Champion Concept- VESPAX, the Hivekeeper

Statikin·8/15/2015, 4:06:46 AM·7 votes·1,637 views

FOR THE AUGUST CCOS: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/InEQogeK-ccos-august-entries-here-july-concepts-also-taken

http://blog.chron.com/tubular/files/2015/01/Not_the_bees.gif

• Vespax, the Hivekeeper PRIMARY: Marksman/SECONDARY: Mage

APPEARANCE: -Vespax actually looks like a badass version of a normal beekeeper. His body is made of a hard grey-black substance like rock that appears like a beekeeping suit. He has a head of the same material only with a yellow visor of energy at the front. Various markings, hexagons and runes are uniformly scattered on his body that also pulse with the yellow magic. He wields two cross-stinger bows on each of his wrists.

LORE: Entry 10.2 Helpless subject shows no evidence of fear through yellow visor or body language. I must reap the knowledge that lies within this specimen's past. Vast amounts of effort went into obtaining it from the sacred Tree of Hives. Excessive amounts of ancient magic appear to be now increasingly emanating from subject. Keep a safe distance at all costs, not even my lasers seem to damage it. Every time its yellow markings pulse with energy, small insignificant insects hover around it. Exciting is this discovery, my knowledge grows with every little observation. Pertaining to my task, I, Vel'Koz shall "open" up this specimen, its magic shall not stop me. Every sign has told me this being is stoic and exploiting its energy would be wise. Resolving this mystery shall be a grand challenge...

Breach. The insects appear to have come to its aid, I must incinerate them all! Ugh, to no use, this Hivekeeper has shot me with its stingers and escaped me, returning to the tree. It shall not be free forever, for such a bountiful harvest of knowledge cannot be wasted for the Void. The Hivekeeper should be wary for I am coming...

FRIENDS: Maokai Malphite ENEMIES: Velkoz

ABILITIES:

Passive: Honeydrain- Vespax’s skills apply Nectar debuff to enemies for 5 seconds. He coats his stingers with ancient honey sap, which causes his basic attacks on enemies afflicted with the Nectar debuff to slow enemies by 10% for 1 second and heals Vespax for 15 (+level x 3). The Nectar debuff also wears off after 4 basic attacks. Once enemies are applied with the debuff, they cannot receive it again for another 3 seconds. Additionally, the debuff also interacts with Beehive.

NOTES: I felt thematically it kinda fit Vespax and would help him sustain his strikes in teamfights. This also gives more meld to actually use skills in congruence WITH your basic attacks contrary to a usual ADC.

Q: Rebound Stingers- Fires a stinger shot from his sting-launcher that bounces of the first enemy hit, dealing 40/65/90/115/140 (+70% AD) damage to the first enemy struck and bounces to up to five enemies, dealing 40/60/80/100/120 (+60% AD) to subsequent enemies hit. Each enemy hit is applied Nectar. (55/55/55/55/55 Mana) (5/5/5/5/5 Cooldown) (850 Initial Range) (Skillshot)

NOTES: This skill really helps him apply that useful debuff on his foes, damage isn't too high to hopefully make up for the short cooldown.

W: Beehive- Vespax summons a hive at a target location. These hives last 2 minutes and take 4 basic attacks to break. Vespax can store 2 charges of hives at once and regains one periodically. Hives provide a small vision range around the area of which it is summoned and is invulnerable for 5 seconds upon summon. Enemies who attack hives are in return attacked by bees and are dealt 15/20/25/30/35 true damage per attack. Enemies who are afflicted with Nectar and are within 480 range of a hive causes an untargetable swarm of bees to fly out and chase after them, dealing 20/35/50/65/80 (+10% AP) for up to four seconds while they are within range of a hive and can persist for a further second after walking out of range. Hives can be rebounded off by Vespax’s rebound stingers and are ‘aggravated’ once hit, dealing 30/40/50/60/70 (+20% AP) area of effect damage for up to four seconds within its range. Does not inflict Nectar on enemies. (35/35/35/35/35 Mana) (15/14.5/14/13.5/13 Recharge) (1400 Range) (480 Hive Range)

NOTES: Beehives are the cornerstone of his kit and provide the basis of most his burst combinations. Took a while to decide on scalings and damages here.

E: Hive Mentality – PASSIVE: Gains 5/7/9/11/13 armour and magic resist when within range of a hive that lasts for an extra second once walking out of range. TOGGLE ON: Sends a signal to all nearby hives and causes them to gain ‘Hive Mentality’. This causes the bees to follow the rebound stingers once hit instead of becoming aggravated. This makes the stingers deal an additional 20/30/40/50/60 (+15% AP) to enemies they hit. TOGGLE OFF: By default hives will become aggravated and deal area of effect damage instead of bonus stinger damage. (10/15/20/25/30) (3/3/3/3/3 Static Cooldown)

NOTES: Thought it could be a good way to change up his playstyle and make him decide- Do I want to deal lots of AoE damage or execute single targets. The passive is just there because I feel it fits thematically. The player can actually toggle JUST as the stinger his the hive for a quick change.

R: Frenzy Swarm- PASSIVE: Vespax gains 5/7/9% bonus attack speed for each nearby hive and Nectar inflicted enemy champion. ACTIVE: Upon activation, all hives emit a damaging pulse, dealing 100/180/260 (+75% AP) magic damage to nearby enemies. This gives Vespax the Frenzy Swarm buff for 10 seconds, which causes bees to swarm around him, reducing damage taken by 5/7/9% and reducing the cooldown of Rebound Stingers to a static 1 second. Vespax also gains 10/15/20% bonus attack speed and all hives become aggravated for the duration of the effect, additionally being able to trigger Hive Mentality on Rebound Stingers. (100/100/100 Mana)(95/90/85 Cooldown)

NOTES: Brain went empty for his ultimate, so I didn't make it as complex as I thought it may have been.

PLEASE GIVE CRITICISM SO I CAN IMPROVE HIM!

*Free brownies^ if you can identify something about his lore :)

^not actually free brownies

CCOS BONUS: Time Capsule- http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/MET5oEH4-champion-concept-ignitus-the-lavaspawn-magma-chamber-champ

This is my champ only recently from last month :P. Now it was really ironic how he won as just a couple of months earlier I had submitted Icarius, who I spent HEAPS and HEAPS of time on working on. However, Icarius came not even close to winning. So Ignitus is my favourite concept so far just for the fact that he won, but ironically I actually spent REALLY little time designing him, and somehow he turned out to have a winning score. He is also the first concept I had made that won so I was really happy about that!

Voice sounds like Nautilus but with a SLIGHT bit of Azir as well. QUOTES: Upon selection- "The hive beckons..."

Moving- "I am coming." "On wings of my servers..." "Come bees! To me!" "Going." "The tree calls."

Attacking- "Sweet wrath." "Disrespecting fools." "Agh!" "Sting!" "Swarm them..."

Taunts- "Sweeter than honey is the wrath you'll face..."

Taunting Vel'Koz- "Face me creature." "Only a one eyed coward would run from me Vel'Koz."

Jokes- "1763... 1764.... What? No! Where is he?" "Honey is sticky like... oh nevermind..." (omg I'm so sorry guys) "Buzz... Buzz..."

-More to come

3 Comments

Svddenly8/31/2015, 11:16:42 PM1 votes

This concept is really interesting and needs some more attention.

Also, I'm interested in the lore tidbit you were talking about.