es): Ghost Knight; Paladin of Death Gender: none (but likes to be referred as male) Race: Specter Birthplace: Whispering Mountain Residence: Whispering Mountain Occupation: Guardian of Whispering Mountain Faction: Witches




COMBAT

Attack range: 175

............................................................................................................................... Passive Spectral Skulls Every 4/ 3.5/ 3 sec generate one spectral skull (generation starts when minions start to spawn). Killing siege minion, big jungle monster or enemy champion grants 3 spectral skulls. You use up these spectral skulls by your other abilities. Max number of spectral skulls stored: 14 ...............................................................................................................................

~~ ~~ ............................................................................................................................... Q Soul Drain Deal 60/90/120/150/180 (+55% of AP) magic damage to your target and 20/40/60/80/100 (+25% of AP) magic damage to all other enemies around your target. This ability can consume up to 6 spectral skulls. Heal yourself for 10% of total damage done by this ability per spectral skull consumed. Cooldown: 12/11/10/9/8 sec Mana cost: 55/60/65/70/75 Range: 540 Range of AOE: 350 ...............................................................................................................................

~~ ~~ ............................................................................................................................... W Ghost Leap Jump into targeted location dealing 45/70/95/120/145 (+40% of AP) magic damage to all enemies in targeted area. This ability can consume up to 6 spectral skulls. Deal 10/15/20/25/30 (+5% of AP) bonus magic damage per spectral skull consumed. In addition, if you do not hit any enemy with this ability, then spectral skulls will not be consumed and cooldown of this ability will be reduced by 50%. Cooldown: 12 sec Mana cost: 40/45/50/55/60 Range: 490 ...............................................................................................................................

~~ ~~ ............................................................................................................................... E Death Presence Toggle: emit harmful aura dealing 35/50/65/80/95 (+10% of AP) magic damage to nearby enemies each sec. If enemies die while inside of this aura, then you heal yourself for 2% of their maximum health. This ability can consume up to 1 spectral skull per sec. Steal 1/ 1.5/ 2/ 2.5/ 3% of current health of all nearby enemy champions when spectral skull is consumed by this ability. Cooldown: 7 sec Mana cost: 20/23/26/29/32 per sec Health cost: 10/14/18/22/26 per sec Range: 360 ...............................................................................................................................

~~ ~~ ............................................................................................................................... R Harsh March Increase your movement speed by 20/25/30% for 5 sec and all movement slowing effects will be reflected from you back at the users while this effect lasts. In addition, your next basic attack within 5 sec will cause your horse to stomp your target and summon spectral spikes beneath all nearby enemy champions dealing 200/245/290 (+70% of AP) magic damage to them. Also, these spikes will knock all enemies beneath them into the air for 0.5 sec and will act as impassable terrain staying at their spawn locations for 3 sec. This ability can consume up to 5 spectral skulls. Increase duration of knocking into air by 0.1 sec per spectral skull consumed. Cooldown: 80/70/60 sec Mana cost: 120 Range of AOE spikes: 480 (range to be targeted by spikes) Delay before spikes erupt: 0.15 sec Range of single knock up: 140 (range at which spikes hits enemies above them) Range of single spike: 100 (this is how much terrain it occupies) ...............................................................................................................................

Build examples:

  1. item 3020 item 3152 item 3065 item 3151 item 3116 item 3068
  2. item 3020 item 3152 item 3285 item 3001 item 3135 item 3089

8 Comments

TiiGz12/17/2015, 3:07:43 PM2 votes

This is Hecarim. I like the idea of more "mounted" animal/human champions and I think this is a concept that Riot could do more with because right now there are only Hecarim and Sejuani, and Nunu. I like the art you have but maybe shifting the concept to another animal type that also isn't undead would give it a little more originality

PROJECT Fizz12/17/2015, 2:56:11 PM1 votes

I think u should edit this. It says nor dead, nor alive. It should say neither dead nor alive. :3