Balance: base AD vs BONUS AD, gearing towards caster vs crit, useful for bruiser/adc itemization
Hey guys, i was thinking about the recurring issue of adcs finding and abusing ad bruiser amd ad assassin items. While i have seen many calls for dividing items such as frozen mallet to melee only, i would like to propose a different strategy
More emphasis on base attack damage, and shifting base attack damage into being a caster stat where bonus attack damage would become an auto attack centric stat
Now in function thw idea would essentially remove the capacity to critically strike from basr attack damage, but would increase the impact it would have on all ad scaling abilities
Items such as frozen mallet, black cleaver, and titanic hydra would explicitly grant base attack damage, while items such as infinity edge would become adc aa items
This could also give certain champs bettwr scaling with base vs bonus vs total. Ravenous hydra wpuld be classified base and.bloodthirster bonus