[Champion Concept] Taatromir, The Night God
Does he look a lot like
? There is a reason for that. He is from alternative universe where Vladimir, Aatrox and Taric got fused together into one. (Name spelled: Taa-at-romir)
Attack range: 185
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Passive: Blood Gems: whenever you cause damage to an enemy (15% chance to proc) or kill an enemy (100% chance to proc), then he/she have chance to drop a blood gem. You can pick it up by walking over it and heal yourself for 10/13/16/19/22/25 (+15% of attack damage) health.
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Dazzling Blood Gem [q] Throw a special blood gem at friendly or hostile target. On friendly target: heal him/her for 50/70/90/110/130 (+50% of ability power) (+10% of your bonus health). If used on yourself, then healing will be 25% stronger. On hostile target: deal 80/110/140/170/200 (+50% of ability power) (+20% of attack damage) magic damage and heal yourself for 35% of damage done. Your basic attack reduce remaining cooldown of this ability by 1 sec. Cooldown: 22 sec Health cost: 0 Range: 650 Cast time: 0,3 sec
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Crystal Blood [w] Gain 20/30/40/50/60 bonus armor for 2 sec. When effect expires you deal 65/90/115/140/165 (+45% of ability power) (+35% of your armor) magic damage to enemies around you and slow their movement by 40% for 2 sec. Cooldown: 12 sec Health cost: 20/22/24/26/28 Radius: 400
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Dark Chomp/ Cloud of Bats [e] Cause your next basic attack to deal 65/80/95/110/125 (+50% of ability power) (+30% of attack damage) bonus magic damage and stun your target for 2 sec. If you kill your target with this ability, then transform into Cloud of Bats for 2 sec becoming untargetable and dealing 30/50/70/90/110 (+5% of your maximum health) magical damage per sec to enemies inside the cloud. Using another ability will cancel Cloud of Bats effect. Cooldown: 12 sec Health cost: 7% of current health. Radius of cloud: 400
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Shining Darkness [r] Blind every enemy around you for 0,75 sec and deal 85/120/155 (+60% or ability power) (+40% of attack damage) magic damage to them. In addition, for next 5 sec you gain 20/24/28% bonus attack speed and your basic attacks will steal 2/3/4% of your target's maximum health healing you for 100% of health stolen. Also, other allied champions near you gains 6/12/18% bonus life steal and spell vamp while you are under effect of this ability. Cooldown: 100 sec Health cost: 50 Radius of damage and blind: 500 Radius of aura: 435 Cast time: 0,4 sec
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