Andru'u
Andru’u
Andru'u is a South American style warrior who switches between offensive and defensive abilities and excels in team fights. He would play top lane or jungle effectively.
Passive: Endurance **With club and shield: **All damage taken while in this battle stance is stored. It remains stored for 10 seconds after the last time you took damage. Upon switching to your spear, you heal over 3 seconds for 20-40% (based on level) of the damage taken while Club & Shield was active.
Q: Rake/Skewer Club & shield: Active: Your next auto attack does bonus damage and heals you for 50/60/70/75/80% of the damage dealt (9/8/7/6/5 second cooldown).
Spear: Active: Dash in a chosen direction with your spear thrust forward. Applies damage and a slow to all enemy champions in the path of the dash. Damage and slow is increased by 10% for each additional enemy champion in the path (up to 40% increased damage and slow). Slow lasts for 2 seconds. (9/8/7/6/5 second cooldown).
W: Will of the Ancestors **Club & Shield: Passive: **Your armor and magic resist is increased by 15% while in this stance. **Club & Shield: Active: **Take a knee and raise your shield. This absorbs all incoming damage for 1.5 seconds. (The damage absorbed still counts towards Endurance regeneration, and applies passive effects like Thornmail). Stun and silence affects cancel this ability. You are unable to move while this is active. (Cooldown 15/13/11/9/8).
Spear: Passive: Your attack range is increased. Spear Active: Your attacks deal 120% damage to all units in the line of your attack for 6 seconds. (6 second cooldown after effect ends).
E: Resolve/ Wrath
**Club & Shield: Active: **Beat your shield with your club, removing movement impairing effects from nearby allies. (14/13/12/11/10 second cooldown).
Spear: Active: Deal 0% initial damage with your next auto attack, and apply a bleed effect that deals 300% of your attack damage over 6 seconds. (This is also applied to units in the path of “Will of the Ancestors.”)(9/8/7/6/5 second cooldown).
R: Battle Stance **Active: **Switch between battle stances. (4 second cooldown.) Available at level 1
**Upon switching to Club & Shield: **You block the next auto attack or ability. This endures for the next 3 seconds, or until something hits you. You also unlock all club and shield abilities.
**Upon switching to Spear: **Your next auto attack is ranged (thrown spear) and does bonus damage. After throwing your spear, you receive bonus move speed for 1.5 seconds. Your movement speed is also increased by 5/10/15% while in this stance.
Art is not mine: Taken from http://www.deviantart.com/morelikethis/collections/1956414