Pyreking Scimitar

Cherysse··1 votes·430 views

Origins: Well I am a WC3 map editor, and I have made my own moba called Duel of Gods; in it, I have an item called -Fireking Scimitar-, it is kinda much of an universal item, it grants +10 all stats (STR, AGI, INT), life regen, mana regen, +10% damage amplification and a burning effect which is my own version of the Elder Lizard.

Main Concept: This item is meant to be an Universal item, which means it can be used within any build or any role.

Recipe: **item 3801 + item 3114 + item 1036 + item 1052 **

Cost: 2700

Stats: +200 Max Life +20 AD +20 AP +100% Mana Regen +100% Life Regen +10% de Cooldown Reduction

**Unique Passive -Amplify-: ** +10% damage amplification. Does not affect true damage.

**Passive -Flames of the King-: ** Any physical or magic damage you cause procs the effect, causing the target to take 20-100 true damage over 4 seconds (5-25 true damage per second).

Why an item like this one? Well, it is an item which is universal due to its flaming passive, even more than other hybrid items as it grants an amplified damage, decent base stats (but not overpowered). Also the effect of this item combined with the regeneration makes it a good poke item even for adc's and the passive allows us to recover old builds like wildfire Zyra and a full Blue Ezreal . I think this item will be a core for Sivir as well, also or Brand and Cassiopeia, as they deal damage overtime so they can get twice the damage from the flaming passive.

A good item for: Ahri Amumu Azir Ashe Brand Cassiopeia Chogath Corki Darius DrMundo Elise Ezreal Fizz Gragas Irelia KogMaw Malzahar MissFortune Mordekaiser Morgana Nasus Rammus Shyvana Singed Sivir Skarner Swain Talon Tristana Twitch Urgot Varus Velkoz Vladimir MonkeyKing Xerath Zyra

PD: I miss you Elder Lizard :C

4 Comments

Griysha1 votes

So we're talking about a weaker Trinity Force with a built in Ignite per hit?

Cherysse1 votes

Trinity is focused on the physical damage, and the Trinity is not an item you would buy on a full AP champ, but this item is viable for mages and the two passives (amplified damage and burn) are really a full core for champs that are meant to poke you or for those who want to get more damage from certain items, as it would amplify by 10% the effect of item 3751 item 3144 item 3153 item 3742 item 3092 item 3146 item 3078 item 3087 item 3075 etc.

Griysha2 votes

It's a fairly good concept, but again with the passive. Wouldn't it defeat the whole purpose of running Ignite?

Cherysse1 votes

Nope, Ignite deals 380 damage, this item deals 100 damage at level 18 with it's true damage, actually it would be a combo with ignite, even with summoner 14 +item 3715 Red Smite and any overtime damage, even with a item 3151.

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