Trying again with a "Komachi" Champion Concept
Okay, so maybe basing her off her Touhou counterpart won't work. That's fine, I have a new angle for her.
#Komachi, the Bandit Queen
Komachi is an Ionian bandit leader who raids and robs villages as her path in life. But unlike most bandits, she is rather... principled. She'd rob a poor family blind, but wouldn't start a massacre just for fun. Though she seems aloof and even carefree at times, she's a beast in a fight and has a love for battle, one that she has trouble sating. She helped the Ionians during the Ionia/Noxus war (out of mutual interests), but continues to raid and pillage villages throughout the land, looking more for fights rather than valuables.
In gameplay, Komachi is a juggernaut Champion who excels at team fights, but doesn't duel very well. Each enemy Champion she hits during a fight gives her bonus AD; if she lands a blow on all five opponents during a fight, she gets an insane amount of AD. Her abilities primarily revolve around her spreading as much damage as possible, while also keeping opponents from fleeing her range.
P - Fight Lover Whenever Komachi damages an enemy Champion with a basic attack or ability, she gains a Brawl stack (max. 5). Each Brawl stack gives her bonus AD and health regeneration. Komachi cannot get more than one Brawl stack off the same enemy Champion, but can refresh the duration of existing stacks if she keeps attacking the same target. If Komachi reaches 5 Brawl stacks, the bonuses she gets from them are doubled.
Q - Come Here! Komachi's next basic attack has increased range, deals bonus damage, and pulls her target a fixed distance toward her. Resets attack timer.
W - (need ideas)
E - Scythespin (placeholder name) Komachi swings her scythe around her three times, each swing after a short delay (i.e. 0.75 seconds), dealing physical damage to nearby enemies. Each subsequent hit to enemy Champions deals increased damage. Landing 3 hits on an enemy Champion inflicts a powerful slow.
R - (need ideas)
#NOTE! - All of this is still a work-in-progress, so expect changes.
I'm going to need her to do more than just damage, of course. Any thoughts?