Make champs melee/ranged based on firing a projectile, not range

ThePikol·1/15/2018, 7:27:14 AM·1 votes·291 views

I don't understend how can some champion be ranged it they attack like melles: Thresh and Rakan. Rakan even comes and slaps you, yet he is ranged because he has greater range? I would really like to make these 2 and all future champions melee/ranged not based on the range of their aa, but based on firing or not a projectile with their aa. Also looking at Relic Shield nerfs on surr20. http://www.surrenderat20.net/2018/01/112-pbe-update.html "50% healing if the owner is ranged." I know this is mostly to stop adc from buying this, but it will hurt Thresh too. No, I don't say Thresh needs buffs, but removing Face of the Mountain passive and active shield and now making healing weaker are quite big nerfs. I think being able to execute minions would be great recompensate. Making Rakan melee would open new builds options for him too.

5 Comments

Infernape1/15/2018, 7:31:45 AM1 votes

Thresh and Rakan aren't the only non projectile ranged champions. Vel'Koz, Azir, and Kayle (when her E is active) all are ranged but don't use projectiles.

Rakan is probably classified as ranged to prevent him from building Relic Shield.

TehNACHO1/15/2018, 7:35:12 AM1 votes

Meanwhile Vel'Koz and Azir.

Melee lasers!

ThePikol1/17/2018, 8:07:16 AM1 votes

Ok, so Riot IS going to buff Thresh in recompensation to Relic Shield line nerfs. But I don't think buffing his hp/5 will help him