Character Idea: The Traveling Musician

figold666··2 votes·487 views

Figold, the Traveling Musician

Passive: Instrument Ranges: Your basic attacks are different at different ranges. Far (66-100%): You use a clarinet for your attacks, which are 4(x champion level) % faster; Med (33-66%) attack with an ocarina causing your basic attacks to reduce your spell cool downs by 0.5 sec; Low (0-33%) You attack with a bassoon, causing your basic attacks to have a delay (0.3 sec) but deal 4(x champion level) % extra damage and slow for the same %.

Q: Major Note: Deals 80/110/140/170/200 (+70% ap) dmg and slows the hit target by 5/15/25/35/45 for 1.5 sec. Cost:80 mana Cool: 5 sec

W: Minor Resonance: Deals 10/15/20/25/30 (+20% ap) dmg and causes all damage you deal to them to be amplified by 25/35/45/55/65% for 1/1.5/2/2.5/3 sec. Cost: 90 mana Cool: 5 seconds

E: Mute: Silences a target for 1/1.3/1.6/2/2.3 sec and deals 40/80/120/160/200 (+ 100% ad) dmg. Cost: 80 mana Cool: 14 sec

R: Chord Progression: Passive: Causes your first two abilities to combo in addition to bonus dmg: 50/120/190 (+50% ap) bonus dmg

Q,Q,Q: C: Heals you for 15/30/45% of the dmg.

Q,Q,W: Am: Slows the enemy for 5/10/15% of the dmg for 3 sec

Q,W,Q: Cm: Executes the enemy based for 10/20/30% of their missing hp.

Q,W,W: Dm7: Causes you to take 15/30/45% less dmg for 1.5/3/4.5 sec.

W,W,Q: Baug: reduces the hit target's healing by 20/40/60% for 3 sec

W,W,W: B: Causes you to be immune to cc for 1.5/3/4.5 sec

W,Q,Q: C#7: Increases the power of your next major chord by 15/30/45%

W,Q,W: C#m: Increases the power of your next minor chord by 15/30/45%

After using a chord, he must retune, temporarily reducing his ap by 60/40/20% for 5 sec. During this time he cannot perform another chord.

5 Comments

CrazyBear19871 votes

His abilities are soo aggressive and doesn't suit the theme of Just a Traveling Musician, his abilities make him like a Musical Assassin. How much many does he start with ? what are his cooldown rates?

After getting his R, he then has a heal, damage slow, and debuff,a silence, an execute.

definitely OP, as i imagine you can just cast your abilities to get another ability from your kit. you can build him with mana and cooldown, and he will snowball.

If you build like a glass canon, with large cool downs and mana cost for powerfull abilities i can forgive.

But as it is, theres is so much potential for this Champ (if ever created) to be banned or nerfed.

Keep it up, nice work, Good luck :)

figold6661 votes

I definitely see your point about him being more like a musical assassin.

Here are the cd and mana costs for his abilities: Q: 5 sec Cost: 80 mana

W: 5 sec Cost: 90 mana

E: 14 sec Cost: 80 mana

I can definitely see how he is like a cass with tons of burst, plus a ryze with the unfair combos.

CrazyBear19871 votes

Yea, his mana costs are fine. his q and w cool down is insane, litterally doesnt take long for him to do another combo with out his E.

Maybe for balance, he has to retune after using an R sequence. Or just have his R have a cooldown XD not sure

but how much mana does he start with? and how much mana does he get per leve? does his spells and abilities get more expensive per rank, like ezreal?

figold6661 votes

I made some edits to his R. Now it's much less daunting and it promotes more sustained dmg, or at least dmg in smaller bursts.

CrazyBear19871 votes

Another chance on the Boards? [slayer-jinx-catface]

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