The slow in Jhin's ult is too strong

Cherysse··77 votes·4,787 views

strong slow plus good duration= almost 100% ez shot especially if the target has no scape tools

70 Comments

Only Play Darius21 votes

If they would remove the slow and triple the damage I would be happy

AbrahamBaconham12 votes

Jhin "Ahem... QUADRUPLE the damage."

The Bearded Bard10 votes

That's kind of the point. First few shots are to set up the fourth. Though I wouldn't mind some kind of damage ramp. Like, first does a little, second does more if you hit first, third does more if you hit both first and second, fourth does a crazy amount if you hit all three. That way you actually get punished for missing shots.

Are5 votes

There is a damage ramp up. It deals damage based on missing % HP

NightmareAmazoX2 votes

{quoted}

There is a damage ramp up. It deals damage based on missing % HP

Only the 4th shot.

WacingTheFind3 votes

All the shots deals scale with missing hp, The 4th shot is only special in the fact that it also crits.

http://leagueoflegends.wikia.com/wiki/Jhin

NightmareAmazoX1 votes

{quoted}

All the shots deals scale with missing hp, The 4th shot is only special in the fact that it also crits.

http://leagueoflegends.wikia.com/wiki/Jhin

Oh, I apologize for being dumb. Anyhow. Riot did confirm a while ago that jhin and ashe were getting nerfs. No point in posting this thread

Velzard of Koz1 votes

They already got them this patch cycle (today's one) and they weren't about what OP's talking about. So there's a point for OP If you actually read the post.

Salty Jhin Main1 votes

True, assuming the bullets do damage to their target.

Velzard of Koz1 votes

to one and the same target, to be specific, which is not neccesarily what The bearded Bard talks about. Additionally, he gets this bonus even when he's landing his first shot If the enemyps already low.

Evewynn2 votes

Then he'd just 100-0 people with his ult alone..

Cherysse3 votes

like if he can't do so already

Yutaji9 votes

As a Jhin main, I have literally no issues when I play against other Jhin's. I can dodge the ult just fine.

ModAcademy Kayn11 votes

Yeah same. All it requires you to do is just dodge one shot and then he's just shooting in the dark. Jhin's ult is pretty much like Xerath's Q. You don't dodge it as much as you trick him into thinking you're going one way or another.

YCitizenSnipsY2 votes

Would have been a great comparison if Xeraths ult slowed.

ModAcademy Kayn1 votes

His Q not ult. Really you only need to dodge the first bullet, then he's shooting dark. To do that, do what you do with Xeraths Q when dodging. Move right, then move left suddenly. Continue doing that and he's bound to miss one unless he's smart.

weeaboomer2 votes

I'm sure youve never gotten hit by a blitz Q or jhin ult. What scripting site do you use?

ModAcademy Kayn9 votes

It's called Skill.com, I'm sure you've never heard of it.

https://media.giphy.com/media/v9rfTQBNqdsSA/giphy.gif

Warlord Zudane1 votes

Well... I mean running in a straight line away from Jhin isn't really the best way to dodge. Moving side to side is better. Start to the left until you hear the fire then run the opposite direction. The slow only works if he can hit you.

DeathBot6661 votes

The best way to dodge a skillshot is to run straight at it.

Fusarix7 votes

Pretty sure they already nerfed the slow. So for now. Deal with it

3ofGot40ve8 votes

They decreased it to 80% from 99. It still makes it so if you don't dodge the first shot, it's VERY hard to dodge others following.

Serika Zero3 votes

how to dodge the next shots: have a thresh or tahm kentch support use wind wall use umbreakable use mobility flash if none of the above is available, well, just see how many times you can type 4 before you die

Choten6 votes

It balances out because jhin has no escapes and his ult has him standing still with a marker that shows where he is. The CD should be longer though.

Kivolan4 votes

{quoted}

It balances out because jhin has no escapes and his ult has him standing still with a marker that shows where he is. The CD should be longer though.

Xerath item 3070

AdeBug5 votes

not rly, I myself miss, as I see others miss too, on my team and on opposite team too. I can dodge other Jhin's shots, and so can you :P

ChaosThief4 votes

I feel like it should make them flinch (0.25 second slow would best represent this)

Right now it gives enough time for another bullet to reach them.

Bots Whilst High3 votes

Meanwhile frost Queens claim has a 6 second cancer slow that is almost impossible to dodge unless you're out of range

Çhåryzård1 votes

{quoted}

Meanwhile frost Queens claim has a 6 second cancer slow that is almost impossible to dodge unless you're out of range

2-5 second slow based on how far the ghosts have traveled with a 90 second cooldown actually

The ghosts last for 6 seconds, not the slow

Bots Whilst High1 votes

{quoted}

2-5 second slow based on how far the ghosts have traveled with a 90 second cooldown actually

The ghosts last for 6 seconds, not the slow

Tool tips are a wonderful thing thank you. Still almost feels like a nasus wither when you get nailed with one of those things though.

LazyW0lf3 votes

The slow gives Jhin a way to start fights (similar to an Ashe/Sivir/Kalista ult) even when he's behind. It's also pretty easy to counter the ult, since you know where he is, can hear when he shoots, and your teammates can block the shots.

If Jhin isn't ahead, his first 3 shots will do pretty negligible damage onto targets built to take them (each shot at max rank does 200 + 25% AD and when you factor in armor, it's pretty meh damage) and his 4th shot still does little damage if your team can juggle the shots between tanks. It's meant to be an engage/pick tool for your team to follow up with and has the power to 100-0 squishy targets if they're stupid or alone.

If you want to get rid of the slow, you have to give him plenty of power to compensate by either increasing his root on the W, increasing vision length off his ult, or just flat out increasing the damage.

Ni YiWei3 votes

Jhin is known to be a broken champion. Absolutely bullshit. someone posted a damage graph showing his largest critical strike was 3000+ a few days ago. Theres a good reason hes banned in the korean meta.

Astôlfo3 votes

Uh yeah except his critical strike was probably from his ultimate's fourth shot which is double damage + % missing health scaling. They also didn't even have close to 3000 health. It just did damage around that number. They wouldn't have had more than like what, 1000-1500 health or so in the first place for it to do that much damage.

Itankyou3 votes

that's what im saying, fuck the slow, the damage is fine.

MAKE LEAGUE TAKE SKILL AGAIN.

78750242DEL13 votes

Nah, Jhin is perfectly fine at the moment, practice dodging skillshots in laning phase over and over then you will be fine.

Articality4 votes

Thats why hes getting nerfed right? Because hes "perfectly fine".

smh

Firearm20124 votes

They aren't nerving his ult slow for a reason, that's not the problem with him atm

oSEXYPLATYPUSo3 votes

i personally think Jhin is useless very weak and underpowered. that is why i ban him, i dont want him on my team. if anything they need to buff his #s across everything. hp, armor , mr, base ad, ad per lvl, ms, attack speed. one of the worst concepts of a champ riot has done.

The Deckowner1 votes

the jhins you played with are probably garbage to make you think that he is weak...

oSEXYPLATYPUSo1 votes

[{quoted}](name=The Deckowner,realm=NA,application-id=3ErqAdtq,discussion-id=nRpLQXPV,comment-id=00110000,timestamp=2016-08-24T02:57:30.610+0000)

the jhins you played with are probably garbage to make you think that he is weak...

apparently you must be a robot or Sheldon from big bang theory because you so dont get sarcasm

Tyquesha2 votes

its hard to get sarcasm across through the internet. Unless you post something completely absurd.

oSEXYPLATYPUSo2 votes

{quoted}

its hard to get sarcasm across through the internet. Unless you post something completely absurd.

i thought my statement about Jhin was completely absurd.

BloodyTompon3 votes

My sarcometer is broken. Is this sarcasm ?

The Deckowner3 votes

there is no sarcasm on gameplay board unless you use kappa

Athenes Lulu2 votes

If the slows were reduced from 80% to like EVEN 60% in exchange for more damage, I'd call it fair.

Having both slows and tons of damage is fine since it's an ult that can be dodged, but a few toning down won't hurt.

LatetotheRace2 votes

Could we make it do 0 damage/slow if you're max health? Just a thought, and by max health I don't mean 100%~ or 99.9999 I mean full health.

Firearm20121 votes

That's a terrible idea lmao

LatetotheRace3 votes

It's an execute ability, starting a fight with it is a worse idea mechanically.

Firearm20121 votes

It's a bullet, thats all i should have to say lol

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