What would you guys think of a goblin champion?

SeductiveGrandpa··2 votes·4,256 views

http://digital-art-gallery.com/oid/117/640x501_20127_Shadow_Word_Devour_2d_fantasy_mage_goblin_picture_image_digital_art.jpg I mean, WoW has some nice styled Goblins. http://www.diabloii.net/wp-content/uploads/2012/12/PZO1114-GoblinTreasure.jpg But then again, not every Goblin needs to look like WoW's interpretation http://vignette3.wikia.nocookie.net/finalfantasy/images/8/8a/Goblin_FFXI_(2).jpg/revision/latest?cb=20100603083525 But honestly, It'd be cool to have a goblin champion as the only real small champions in the games are either: Yordles or Children (And or is he both?Amumu ) https://upload.wikimedia.org/wikipedia/en/6/66/Green_goblin2.jpg Wait wtf

But honestly, what do you guys think? I mean, it'd be cool to have smaller champions that werent just these two categories. Valoran is a BIG place, and this year we learned that things like: Death, Celestial Gods, Tentacle Gods, Giant Fish Monsters, and...FIORA inhabit this world. Also, it'd be a cool touch as we already have a champion that is a troll: Teemo I mean* Trundle And IMO I think if they added a goblin champion it would be a perfect time to implement a champion with a "gold steal" kit as I see ALOT of people wanting this feature and personality wise goblins are greedy things. What do you guys think?

11 Comments

Void Nargacuga3 votes

If its not Krenko Mob boss... Nope.

http://media.wizards.com/images/magic/daily/ur/ur204_krenko.jpg

No offense to Goblins of course. Those guys can get SCARY in MTG when you have about 300+ which Krenko can get onto the battlefield!

CrimsonCobra32 votes

Gold stealing is a nightmare. That aside, I don't think it's a bad idea at all. But it does fall quite far down on my personal priorities list. (In other words, I don't really want a goblin champion that much.)

~[CrimsonCobra3]

Onimarus2 votes

There are a few things you should never mess with in League:

Cooldowns Direct player control Gold

A "gold steal" kit would always and forever be a terrible addition to League.

Sure, there are abilities that increase the amount of gold one gets, but messing with the amount another champion has is a huge no-no.

SeductiveGrandpa1 votes

Honestly, I'd find the feature interesting, but then again it would be exceedingly difficult to make the move "fair" in gameplay wise. As, I could see a mechanic like this being easily exploited if a fed person were to constantly aim for the feeding player.

(But then again, we havent had a feature like this implemented into the game so its a bit too soon to automatically assume it would never work.)

Onimarus2 votes

It's not even a matter of whether it's fair (or exploitable) or not. It's just exceedingly toxic as a whole.

Messing with any of those things is absolutely game-breaking nor would they have counter-play against them.

SeductiveGrandpa1 votes

I feel, that boundaries of these kind of things should be explored before you can make broad statements like these though, I get that its your opinion, but I don't agree with it. I find it could be possible, hell, easily possible to make a system like this, the only big problems are weighing how much gold taken would be unfair or how the system would grant it. I feel you're being a tad close-minded rather than thinking about this a bit more. You're automatically assuming because a system like this exists it has no possible counterplay but thats just poppycock. I feel the reason you're going this way is because we both have very mixed ideas of how this concept would work. If the champion itself uses a system like this it needs a proper risk/reward system and the gold snatch should be a fair amount of gold that can be taken back by the victim. It wouldnt be fun to get one-shotted then lose a hella lot of gold instantly. In fact, I realized that the best move you could fit a system like this in would be the R as the "Ulti" is purposly made one of the most important spells of the kit of a champion.

My example suggestion would be- An ult that grabs a certain amount of money from an enemy champion, think of it as basically Fioras ult except its timed before it goes off. The ult can only be used at close range and is a solo target, the MARKED has the option to kill said champion within (x) amount of seconds before the gold steal is finalized then sent to the said champion. So, we've set up a situation in which the champion NEEDS to be in high danger to get away with this, this obviously would be easily countered if in a teamfight and this said champion didnt position correctly and tried to run in, ult then get out without dying he'd probably waste in ult if the team was competent, another good idea would be to make the ult maintain a certain range while waiting for it to finalize so said champion cant just R then flash away for free gold. So, it would be most useful in a solo lane. Strangely, it sounds like a duel, except ya know...its for money. If this champion is ahead in lane, then your best option would be to stay back or stay under tower as him getting too close and ulting you would be a waste of (X) gold. If you're ahead, then you could simply kill it before it finished the wait time. I'd probably want him to be a squishy too, because if he was just naturally tanky then you wouldnt have even close to enough time to kill him.

Although its not perfect, it has quite obvious counterplay. I'm gonna go think of another way it can be used without causing WW3.

Onimarus1 votes

I feel the same towards you, honestly. I get that you want to have this mechanic in the game, but it just won't work for a few reasons.

  1. If you make the ult only affect one person, their teamfight potential would be worse than Yorick. Coupled with the fact that you want them to be squishy, the risk/reward will be too imbalanced against him to want to even use it anyway.

  2. This ult won't be able to take more than 125g at level 3. Any more than that and you'll be essentially gaining a kill without actually killing anything, and the greatest spikes in strength come from items, not levels.

  3. What's stopping me from purchasing/getting 45% CDR and spamming the ultimate? Even if I die once or twice, unless the gold stolen is insignificant, no other build path would be as viable for this champion. Keep in mind that the aim of League isn't to destroy your enemies, but to destroy the nexus. Gold is just one way to gain strength to do that.

  4. In your examples of "counter-play", what's stopping me from just walking away from him when he needs to sustain a set distance after activation? What's stopping him from ulting and hiding under his tower immediately at level 6? What's going to prevent him from even making the risk worth doing if he's squishy? You apparently want him to be up top lane too, a.k.a. the lane that contains champions with the most gap closers. Seeing as how you want to implement a system where he also LOSES gold if he dies, what's making him not entirely useless?

To put it in perspective, Dota 2 also has a goblin champion that affects gold. Instead of stealing it, however, he is granted bonus gold and gives gold to nearby allies upon the enemy's death. Something like that is okay.

But to essentially gain a free kill every X or so minutes isn't (and is, in fact, WORSE than just netting a kill). Just making a champion need to be in danger doesn't offset how stupidly toxic and strong/useless the ability is. Gold stealing should never be a thing (which Riot even agrees with since they removed denying anyway).

SeductiveGrandpa1 votes

Honestly, I would be completely fine without this mechanic in the game, but I do find this concept interesting in itself, I'll still be thinking about a way to implement it that could work out in the end as the ult does set up a few problems, then again I came up with it while half-asleep on my keyboard. Oh btw, its nice to see somebody that can have an discussion with me rather than just the whole "You're stupid, this idea is dumb" then gives no reasons to why its dumb/doesnt work. +1 <3

Disneylord1 votes

Yes but he should be focused on abiliites based only on Gold + gold gains etc and also he should be jungler

SeductiveGrandpa1 votes

Hmm..now I'm trying to think of a kit to implement that could benefit off a system like this, oh shit if you were to feed the you'd be so far behind.

Lonely Flame1 votes

Gave it a crack in the past with a Yordle ironically haha. Link

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