NEW SUMMONER SPELL - INSIGHT

xUnRavelx··2 votes·1,585 views

INSIGHT - A small radius around you flashes briefly, revealing everything in the area for that duration. For the next 2.5 s you can place wards farther away and any wards you place gain extra range, last longer and reveal stealth.

What do you think?

8 Comments

Shmeeve2 votes

Sorry I would read more of this summoner spell but there is a cleric beast in my yard.

ChrisBrownze1 votes

Nobody would ever pick this over the current popular summoner spells.

xUnRavelx1 votes

would there be any way to make it viable over other summoner spells without it being broken or not fitting the theme of vision control?

ChrisBrownze1 votes

I dont think so, vision control or gaining vision is really the job of trinkets, not summoner spells. Trinkets already have their own dedicated slot.

Tahminatrix 1 votes

It would be a decent vision control ability if flash wasn't reserved for one of your only two slots and ignite / heal / exhaust / smite for the other.

xUnRavelx1 votes

I'll try think of how it can be a better spell.

ThreshHub1 votes

The only lane that would take this rune woukd be supp and even then why take this over ignite or exhaust.

xUnRavelx1 votes

what if when insight is used to place a ward, the wards gain also gain the ability to track stealth.

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