[Champion Concept] Akamanah, The Horde of Evil Souls (AP-HP jungle)
Attack range: 150
~~ ~~
Passive: Shadows Everywhere: you deal 6/10/14/18/22/26 (+1% of your max health) bonus magic damage with your basic attacks to jungle monsters and to any enemy while you are inside of bush.
~~ ~~
Crazy Laughter [q] Reduce movement speed and magic resist of nearby enemies by 15/17/19/21/23% (+1% per 70 ability power) for 2 sec. However, if enemies within range of this ability have no vision on you, then also cause them to flee for same duration. Cooldown: 12 sec Mana cost: 50 Range: 600
~~ ~~
Iron Shadows [w] Increase your armor by 10/15/20/25/30 (+1 per 35 of ability power) for 2,5 sec. In addition, your next basic attack within 6 sec will cause 30/50/70/90/110 (+25% of ability power) bonus magic damage. Number of charges: 2 Recharge time of one charge: 18/17/16/15/14 sec Mana cost: 35
~~ ~~
Horde of Souls [e] Passive: increase your ability power by 1 per 14/13/12/11/10 health you are missing.
Active: sacrifice 10% of your max health and gain protection shield equal to 140/155/170/185/200% of health sacrificed. Shield last for 5 sec. Cooldown: 16/14/12/10/8 sec Mana cost: 20
~~ ~~
Another One Bites the Dusts [r] Launch shadow spear at targeted direction dealing 160/210/260 (+35% of ability power) (+5% of your max health) magic damage to first enemy hit. If it hits an enemy champion, then cooldown will be reduced to 4 sec. In addition, if it kills an enemy minion, an enemy champion or a wild monster, then you health will be permanently increased by 5. Cooldown: 20 sec Mana cost: 50 Range: 465
~~ ~~ Some build examples:


