Moremier - The Rune Smith
Class - Mage Sub class - caster mage Lane - Mid, maybe Support and/or Top
Passive - Runic Force
Every 3rd AA against a champion deals bonus on hit Magic damage (+35% AP) and slightly knocks back the enemy
Q - Monolith
Summon a monolith at a target location, allies near the monolith restore health over time (scales with 18% AP) while enemies nearby take damage over time (scales with 20% AP)
W - Rune Blades
Forge a sword out of rune stones and shoot it in a line, damaging and passing through minions, dealing damage (+55% AP) and slowing the first enemy champion hit, if the sword hits a Monolith the monolith explodes dealing damage (+60% AP) to enemies around it and reduces their MR by 30% for 4s
E - Echoing Runes
Rune stones orbit all nearby enemies upon Cast, redirect 40% of all damage you take to the enemies with the runes orbiting them (+40% AP) for 4s
R - Terra Force
Double your resistances and grant yourself an aura that reduces nearby Enemies' max HP by 50%