[Champion Concept] Aaxi (anti-juggernaut)

regonas··1 votes·429 views
tinypic photo

Attack range: 455

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Passive: Hunger for the Strongest Souls: increase your armor and magic resistance by 35% of armor and magic resistance of nearby enemy champions. This bonus can not exceed 100% of your normal base armor and magic resistance. Range: 650

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Courage Breaker [q] Place a magic circle on the ground for 3 sec. Enemies in it suffer 50/55/60/65/70 (+25% of ability power) magic damage per sec. In addition, enemy champion who try to exit this area will be rooted in place for 0,5 (+0,5 sec per 120 points of their movement speed) sec. Cooldown: 18 sec Cost: 0 Range: 650 Radius: 325

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Sleepy Time [w] Put targeted enemy to sleep canceling any action he/she were doing. Sleep last for 3 sec and is broken by any damage from friendly champion or turrets. Cooldown: 30/27/24/21/18 sec Cost: 0 Range: 445

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Poltergeist [e] Summon an orb to fly around you. Every time you suffer damage from enemy champion this orb will hit that enemy champion back for 60/75/90/105/120 (+30% of ability power) magic damage. Orb last for 6 sec. Cooldown: 15/14/13/12/11 sec Cost: 0 Range of attacking: 600

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And Madness, And Nightmares, And Terror, And Death [r] Passive: gain 5/10/15% bonus attack speed and your maximum cooldown reduction can now be 45/50/55%.

Active: for next 5 sec you become immune for all damage over time effects and true damage. In addition, while this effect last you gain 70/85/100 bonus range to your basic attacks and abilities. This ability can be used while suffering any crowd control effect. Cooldown: 75 sec Cost: 0

~~ ~~ Some build examples: VS Darius - item 3158 item 3115 item 3116 item 3151 item 3146 item 3157 VS Garen - item 3047 item 3115 item 3116 item 3151 item 3285 item 3068 VS Skarner - item 3020 item 3001 item 3115 item 3116 item 3091 item 3285 VS Mordekaiser - item 3158 item 3115 item 3116 item 3151 item 3152 item 3157

3 Comments

KidSpectre2 votes

Terrible. Generic and unfitting. That passive is ridiculous, and Syndra WISHES her R was as broken as that E. And finally, the fact that the ultimate is a very blatant "screw you" to Darius is an unforgivable bias.

3/10

regonas1 votes

What so generic about it?

Well, if you see an orb flying around champ which deals damage as you deal damage to that champ and you attack her, then that is not broken, that is a l2p issue.

Are you surprised that anti-juggernaut have skills that is designed to counter juggernauts?

KidSpectre1 votes

With regards to generic, I was mostly referring to the aesthetic. And the broken part of E is that, as worded, it will proc on DOT effects. All you need to do is pop it on or after the first tick and it's going to do insane damage, ESPECIALLY against DOTs that have many ticks in a short time. Woe on you if you happened to build Liandry's as well.

Also, the fact that the ult IGNORES TRUE DAMAGE breaks an entire aspect of the game for players, namely that TRUE damge actually DOES DAMAGE. The only ways in-game to avoid true damage are stasis, shields, or simply being unable to die (Tryndamere ult, Kayle ult). But in this ult's case, any other damage will work EXCEPT true damage. Furthermore, and to the character's own detriment, the ult does NOTHING against non-DOTs and non-true damage.

The whole thing is an uninspired mess cobbled together in some misguided power fantasy to counter about 4 champions, while indirectly screwing over a few others in a very specific niche.

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