Make champs melee/ranged based on firing a projectile, not range

ThePikol··1 votes·291 views

I don't understend how can some champion be ranged it they attack like melles: Thresh and Rakan. Rakan even comes and slaps you, yet he is ranged because he has greater range? I would really like to make these 2 and all future champions melee/ranged not based on the range of their aa, but based on firing or not a projectile with their aa. Also looking at Relic Shield nerfs on surr20. http://www.surrenderat20.net/2018/01/112-pbe-update.html "50% healing if the owner is ranged." I know this is mostly to stop adc from buying this, but it will hurt Thresh too. No, I don't say Thresh needs buffs, but removing Face of the Mountain passive and active shield and now making healing weaker are quite big nerfs. I think being able to execute minions would be great recompensate. Making Rakan melee would open new builds options for him too.

5 Comments

Infernape1 votes

Thresh and Rakan aren't the only non projectile ranged champions. Vel'Koz, Azir, and Kayle (when her E is active) all are ranged but don't use projectiles.

Rakan is probably classified as ranged to prevent him from building Relic Shield.

ThePikol1 votes

Yes, they are ranged too, but would changing them to melee change anything to be honest? If everything else stay the same?

TehNACHO1 votes

Meanwhile Vel'Koz and Azir.

Melee lasers!

ThePikol1 votes

Yeah, I was wondering about Vel while making this thread. Would my idea make him melee? Probably yes, but it won't change anything to be honest, he won't buy Tiamat XD Same with Azir

ThePikol1 votes

Ok, so Riot IS going to buff Thresh in recompensation to Relic Shield line nerfs. But I don't think buffing his hp/5 will help him

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