Moremier - The Rune Smith

Drakath2002··1 votes·1,294 views

Class - Mage Sub class - caster mage Lane - Mid, maybe Support and/or Top

Passive - Runic Force

Every 3rd AA against a champion deals bonus on hit Magic damage (+35% AP) and slightly knocks back the enemy

Q - Monolith

Summon a monolith at a target location, allies near the monolith restore health over time (scales with 18% AP) while enemies nearby take damage over time (scales with 20% AP)

W - Rune Blades

Forge a sword out of rune stones and shoot it in a line, damaging and passing through minions, dealing damage (+55% AP) and slowing the first enemy champion hit, if the sword hits a Monolith the monolith explodes dealing damage (+60% AP) to enemies around it and reduces their MR by 30% for 4s

E - Echoing Runes

Rune stones orbit all nearby enemies upon Cast, redirect 40% of all damage you take to the enemies with the runes orbiting them (+40% AP) for 4s

R - Terra Force

Double your resistances and grant yourself an aura that reduces nearby Enemies' max HP by 50%

4 Comments

nasu0101 votes

Nice concept but the E and R need working on can't have an aura dealing 50% health and can the E be an aoe self cast which marks targets to redirect the damage to so the champ redirects % of the damage to the marked enemies

Had an idea for a rune user but never got around to finish it you have a nice take on rune use but I would have made more of a fast pace melee rune user.

Thought R can be life line mark a target so they die if you do within a time period.

Drakath20021 votes

{quoted}

Nice concept but the E and R need working on can't have an aura dealing 50% health and can the E be an aoe self cast which marks targets to redirect the damage to so the champ redirects % of the damage to the marked enemies

Had an idea for a rune user but never got around to finish it you have a nice take on rune use but I would have made more of a fast pace melee rune user.

Thought R can be life line mark a target so they die if you do within a time period.

the ult doesnt deal 50% damage, it reduces the Max HP by 50%, like how Tryndamere can reduce enemy AD

so if the enemy is at full health and Moremier ults the enemy's total HP is halved but they are still at full HP

if the enemy is at 40% HP their total HP is halved but they are still at 40% of what Half of their Max HP would be

nasu0101 votes

Oh ok I get it but would they allow it on hp that's a really powerful ult if I have say 3000 health he ults am at 1500 I can get 1 shot .........hmmmmm..... Ok your concept but what did you think of the ones I suggested? Not imposing BTW

Drakath20021 votes

{quoted}

Oh ok I get it but would they allow it on hp that's a really powerful ult if I have say 3000 health he ults am at 1500 I can get 1 shot .........hmmmmm..... Ok your concept but what did you think of the ones I suggested? Not imposing BTW

depending on what can be targeted by your idea for the ult it could be even more broken than mine honestly

More from Concepts & Creations

More by Drakath2002