Trying again with a "Komachi" Champion Concept

darkdill··2 votes·1,991 views
http://imgur.com/i5RYSPe

Okay, so maybe basing her off her Touhou counterpart won't work. That's fine, I have a new angle for her.

#Komachi, the Bandit Queen

Komachi is an Ionian bandit leader who raids and robs villages as her path in life. But unlike most bandits, she is rather... principled. She'd rob a poor family blind, but wouldn't start a massacre just for fun. Though she seems aloof and even carefree at times, she's a beast in a fight and has a love for battle, one that she has trouble sating. She helped the Ionians during the Ionia/Noxus war (out of mutual interests), but continues to raid and pillage villages throughout the land, looking more for fights rather than valuables.

In gameplay, Komachi is a juggernaut Champion who excels at team fights, but doesn't duel very well. Each enemy Champion she hits during a fight gives her bonus AD; if she lands a blow on all five opponents during a fight, she gets an insane amount of AD. Her abilities primarily revolve around her spreading as much damage as possible, while also keeping opponents from fleeing her range.

P - Fight Lover Whenever Komachi damages an enemy Champion with a basic attack or ability, she gains a Brawl stack (max. 5). Each Brawl stack gives her bonus AD and health regeneration. Komachi cannot get more than one Brawl stack off the same enemy Champion, but can refresh the duration of existing stacks if she keeps attacking the same target. If Komachi reaches 5 Brawl stacks, the bonuses she gets from them are doubled.

Q - Come Here! Komachi's next basic attack has increased range, deals bonus damage, and pulls her target a fixed distance toward her. Resets attack timer.

W - (need ideas)

E - Scythespin (placeholder name) Komachi swings her scythe around her three times, each swing after a short delay (i.e. 0.75 seconds), dealing physical damage to nearby enemies. Each subsequent hit to enemy Champions deals increased damage. Landing 3 hits on an enemy Champion inflicts a powerful slow.

R - (need ideas)

#NOTE! - All of this is still a work-in-progress, so expect changes.

I'm going to need her to do more than just damage, of course. Any thoughts?

10 Comments

420Templar1 votes

I have an idea for a W based around the whole don't fight back and I let you live thing.

W: Make My Day!

Komachi readies her scythe to swing in a massive circle around her (Think Trundle W size) while challenging all enemy champions to fight back. If Komachi is hit by an ability while readying the attack, the ability is blocked and the champion who used the ability becomes an Unwilling Example. If Komachi is allowed to attack, she steals AD, Armor, and MR from each champion hit.

Unwilling Examples take additional damage from Komachi and are stunned when hit by Come Here!

darkdill1 votes

Interesting design, but I wouldn't go NEARLY as big as Trundle's W for that. Plus it could create a whole "bad and worse" scenario given that you either let her get bonuses or become a target for her.

I think I'd rather it just be a spellshield that marks the enemy who hits it.

Maximum Morde1 votes

Too clean cut for banditry.

darkdill1 votes

The artwork's just for reference. I can't draw, so I tend to use stuff I find on other sites.

Obviously there'd be changes to the base design. Still, I'd want the red twintails, big boobs, and huge scythe.

Pyrodinium1 votes

I don't think a 'Don't fight back' thematic is something you can actually make a good champion from, since your thematic goals are at odds with good gameplay.

It may be possible to spin the theme into something compelling, however.

darkdill1 votes

The "don't fight back" thing is just lore, not her theme. She LOVES to fight, but gets no sport out of killing someone who's begging for their life.

Pyrodinium1 votes

What is her actual theme, then?

darkdill1 votes

Multi-man fights, for the moment. It's still a WIP.

Gated D Latch1 votes

She can have a pipe ..... but Graves can't have a cigar

darkdill1 votes

[zombie-brand-mindblown]

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