[Champion Concept] Aceblood, The Master Necromancer

regonas·10/1/2015, 8:59:40 PM·5 votes·926 views
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Some info of what i am aiming with this champ. I want to make full engage AP carry who could 1v1 any other champion with pure pressure. Someone who could control his line and outpush other champions only by pressure (not pokes). Lets see if i manage to make champion like that.


Attack range: 500

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Passive: Call of the Grave: when you kill an enemy minion or jungle monster there is a 50% 35% that you will summon one Zombie warrior to serve you for 8 sec. These zombie warrior follow you and attack nearby enemies. Health: 220 (+35% of your bonus health) Armor: 30 (+1 per your level) Magic resit: 45 (+1,2 per your level) (+45% of your magic resit) Attack damage: 31 (+1,5 per your level) (+35% of your bonus attack damage) (+15% of your ability power) Attack speed: 0,422 (+60% of your bonus attack speed) Movement speed: 290 (+65% of your bonus movement speed) Gold give if killed: 8 (+0,75 per your level)

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Give in to the Death [q] Create a shadow zone at targeted area for 6 sec. Enemies in that zone suffer 40/45/50/55/60 (+20% of ability power) magic damage per sec and suffer 50% more damage from your Zombie warriors. Cooldown: 12 sec Mana cost: 65 Range: 800 Range of AOE: 200 {a bit bigger than morgana's w}

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Shadow of Dismay [w] Create a shadow copy of targeted enemy for 6/ 6,5/ 7/ 7,5/ 8 sec. You can control shadow copy with this ability. Cooldown: 30/28/26/24/22 sec Mana cost: 70 Range: 750 Shadows health: 20% of targets health (+25% of your bonus health) Shadows attack damage: 30 (+45% of targets attack damage) (+30% of targets ability power) Other stats are equal to targets stats. {yes, it's similar to morde's ulty, but just a little bit}

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Acid Magic [e] Launch a bolt of magic acid which will explode upon hitting an enemy or a structure dealing 70/115/160/205/250 (+55% of ability power) magic damage to all enemies hit and additional 30/50/70/90/110 (+15% of ability power) magic damage over 3 sec. In addition, if you hit an enemy champion, then all your Zombie warriors will be taunted to attack that enemy champion for 3 sec. Cooldown: 12/11/10/9/8 sec Mana cost: 40 Range: 900 Range of AOE: 230

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Call of the Haunted [r] Passive: reduce all damage taken by 1/2/3% per your Zombie warrior present.

Active: summon 2/3/4 Zombie warriors and target an enemy champion. All your zombie warriors gains 40/50/60% bonus movement speed and rush to targeted enemy attacking him/her relentlessly for 6 sec. In addition, first Zombie warrior rushed to targeted enemy champion will cause 100/150/200 (+30% of ability power) magic damage and stun him/her for 1,5 sec. Cooldown: 100 sec Mana cost: 110 Range: 740

~~ ~~ Some build examples:

  1. item 3020 item 3116 item 3151 item 3003 item 3152 item 3089 Mid
  2. item 3006 item 3115 item 3116 item 3151 item 3003 item 3004 Mid
  3. item 3006 item 3153 item 3004 item 3025 item 3800 item 3143 Top
  4. item 3006 item 3146 item 3153 item 3065 item 3068 item 3083 Top
  5. item 3006 item 3003 item 3004 item 3025 item 3110 item 3027 Top
  6. item 3020 item 3116 item 3151 item 3027 item 3083 item 3800 Moving army

23 Comments

Boo Boo Jeffries10/1/2015, 9:15:41 PM2 votes

That passive is ridiculously overpowered and would cause your lane to constantly be pushing. Also, a mage with no escape abilities is going to have a really hard time with assassins.

CHOPSTICKUHH10/2/2015, 12:58:13 AM1 votes

50% chance/ per minion..? That's insanely over powered try putting it to around 15% or 20%