Featured Game Mode (Idea): Minion Invasion

The Troll King·3/1/2015, 4:58:19 AM·4 votes·654 views

The name of the Featured Game Mode: Minion Invasion

Minion Invasion has Normal Summoner Rift (Draft) Gameplay ---- except:

  1. Minions give 100% more gold. Jungle monsters gives 50% more gold.

  1. All structures have double the stats they would in normal gameplay (including health). Minions do 25% less damage to all structures.

  1. Minions get 'bonus buffs'. A. Melee minions: i. The base damage for melee minions doubles every 10 minutes. ii. The base attack speed for melee minions increases by 0.25 every 10 minutes. iii. The base movement speed for melee minions increases by 25 every 10 minutes. iv. The base armor for melee minions increases by 25 every 10 minutes. v. The base magic resistance for melee minions increases by 15 every 10 minutes. vi. The base health for melee minions increases by 350 every 10 minutes. vii. Melee minions snare enemy champions for 0.5 seconds on hit. Note: this effect can only occur on the same target once every 5 seconds. Nonetheless, the effect is refreshed if a different minion targets the same enemy champ. B. Caster minions: i. The base damage for caster minions doubles every 20 minutes. ii. The base attack speed for caster minions increases by 0.33 every 5 minutes. iii. The base movement speed for caster minions increases by 25 every 10 minutes. iv. The base armor for caster minions increases by 15 every 10 minutes. v. The base magic resistance for caster minions increases by 10 every 10 minutes. vi. The base health for caster minions increases by 250 every 10 minutes vii. Caster minions slow enemy champions by 45% for 1.5 seconds on hit. Note: this effect can only occur on the same target once every 5 seconds. Nonetheless, the effect is refreshed if a different minion targets the same enemy champ. C. Siege minions: i. The base damage for siege minions triples every 15 minutes. ii. The base attack speed for siege minions increases by 0.5 every 15 minutes. iii. The base movement speed for siege minions increases by 25 every 10 minutes. iv. The base armor for siege minions increases by 50 every 15 minutes. v. The base magic resistance for siege minions increases by 25 every 15 minutes. vi. The base health for siege minions increases by 500 every 15 minutes. vii. Siege minions stun enemy champions for 0.5 seconds on hit. Note: this effect can only occur on the same target once every 5 seconds. Nonetheless, the effect is refreshed if a different minion targets the same enemy champ. D. Super minions: i. Super minions will automatically start spawning at 30 minutes, regardless of active inhibitors. They will spawn every 45 seconds at that time. ii. The base damage of super minions doubles every 10 minutes. iii. The base attack speed of super minions is 1.00 throughout the game iv. The base movement speed of super minions is the highest number of movement speed that an enemy champion possesses on the enemy team. v. The base armor of super minions is 150 throughout the game. vi. The base magic resistance of super minions is 100 throughout the game. vii. The base health of super minions is 3,000 throughout the game. viii. Super minions possess the aura, Master of Minions, which grants invulnerability to minions within a 1,000 radius for 2 seconds . Note: this effect can only occur once every 5 minutes. Note: this effect only occurs when a super minion is within 400 units of an enemy champion. ix. Super minions possess the aura, Chill Cast, which passively slows the movement speed and attack speed of an enemy champ by 10% within a radius of 450. Note: the effects of Chill Cast stacks with other super minions (additively).

So, what do you guys think of the Feature Game Mode idea? XD

2 Comments

Miku Lv993/1/2015, 11:34:15 AM2 votes

Alistar with banner of command and ardent censor for God Tier.