Proposed Shaco Rework idea

Dr40UR·11/21/2018, 7:44:13 AM·2 votes·1,316 views

Shaco rework

Passive: Coulrophobia: Shaco's auto attacks and E deal more damage when they hit a champion in the back, or a champion who is feared.

Q: Decieve: Unchanged.

W: Jack in a box: Shaco throws a readied Jack in a Box, which will "pop" and fear nearby enemies, causing a small explosion and dealing magic damage in a burst (instead of the turret thing he has now)

E: Two-Shiv Poison: Shaco throws a dagger (thin line skillshot) which deals physical damage scaling off of AD, and applies a poison that scales off of AP. Has a relatively low CD. Also applies a slow. The poison can stack up to 3 times.

R: Hallucinate: Shaco vanishes and reappears with a clone. The clone itself functions the same as now. However, on death, the clone explodes into a cloud of confetti and gas. This fears any nearby enemies, and applies Two-Shiv Poison's DOT to them. When Shaco throws a box or dagger, his clone also throws one.

Notes: I personally see this fixing a lot of Shaco's current problems. It makes him less cheesy with his boxes, and being able to throw them for a CC effect makes them more useful in teamfights. This rework also opens him up to different playstyles, since he can be AD or AP, and they both change the way he plays. Whether you're poisoning your enemies and watching them slowly die before finishing them with a box and Q combo, or you're autoing in between dagger throws, or maybe a mix of both. Adding extra skillshots to his clone makes his clone more dynamic, and lets players who are good at controlling their clone wreak havoc and spread fear across the field. I don't really do numbers or anything like that, but I feel like this would be an awesome direction to go in for the character.

4 Comments

HA I am Shaco HA11/21/2018, 7:51:05 AM1 votes

Shaco main here, problem with this is that you aren't giving numbers for how long his cc lasts, if it's like 1-2 seconds fears then that's not ok, making E is skill shot sounds fine but can it pass through minions for waveclear or to hit it easier in lane? I really like the passive idea, adding his old passive plus a new aspect to it. you mention 2 shiv can stack up to 3 times, stack what? auto attack damage? 3x more poison damage? and the ult idea sounds pretty cool. So overall I like this idea but a few changes here and their would make this a viable rework!