[Fanmade Champion Concept] Cenarion, the Zealot
#TABLE OF CONTENTS:
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Short Introduction
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Disclaimer
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Source of Inspiration
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Suggested Looks and a Theme
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General Character Information
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Philosophy of the Author
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Rating
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Secondary Information
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Stats
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Abilities
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Trivia about Abilities
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Strengths and Weaknesses
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Champion Synergies
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Counters
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Who Cenarion Counters
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Recommended Runes [NEW]
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Recommended Item Builds
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Lore
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Some quotes
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Summary + Edit Log
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#SHORT INTRODUCTION:
Well, hey everyone, E.T. here with yet another one of my many, many damn champion concepts. Instead of a specific Introduction to a concept, I decided to try and switch to a general introduction about my reason being here in it's entirety. So I welcome all readers to this new concept of mine. As per the Table of Contents, you can find everything you are looking for in it in a neat order, so happy reading :D
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#DISCLAIMER:
##I DO NOT OWN ANY OF THE MATERIAL USED IN THIS CHAMPION CONCEPT. NO LINK, IMAGE, INSPIRATION AND NAME COMES FROM ME AND ALL RIGHTS ARE RESERVED TO THEIR RIGHTFUL OWNERS. SOURCE MAY BE ADDED ON STRONG REQUEST.
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#SOURCE OF INSPIRATION:
This champion was very unique in where I got the inspiration from because unlike most other characters, the idea came from a game that isn't typically known at all, namely Black Desert. I found it's character classes and Abilities uniquely interesting and different from the Norm (Plus it's high as fuck quality graphics dude) so I decided to have a take inspired from there.
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#SUGGESTED LOOKS AND THEME:
LOOKS:
https://cdn.imgchest.com/files/j6yxkcrx27w.jpg
THEME:
For the theme, I wanted something that addressed a more tragic direction. Something that feels like "A Finale" due to it's intense Crescendo. (Warning, it's quite loud. Keep the volume a bit low at first).
https://www.youtube.com/watch?v=uN1v5fAddHo
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#GENERAL CHARACTER INFORMATION:
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Name: Stella Silus Cenarion
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Age: N/A
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Height: 5'6
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Weight: 133 lbs
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Origin: Shurima
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Current Location: N/A
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Alleigance: None
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Friendly Champion Association:

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Neutral Champion Association: N/A
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Hostile Champion Association: Everyone else
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#AUTHOR'S PHILOSOPHY:
This idea I had approached was one of the (rightfully) most difficult ones there is. An AP bruiser. Sylas was temporarily a success there, and some people might argue that Vlad is one, so I wanted to try myself with one more. Not gonna lie, this has been my by far most difficult take on a kit yet and I won't be at all surprised if it's considered a failure by you, the readers.
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#RATINGS:
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Damage: 2/3
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Toughness: 2/3
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Control: 1/3
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Mobility: 2/3
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Utility: 1/3
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DIFFICULTY: 2/3
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#SECONDARY INFORMATION:
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Secondary Ressource: N/A
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Primary/Secondary Role: Fighter/Bruiser
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Secondary Attribute: Melee
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Style (Damage): 85% AP, 15% AD
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Style (Abilities): 70% Abilities, 30% Auto-Attacks
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Primary Position: Top Lane Fighter
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Secondary Roll: Top Lane Combo Mage
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#STATS:
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Health: 540 - 2070 (+90 / Level)
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Health Regeneration: 9.5 - 22.08 (+0.74 / level)
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Mana: N/A
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Mana Regeneration: N/A
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Range: 125
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Attack Damage: 58 - 109 (+3 / Level)
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Attack Speed: 0.625 (+0 - 31%)
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Armor: 35 - 94.5 (+3.5 / Level)
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Magic Resistance: 35 - 60.5 (+1.5 / Level)
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Movement Speed: 335
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#ABILITIES:
https://cdn.imgchest.com/files/dmy8xc3gw4l.png PASSIVE ABILITY: Wings of Liberty
Cenarion only profits from 80% AP from all sources. However, for each 2.5 AP lost that way, she gains 1% Attack Speed.
Every 2nd attack against an enemy causes Cenarion to gain a small Sphere that rotates around her. Once Cenarion has 3 spheres, each attack against an enemy Champion or large monster will consume one Sphere to deal 10 - 40 (Scales with level) + (1% per 150 AP) of the target's maximum Health as Bonus Magic Damage and Cenarion will heal for the damage dealt by said spheres.
https://cdn.imgchest.com/files/m345xcdmn7w.png Q-ABILITY: Leap of Faith Cooldown: 11/10.5/10/9.5/9 Seconds Costs: N/A Cast Range: 500 Area of Effect Range: 250 Pull Distance: 100 Dash Speed: 800 / Second
Cenarion leaps towards the target Location, dealing 50/75/100/125/150 (+50%AP) Magic damage to all enemies hit. Enemy Champions damaged by this Ability are pulled closer to Cenarion.
https://cdn.imgchest.com/files/epyvdcv9oyk.png W-ABILITY: Purification Cooldown: 9 Seconds Costs: Cone Range: 300 Cone Angle: 45°
Cenarion charges her next 3 attacks, uncapping her Attack speed Limit and doubling her current Attack speed. The last of the 3 Attacks will deal 70/90/110/130/150 (+35% AP) Magic Damage to the target enemy and all enemies behind them, stunning the Primary target for 1 second if it is an enemy Champion.
https://cdn.imgchest.com/files/ak46ackvw7z.png E-ABILITY: Guardian Angel Cooldown: 18/17/16/15/14 Seconds Costs: N/A Cast Range: 750 Area of Effect range: 250
Cenarion blesses herself or the target Ally, granting a Shield that absorbs 100/130/160/190/220 (+60%AP) Damage for 3 seconds. If Cenarion places the shield on an Ally, they will also benefit from the Healing done through the "Wings of Liberty"s spheres. If Cenarion places the shield on herself and it collapses from enemy Damage, she will release a small Nova that deals 40/65/90/115/140 (+25%AP) Magic damage to all enemies and slows them for 60% over 2 seconds.
https://cdn.imgchest.com/files/8b49zcwkbyw.png R-ABILITY: Voice of Mesiah Cooldown: 140/130/120 Seconds Costs: N/A Area of Effect Range: 400
Cenarion casts down a Holy light on the area around her, dealing 125/190/255 (+40%AP) Magic damage to all enemies. For the next 10 seconds, Cenarion triples the healing gained from "Wings of Liberty" and gains +75 Attack Range. Additionally, for each enemy Champion hit, she gains +10/15/20 Armor and Magic Resistance and increases her Health by 100/125/150 over the duration.
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#TRIVIA ABOUT ABILITIES:
- Sphere creation counts as an onhit effect and thus will benefit from Guinsoos' Bonus Onhit effect.
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#STRENGTHS AND WEAKNESSES:
STRENGTHS:
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Very powerful initiation tools for teamfights
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Can Hypercarry if ahead
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Strong dueling power.
WEAKNESSES:
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Bad waveclear
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No CC resistance tools
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Ultimate depends on almost perfect setup and execution.
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#CHAMPION SYNERGIES:
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Her Q pull counts as a disposition which allows for his R to be used. Cenarion's Stun and Shield also allow her to be a strong supporting tool for any Yasuos, should she decide to play for such. -
They play similarily, but have just slightly different tools which just so happen to cover each others in a complimentary fashion. Cenarion's Q allows for Diana to hit her own Q and E, following with her R and Cenarions, allowing for a very swift AoE cleanup. -
Her Q and his R.
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#COUNTERS:
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Fiora's W is the singular reason that makes her a counter, and it makes her a very good one. A good Fiora can also use her sustain very well to keep herself at high Health, and combined with frequent Q pokes, it can make Cenarion's earlygame a disaster to deal with. -
She builds attack speed, he's a walking Thornail.
His Blind can shut down Cenarion's strongest tools, being her passive and her W, causing her to lose her sustain and the majority of her damage.
His R ends up negating Cenarion's R AND causes him to benefit from it more than she does.
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#WHO CENARION COUNTERS:
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Once you play around his E dodge, he can be dealt with fairly easily so long as he doesn't get ahead, then he's a problem no matter what. Mostly a "Who gets X item first" competition. -
Pre 6 she is able to hand him his ass in lane, and if a Trynda wastes his R, she can deal with him during and after it's duration. -
Similar to Tryndamere, Cenarion can deal with a kayle player fairly easily, assuming the kayle doesn't time her R very, very well. Cenarion can provoke kayle into small pokes to make her use her E W heal on herself a lot, which costs a lot of mana early and will force her back frequently. -
Skill matchup, but usually in Cenarion's favor. If she can prevent darius from hitting his Q sweet spots, she can dispatch of him, or at least walk out the winner in trades, because without his sustain, Darius will be forced to all In or back out early, more commonly doing the latter.
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#RECOMMENDED RUNES:
PRIMARY RUNE OPTION:
Precision:
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Conqueror's
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Triumph
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Legend: Tenacity
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Last Stand
Resolve:
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Shield Bash
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Revitalize
+9 Adaptive, +6 Armor, + 10 - 90 Health
SECONDARY RUNE OPTION:
Precision:
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Press the Attack
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Triumph
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Legend: Alacrity
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Coup the Grace
Domination:
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Sudden Impact
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Ravenous Hunter
+1-10% Attack Speed, +6 Armor, +10-90 Health
TETRIARY RUNE OPTION:
Resolve:
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Grasp of the Undying
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Shield Bash
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Bone Plating
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Revitalize
Precision:
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Triumph
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Last Stand
+9 Adaptive, +6 Armor, + 6 Armor
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#RECOMMENDED ITEM BUILDS:
JUNGLE:
Starting Items:
,
x3
First Backs:
,
, 
Core Items:

Offensive Options:

Sub-defensive Options:

Defensive Options:

Recommended Item Build:

Secondary Option:

Full Burst:

LANE:
Starting Items:

First Backs:

Core Items:

Offensive Choices:

Sub-Defense:

Defensive:

Recommended Build:

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#LORE:
With the fall of the Darkin so long ago, their names and their beliefs were washed away from the history books as much as it was possible by the combined efforts of the Aspects and their followers. But certain trails of those in the past had been missed out, a fraction of the knowledge left undisposed. Those who found the recordings of old devoted themselves to solving the mysteries of the past and to grant the once mighty Fallen Ones their due worship. Before long, a Cult of Darkin-worshippers was born, dedicating their faith to the recognition of all those who were betrayed by Targon's light. A Cult that was slowly spreading itself across the deserts of Shurima, remaining subtle and still to avoid the prying eyes and claws of those who stand against the Darkin.
Cenarion was born into the life of the Cult and raised to be the greatest amongst them. Her entire upbringing she only knew of the teachings given by her Family and Friends. She knew very little of the world, and even less of it's contents to be explored.
One tragic day, her Cult was ambushed by beings of the Void as they traveled a bit too close to Icathian lands and suffered a very bloody end at the hands of the beasts. Cenarion barely escaped with her life on the line and fled to a set of ruins nearby. However, one of the Void Creatures followed her, and soon it began to hunt her across the ruins. Breaking through walls, tackling down pillars, destroying the remains of those Ruins to get to her. But, it destroyed one too many walls and the entire structure crashed ontop of both of them.
Cenarion hung barely by consciousness once she landed and got up to her feet as well as she could. It was then that she realized that not only did the Ruin crack above them, it also cracked beneath them. Under the sand, buried, lay more of the Construct than met the eye and as she continued to measure her surroundings, she came to realize that she seemed to be inside sacred grounds. Round architecture, several paths leading to one center point. One that was superbly intact.
In this center area lay a podium with a Statue, dedicated to what seemed to be a Humanoid creature, half man and half animal. In it's hand, risen, a sword. But unlike the statue, the Sword was not stone. It was a real weapon, and it emitted a faint glow of Gold at it's base.
Cenarion reached for it, climbing the statue and taking the sword from it's stony grip before descending back to the ground. The Sword, resonating with the hold of a new wielder, began to spread it's golden glow across it's entire blade. What was most surprising was that the pain she felt and the Injury she sustained from the void creature's attacks were healing.
The Glow however woke up the beast that caused the earlier crash.
With a loud, savage roar, it declared it's presence to Cenarion once more and barged right at her. Cenarion, feeling much more confident with a weapon in her arms now, used the Blade to fend off the creature by jumping over it just before it collided with her and pulled the blade right across it's head, killing it instantly.
Cenarion pondered, and thought about the circumstances, and came to a realization that fate wanted her to wield this blade in the name of her belief, and thus fortified what she already knew even more.
With this new self-made enlightenment, she returned to her fellows, and with the Blade to show, became the new head of the Cultists and began to travel the world to spread her belief wherever she could, cutting down all those who opposed her.
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#SOME QUOTES:
PICK:
- A righteous Cause demanding to be Fulfilled
BAN:
- Audacious! I will be back!
FIRST TIME MEETING A DARKIN:
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O-oh! Forgive me, Lords!
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The lords have returned! May the world burn under their feet!
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Mighty Lords, we welcome you back to your righteous Thrones!
BEING ATTACKED BY A DARKIN:
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My lord! Forgive my mistakes, I meant no offense!
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My lord, what have I done wrong?!
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Oh no, I offended the Darkin. My life must be forfeit...
LONG MOVEMENT COMMAND:
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All that we know came from the heroic actions by the darkin. Corrupted by the void, instead of being helped, being saved, they were betrayed and cast down. A world every bit as treacherous as it is cruel, and I shall be but one of many stepping stones in righting this wrong.
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All my life, all i ever knew was the faith I was bestowed with, and every time I question my belief, fate guides my path to which I find new resolve and new Strength to continue on with this task.
KILLING ENEMY DARKIN:
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No, NO, NOOOO. You were not supposed to fall!
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Lords, I seek forgiveness for destroying this Vessel!
BEING KILLED BY A DARKIN:
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I...do not...understand...why...
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My lord...I disappoined...you...
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I was...unworthy....
KILL ANY:
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With me, or against me!
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A new sacrifice to the Lords!
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But a single life in exchange for the world!
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One soul closer to Paradise and Salvation!
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#SUMMARY + EDIT LOGS:
##WELL, THIS WOULD BE IT. I HOPE YOU WILL LIKE THIS CHAMPION CONCEPT AND WILL LEAVE SOME REVIEWS FOR ME TO GO THROUGH. BELOW THIS WILL BE AN EDIT LOG WHERE I WILL KEEP ALL CHANGES LOGGED FOR OVERSIGHT PURPOSES INCASE SOMEONE LEAVES A REVIEW AND A CHANGE IS MADE SO NEWER VIEWERS DON'T GET CONFUSED.
EDIT LOG:
Edit 1: -