Item Rework Idea: Cull

BLIGHTBRINGER··2 votes·1,467 views

item 1083 Cull

###400-450g (you choose which price is more fitting)

+10% Attack Speed +5 Life On-Hit

Passive: +10 Bonus On-Hit Physical Damage

###Idea behind this

Basically exchanging the gold quest part of this item into a better starter item, ideally this item would be more suitable for Marksman who make use of Attack Speed or On-Hit effects, whereas Critical Strike Marksman usually make use of Doran's Blade because lifesteal heals you based on how much damage you deal, and Critical Damage enhances that healing.

3 Comments

mrmeddyman1 votes

I worry about stacking 10% attack speed with the 10% attack speed stat rune and then going Hail of blades (which is getting buffed) and then going Jhin. You could literally chunk out an ADC in 1 trade

BLIGHTBRINGER1 votes

But that's more of an issue with interactions between Runes/Items and a one single champion. Regardless if such change is good or bad, such balancing decisions shouldn't have to revolve around one champion who is getting buffed everywhere because his Passive is complicated long.

Honestly can they just remove the "Every Moment Matters" part from his Passive, he's suppose to be immobile, that's his counterplay, his downside to playing him and that's no longer an issue because of Rune/Item interactions with this part of the Passive which still grant him like 450-500 Movement Speed every time he Critically Strikes.

###But thanks for your opinion, putting aside this Jhin issue and how it would work with him, what do you like/dislike or would change about the item?

ZerglingOne1 votes

{quoted}

I worry about stacking 10% attack speed with the 10% attack speed stat rune and then going Hail of blades (which is getting buffed) and then going Jhin. You could literally chunk out an ADC in 1 trade

I don't think it'd be any worse than live. Mainly because instead of getting 10% attack speed, he gets 2.5% AD. And the 10 AD from DB is about 10x that much AD at level 1. In fact, it will be more until 400 AD without his passive even considered.

Even with the 10 on-hit, it's probably still less than a DB because of the crit at the end. 10, 10, 10, 17 vs 11, 11, 11, 12 added damage.

I'd be much more worried about a character with superior attack speed scaling like Kennen abusing it. Or fuck.. Gnar.

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