Nero, the Hero (Champion concept)
(This has nothing to do with the character, but since superman is the most well known superhero in the world, i threw him up here for fun)
So league doesn't really have superheros, so I thought one would be cool. My play style from most games I enjoy has always been bare fisted fighters who go in, take the hits, then return them. We have one or two fighters who don't use a weapon per say, but have giant gloves and what not and I'm not a fan. Then you have Udyr who is enjoyable, but for me he lacks what I am looking for, for one thing in his overall design, but moreover he's not the fist to fist brawler I so love playing. That's why i hope Riot will at least take notice of this and add something like him to the game.
I named him Nero, because it's a cool name, and he has a fire ability, and well nero did like fire :)
Lore:(still in the works)
He will be a fighter/tank
Passive; fight or flight
You are given the ability to toggle if the champion is on the ground or in the sky flying. This has some cool particles maybe like short lighting sparks around him.
Base move; close up punches.
He has no weapons nor giant gloves, just fist punches.
Q; Strength of Hercules
A massive brute force punch. If w is active the punch wIll send the opponent flying back a fairly large distance, good for escapes and good in combination with his ultimate.
W; speed of sound
This increases the speed of his attacks for a few seconds. After 3 punches his fists catch fire and the opponent is burnt.
E; Indestructible
All damage from every form, true, ap, ad, etc. are reduced by 50-75% for a few seconds.
R; commit punch.
If you are on the ground with no passive active you can not use ultimate. If your passive is active and you are flying you go hurdling a great distance( meaning travel the map) to land a punch on an opponent doing damage. If Q is active during the ult you send opponent flying. if w is active you become enveloped in flames and all targets near the opponent hit are burnt. If e is active all team members caught in the path are shielded for a few seconds.
His ultimate can be combined with his w and his q. If w and q are used to knock the opponent back or airborne you can combine his ultimate by aiming it at them and catching them by pressing r again when you reach them. ( can be used on other champions knock ups). Catching them will send them flying off in your arms as you are sent in a death spiral doing damage to them as you cross all terrain. If the end of your path leads to to an opponent the opponent is knocked back.