[UNOFFICIAL REWORK] Malphite, Shard of the Monolith
"It takes a mountain, to move a mountain" - Malphite
Passive: Granite Shield: Malphite shields himself for 15%/20%/25% maximum health. (Increases during level 6/12/18) (Removed: refreshing if he has not taken damage in the last 10 / 8 / 6 seconds.) New effect = Malphite shield refreshes after 20 seconds.
New Passive effect: Shattered Stone: When Malphite loses 20% of his max Health from damage, a Stone Shard is dropped randomly on the field nearby Malphite. If Malphite picks up these Shards, his shield cooldown is reduced by 2 seconds. Malphite can only produce up to 4 Stone shards and last for 4 seconds or disappear when interacting with enemy Champions.
Q Renamed: Seismic Shared Boulder Delivery:
(Removed: Malphite sends a rock rolling to the target enemy, dealing magic damage to them upon impact, Slow icon slowing them for 4 seconds and gaining bonus movement speed equal to the amount the target is Slow icon slowed by.
FIRST CAST: Malphite builds up a boulder for up to 4 seconds, increasing Boulder Delivery effect size and damage over 1.25 seconds. Malphite can still move while channeling but is slowed by 15% as well as both disarmed and silenced. Boulder Delivery is automatically canceled when the channel ends.
SECOND CAST: Malphite throws a boulder in the target direction, dealing 50% of it's magic damage at enemy minions it passes through and stopping at the first Champion hit, knocking them back a short distance or just lands at the end of it target location. Note: If Boulder Delivery was charged for at least 2 second, Upon hitting an enemy Champion the boulder breaks into 3 Stone Shards, If it doesn't, the Boulder remains at it's target location on the battle field for 6 seconds. Malphite can have up to 2 Boulders on the field at a time.
W Renamed: Brutal Strikes Hard Core:
PASSIVE: Malphite gains increased armor.
ACTIVE: For 6 seconds, (Removed: Malphite's basic attacks deal bonus physical damage which splashes to enemies around his target) New effect: Malphite's gains 15% damage reduction from all sources. During this time, Shattered Stone is disabled and Malphite will not produce new Stone shards until the end of Hard Core's duration.
E Ground Slam: ACTIVE: Malphite slams the ground, dealing magic damage to all nearby enemies and crippling them for 3 seconds. New Effect: If Ground Slam hits a nearby Boulder, the Boulder breaks into 3 stone shards.
R Unstoppable Force: ACTIVE: Malphite dashes to the target location, becoming immune to crowd control effects for the duration and (removed: upon impact, dealing magic damage to all nearby enemies as well as Airborne icon knocking them up for 1.5 seconds.) New effects: dealing damage to enemies he passes through, at the end of the location or upon stopping/colliding with terrain, Malphite creates a wall of stone, horizontal to his location. that lasts for 4 seconds. Note: terrain created by enemy champions caught in the charge are destroyed.