Jimbo, the Tank
Jimbo is a ranged ADC with a slow attack speed but a high amount of damage. He rides in a tank.
Passive: Oily Fuel- Jimbo's attack speed is reduced by 35%. Additionally, whenever Jimbo kills a unit, an oily splatter appears somewhere in between the unit and Jimbo. If he goes over it, it reduces his cooldowns by 1 second and permanently gives him 0.75 attack damage.
Q: Bigger Blasts- Bigger blasts passively increases Jimbo's range by 50/75/100/125/150(600/625/650/675/700). When activated, his basic attacks deal bonus physical damage equal to 20/28/36/42/48% of his attack damage for 5 seconds. No Cost Cooldown: 18/16/14/12/10 seconds
W: Napalm Spread- Jimbo spreads napalm in a large cone infront of himself, dealing 100/140/180/220/260(+125% Bonus AD) physical damage to enemies hit over a 4 second period. Enemies hit also have their armor reduced by 10/15/20/25/30% for 2.5 seconds. No Cost Cooldown: 13/12/11/10/9 seconds Range/Angle: 700/90
E: Deafening Blast- Jimbo shoots an explosive shell to a targeted location, dealing 20/50/80/110/140(+110% AD) physical damage to enemies hit and silencing them for 2 seconds. No Cost Cooldown: 14/13/12/11/10 seconds Range/Radius: 600/225
Ultimate: Missile Barrage- Jimbo launches a barrage of missile to any location after a 1 second delay, dealing 250/400/550(+225% Bonus AD) physical damage to enemies hit. No Cost Cooldown: 140/110/80 seconds Range/Radius: Global/650
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together into one champion