Ozer, The Slayer of Kings (Rated- M)

regonas·8/29/2015, 10:17:02 AM·1 votes·443 views
View image: Ozer

Main role: assassin (jungle) Other roles: fighter (top line)

STATS

HP: 550 (+74,5 per level) HP Regen: 3,34 (+0,97 per level) Mana: 0 Mana Regen: 0 Attack Damage: 57 (+1,7 per level) Attack Speed: 0,644 (+0,007 per level) Armor: 21 (+0,8 per level) Magic Resist: 26 Movement Speed: 341 Range: melee + 70

LORE

There is much unknown about Ozer. He is an artificial being made long long time ago. No one is quite sure how or why he was created. People say that he appears only when a great civilization is about to fall.

Passage from the diary of Ozer: 2473561st day. Feeling lonely. Feeling forgotten. I wonder how Nasus is doing. Well, he haven't actually seen what i did. Ohh, i miss good old days. Everything was simple back then. Maybe i should go back to the world, maybe it is time. I don't know. It's always not up to me. ... 2478293rd day. I have heard that there are some new kings walking this on this world. Maybe i should pay them a visit. But i don't talk much and people often don't listen. What to do... what to do? Maybe... i should see this new world with my own eyes again... just maybe...

When powerful and prosperous civilization appears, then Ozer emerges from deep beneath the earth to ruin it. No one really knows where is his hideout, but when people try to find him they usually are driven mad by hallucinations of him. That is part of his powers- to drive people insane. However, he himself haven't chose to be this way, because he was made by someone else to be like this. Now he have emerged and will join the league of legends on his hunt for kings.

"Huh? I just had cold feeling crawling inside of my spine"- - Ashe.

ABILITIES

Passive: Seals of insanity: when game starts, then 5 invisible seals (less in smaller maps) will be placed in random locations in your side of the jungle. You can relocate them by clicking on them and carrying them to another location (seals can not be closer more that 250 units range from each other). When enemy champion walks near the seal (90 unit trigger radius) it will be triggered revealing him/her to you for 1 sec and an illusion of you appears running towards enemy champion who triggered seal attacking him/her for 0 damage. Illusion last for 2 sec and each seal can be triggered only once every 60 sec. {side note: something original, now hate on me for that, boohoo}

Blur [q] Passive: entering bush will cause you to meld with your surroundings entering stealth after 2 sec while you are inside of bush and receive no damage. Receiving any damage will cancel stealth. Stealth remains for 1,5 sec after exiting bush and will not disappear when you use this ability. {side note: another champion with stealth, boohoo} Active: increase your movement speed by 55/65/75/85/95% for 1 sec. Cooldown: 9 sec

Blade of ruin [w] Toggle: your basic attacks will cause your target to suffer 2/ 2,1/ 2,2/ 2,3/ 2,4% of his max health as magic damage. Dealing damage with this ability to enemy champion who is at of bellow of 35% of his maximum health will grant you 15/20/25/30/35% bonus attack speed for 1,5 sec. However, while this ability is activated you can not heal yourself via life steal. {side note: it is similar to blade of ruined kings, boohoo}

Mind crush [e] Silence your target for 2 sec. In addition, release bolt of of crushing energy towards same target hitting first enemy in its patch dealing 110/150/190/230/270 (+0,9 ability power) magic damage to him/her. {side note: point and click silence, boohoo, but bolt could hit a minion instead of your silenced target, 2 x boohoo} Cooldown: 14 sec Silence range: 765 Bolt range: 1100

Destiny destroyer [r] Curse targeted enemy dealing 25/40/55 (+0,5 attack damage) (+0,1 ability power) magical damage to them every sec for 6 sec. In addition, your basic attack will cause target to suffer additional 25/40/55 (+0,5 attack damage) (+0,1 ability power) magical damage per hit while effect lasts. If an enemy dies while under effect of this ability, then he will explode dealing 150/250/350 true damage to enemies in radius of explosion. Cooldown: 200/180/160 sec Range: 440 Radius of explosion: 360

Champion quotes

When passive is triggered: -Another fool. -That wasn't me. Cha cha cha!

When using q: -Is that fast enough? -With the speed of light.

When using e: -Be silent, fool. -What did you say?

When using r: -Your path ends here. -Your destiny awaits.

When r explosion effect is triggered: -Another one bites the dusts. -Destiny.. destroyed!

Jokes: -No, i don't want to see a magic trick. -I have seen bigger. -Do you like to move it move it? -I met your mother last night. She is very kind lady.

Dance: this form 0:35 till 0:41, this from 1:03 till 1:30, this guy or this awesome old dude's dance.

3 Comments

regonas8/29/2015, 5:35:45 PM1 votes

Sorry, i forgot that this is League of A******s and people tend to downvote everything except dumb skins they may never get. Learned my lesson.

Nekusen8/30/2015, 2:55:40 AM1 votes

the passive looks kinda broken, i would chance it to be something like:

  • Passive:

  • When Ozer stands still for 7 seconds, he creates an seal invisible to the enemy team, 1/2/3 maximum seals. If triggered by an enemy champion, a clone of you (with random amount of current hp over a total of your total) (granting you vision of the clone) will spawn 1100 units away from the triggering champion running towards him.

{side note: another champion with stealth, boohoo}

the main problem with it is that he works like other stealth champions Teemo Rengar

W, assassins don't use lifesteal this ability looks broken as it is, but besides that, an assassin deals high burst, not sustained damage, so both effects seem to not go in par with him. you could change it to an activated ability (not toggleable) that says something like:

  • your next 2 auto attacks ignores 25/35/45/55/65% of your target's armor

E should require the Ozer to channel for 0.65 seconds between silencing the target and firing the bolt, after that he gets additional 20/22/24/26/28/30% movement speed. giving the target a chance to get out the bolt's range, generating a more engaging match and allow counterplay.

R looks like a bruisers ability, not from an assassin i would switch things around.

  • Ozer jumps to target enemy, dealing dealing 125/225/325 physical damage to it. Then curses the targeted enemy dealing 25/40/55 (+0.1 attack damage) (+0.1 ability power) magical damage to them every sec for 3 sec. In addition, your basic attacks against him will cause target to suffer additional 10/20/35 (+0.1 attack damage) (+0.1 ability power) magical damage per hit while effect lasts. If

question, whats with the constant "boohoo" ?