[Champion Idea] Qatik, The Plaguebearer
Champion: Qatik, The Plaguebearer Name pronunciation: Kat-ick
**Lore: **
During Shurima's prosperous era, Qatik served in the royal army before eventually settling down as head apothecary to the empire. Growing up, he'd been close friends with Azir and Xerath. But years before the great empire's fall, he was framed for the poisoning of the emperor's [Azir's] son. In front of Azir, he got down on his knees, proclaiming his innocence. But his pleas were to no avail. Charged for the murder of the prince, he was sentenced to death and was cast into the deepest ravine in the desert. To all of Shurima, he died that day. And a terrible and agonizing death it was, for he survived the fall. His injury was fatal, and as he lay dying, with his last breath, he cursed the one who plotted against him --- his very own apothecary apprentice. "You will pay for this!" he shouted, as the insectoids of the abyss engulfed him and began feasting on his flesh.
Now, millennia later --- as Azir himself had risen as an Ascended being --- Qattik, too, had risen... Although, he didn't rise Ascended like Azir. And he didn't rise alive, either. He had risen as quite the opposite. His fleshed returned, but it was in a state of decomposition. Or rather, his flesh was decomposition.
Having returned, he vows to exact his revenge on the one who betrayed him. Having been trained with a blade and whip during his time in the Shuriman military forces, he fashions a whipsword from the remains of the dead creatures of the deep ravine and from his own flesh.
General Champion Information:
- Melee; uses a whipsword fashioned from bones and rotting flesh
- 325 Movement speed
Champion Abilities:
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Passive: Diseased Vessel When Qatik damages an enemy with a basic attack or ability, he inflicts Infected, stacking up to 3 times. An Infected enemy champion has their total movement speed decreased by 5/10/15% (Level 1/11/16) per Infected stack for 3 seconds. Upon receiving a third stack of Infected, an enemy becomes Plagued. When an enemy champion becomes Plagued, for 3/4/5 seconds (Level 1/11/16), Qatik gains movement speed equal to the amount of movement speed that the Plagued champion has lost. Infected can be refreshed with Qatik's basic attacks and abilities, and an enemy champion can be Plagued once every 20/15/10 seconds (Level 1/11/16).
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**Q: Rotted Whiplash ** Qatik extends the chainblade of his whipsword, lashing it forward and slamming it on the ground to deal 30/45/60/75/90 (+0.5 Ability Power)(+0.2 Total Movement Speed) magic damage to all enemies hit. Rotted Whiplash leaves a large trail of disease behind that lingers for 2 seconds that Infects enemies. An enemy champion gains an Infected stack per second in this trail of disease.
- Target Range: 750
- 40/45/50/55/60 Mana
- 11/10/9/8/7 sec
- ** W: Decayed and Remade** Passive: Every time an enemy champion becomes Plagued, Qatik permanently gains 0.5 Movement Speed and 20 Health. Active: **Qatik **integrates the life force from Infected enemies with his own, absorbing Infected stacks from nearby enemies and generating a shield for himself for 10/15/20/25/30 (+0.1 Ability Power)(1% of Max Health) for each Infected stack absorbed. After 3 seconds, the shield detonates dealing magic damage in the full amount of the initial shield. If the shield is destroyed before it detonates, Qatik is healed for 50% of the initial shield amount. Shielding or health that would be gained from minions or monsters is 33% effective.
- Absorption Radius: 600
- Detonation Radius: 500
- 70/80/90/100/110 Mana
- 20/18/16/14/12 sec
- E: Chained Flesh Qatik lunges his whipsword forward to deal 30/35/40/45/50 (+0.3 Ability Power)(+0.3 Total Movement Speed) single target magic damage. Chained Flesh roots the enemy for 1/1.25/1.5/1.75/2 seconds. If the target is Infected, Chained Flesh deals 50% increased damage and stuns the enemy instead. If the target is Plagued, Chained Flesh deals 100% increased damage and stuns the target for an additional 0.5 seconds.
- Range: 250
- 50/65/80/95/110 Mana
- 16/15/14/13/12 sec
- ** R: Chasmic Plague** Qatik raises his large whipsword in the air where his weapon breaks down into deathly debris and he unleashes a plague in a moderate area of effect. Chasmic Plague applies a stack of Infected every second. Infected enemies affected by Chasmic Plague take 15/25/25 (+0.025 Ability Power) magic damage per second per Infected stack for 10 seconds. For 5 seconds after being hit by Chasmic Plague, enemy champions lose health from healing sources, rather than receiving healing. If a Plagued enemy dies to Chasmic Plague, they will spread Chasmic Plague to other nearby enemies for half the damage and half the duration.
- Target Range: 750
- Effect Radius: 350
- Spread Radius on Plague Kill: 500
- 100/125/150 Mana
- 160/140/120 sec
Anyways, yeah. First time I designed a champ. Not sure how good or bad it is. I didn't put too much time thinking about the numbers. Could be buffed, could be nerfed, could be balanced, could be completely broken. IDK. But I'm tired and I need to go to bed. Feel free to comment and give input. Thanks.
below 600 health)