[Champion Concept] Yaniya, the Temptress
#Yaniya, the Temptress
##Splash Art http://pre09.deviantart.net/fafb/th/pre/i/2012/182/9/9/whip_lasher_by_laclillac-d55jjdp.jpg
######Photo Credits: laclillac.deviantart.com
https://i.imgur.com/GtYayUJ.png
##Theme Music
#Overview
##Pronunciation Yauh • nye • ah
##Roles Primary: Fighter Secondary: Mage
##Resource Mana
##Generic Playstyle Short Ranged Rapid Caster
##Profile | | | |- | Attack Power | ■■■□□□□□□□ | | Defense Power | ■■■■□□□□□□ | | Ability Power | ■■■■■■□□□□ | | Difficulty | ■■■■■■□□□□ | | | |
##Statistics | |Base | Growth Per level | |- | Health | 587 | +89 | | Health Regeneration | 6.28 | +0.71 | | Mana | 335 | +56 | | Mana Regeneration | 7.2 | +0.7 | | Attack Damage | 49.08 | +2.8 | | Attack Speed | 0.625 | +3.5% | | Armor | 27.7 | +2.9 | | Magic Resist | 32.1 | +1.25 | | Movement Speed | 335 | | | Range | 425 | |
#Basic Information
Gender Female
Race Human
Attack Form Ranged
Weapons Serpent Spirit Infused Whip
Armor Metal Arm Bracers
Birthplace Ionia
Allegiances Ionia
Occupation Previous: Whip Dancer Current: Leather and Cloth Weapons Fabricator
Residence Garlin Island (Ionia)
#Abilities
##PASSIVE: Endless Flaying
On Spell Self Targeted Mark | On Cast Self Targeted Spell Modifier | On Spell Self Targeted Buff Barrage Stock: 2 / 3 / 4 Static Cooldown: .5 Seconds
After casting 9 non-ultimate spells, the next non-ultimate spell casted will have a barrage effect for a total of 2 / 3 / 4 cast before going on cooldown, dealing 60% / 50% / 40% reduced total damage.
The effected ability will have a static cooldown of .5 seconds between each cast, and must be casted within 3.0 seconds before the benefit is lost and cooldown of that ability begins. Yaniya will heal for 50% of the damage dealt with the empowered ability only until it goes on cooldown.
- The initial cast, which determines the ability to be empowered, will also heal Yaniya for 50% of the damage dealt.
##Q: Latch
Auto Attack Modifier | On Hit Debuff Cooldowns: 8 / 7 / 6 / 5 / 4 Cost: 40 / 45 / 50 / 55 / 60
Yaniya’s next basic attack will latch on to the target, slowing them by 99% for .25 seconds, then be ripped off of the target, causing 50 / 90 / 130 / 170 / 210 (+40% AP) in magic damage.
- Latch will reset the attack timer.
https://i.imgur.com/GtYayUJ.png
##W: Serpents’ Circle
Point Blank Area of Effect Debuff Radius: 600 Cooldowns: 11 / 10.5 / 10 / 9.5 / 9 Cost: 50 / 60 / 70 / 80 / 100
Yaniya briefly roots herself and while spinning her whip around her in a circle, dealing 60 / 85 / 110 / 155 / 200 (+50% AP) in magic damage around her in a small radius, and lowering the magic resist of all damaged by 10% / 12.5% / 15% / 17.5% / 20% for 2.0 seconds. This effect may stack twice and further applications refresh the duration only.
##E: Lash
Line Area of Effect Range: 700 Projectile Width: 80 Cooldowns: Static 11.0 Cost: 45 / 60 / 75 / 90 / 105
Yaniya will wind up a powerful strike, cocking back the whip behind her and swinging it in the direction she is facing. Enemy units in the direction she is facing will be lashed and damaged for 50 / 75 / 115 / 160 / 210 (+60% AP), and will bleed for 4% / 5% / 6% / 7% / 8% of their total health in magic damage, and have Grievous Wounds applied for 1.5 seconds.
Enemy units behind her during the windup will be damaged 50% of the total damage from the Lashing portion, the bleeding effect, and have Grievous Wounds applied for only .75 seconds.
- This ability will briefly interrupt her movement.
##R: Crushing Lasso
Linear Collision Skill Shot | On Spell Debuff | Damaged Over Time Range: 600 Projectile Width: 80 Projectile Speed: 1200 Cooldowns: 110 / 100 / 90 Cost: 100
Yaniya will crack her whip in a direction, striking the first enemy champion and having the serpent spirit jump from the whip's base and begin wrapping around the target while slowly constricting the champion, dealing 180 / 320 / 440 (+60% AP) in magic damage over 3.0 seconds, and slowing them by 40% immediately and adding 10% to the total slow every .5 seconds for 3.0 seconds. At the end 3.0 seconds, the enemy champion will be Entangled for 1.0 seconds.
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This effect persist though stasis effects, however champions will not be damaged as normal.
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The additive slow effect will not proc while in stasis. Champions will need to be targetable to have each slowing tick proc.
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Regardless of the total slow applied, champions will be entangled at the 3.0 second mark. This too will not proc while Yaniya’s target becomes Untargetable or enter into Stasis.
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Removing the target from game will remove this ability entirely.
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Casting this spell releases the current serpent from the whip. A new one will grow in its place immediately, growing up from the base, in a light-saber-ish fashion.
#Trivia
- Both of Yaniya’s parents have blue eyes. Yaniya’s receives her piercing green eyes from a genetic mutation.
#Personal Notes
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I’m always happy to hear any form of constructive criticism. I make changes on agreeable suggestions and give credit where credit is due too. Comment freely.
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You liked this concept? You can check out the full collection of my other concepts on my Champion Concept Mega Thread
#Patch Notes
- None Yet
and call me a stereotypical girl but i cant seem to get into the champion unless they have a relateable and/or captivating personalty and appearance.I would very much like to see another Ionian champion aswell. The whip is what really makes me want this though,i always give my character this if i can and a whip champion is long over due haha