[Champion Concept] Emielle

tieger05·8/18/2017, 1:14:33 PM·1 votes·591 views

https://i.gyazo.com/392402527fc9c7e61ab615974629bfa5.png

Damage Type: Magical

Passive (Shadow Mark): Whenever Emielle procs a Shadow Mark, she gains 50% movement speed. She also gains 1.5 seconds of invisibility for every mark procced.

Q (Knive's Edge): Emielle throws a dagger, marking an enemy with Shadow Mark and dealing damage. If she Q's a marked target, she will blink to that enemy and deal damage to them, proccing the mark. (AP/AD)

W (Death's Call): When activated, Emielle becomes ranged for 5 seconds and gains 100% attack speed. (AD)

E (Spirit's Engage): Emielle knocks up the selected target. the range of this ability is the range of her melee aa range. (AP/AD)

R (Assassin's Kill): Emielle Executes herself, denying enemy kill gold, and also exploding on death, dealing AP damage to nearby enemies. However, Emielle loses 150 Gold on ability activation. (AP)

Possible Build: item 3146 item 3020 item 3151 item 3135 item 3026 item 3085

5 Comments

Morgenštern8/18/2017, 1:30:42 PM1 votes

Very interesting, although we have too much champions.

Good passive, but 1.5sec of invisibility is way too much. You don't tell what is the duration of the buf. Afterall I'd love it if the duration was like 4sec, be it without the invibility passive. Good Qspell, Very good Wspell (stupid Rito gives a totally broken skill to every new champ. The duration and cooldown could change a lot by levelling up (from 2sec 25sec CD to 6sec 18sec CD for instance). Interesting Espell, but not strong enough. I'd see it with no CD and a slow if the target has been knocked up. And/or with a passive on-hit.

The ultimate is something else and quite strange. But I think that it'd be viable if the damages were increased with every coin you have minus 150, but with the longest CD in game.

I'd build her hybrid melee dps on-hit with Nashor, Lichbane, Zerks, Runaan, Wit's End, Gunblade.

If Emielle would make it in game, her similarities with Katarina (visuals and same role), Yasuo (cancer ability to dash in and immediatly knock the opponent up) and Garen (no skill powerfull ultimate) would be bad for her.

(little question if you please : did you play GW2 or what? It seems like a thief playing Dagger/Gun and double Gun).

sneezing slug8/18/2017, 2:40:03 PM1 votes

I like the concept, although I'm a little scared as to where this is going seeing the passive. 50% movement speed is a huge buff, especially if its activated as often as I think it's going to be. Not to mention- how long does it last? It doesn't say anywhere how long this buff lasts. You should state that somewhere.

Q is okay, though its hard to tell if this is a good ability simply because there's no numbers here. Kind of hard to give that a look over, yknow?

W is Kayle's ability. I guess that works?

E is essentially an ability version of Blitz's knock up since it's melee range. It's not a bad ability but I don't feel like it fits on the assassin character you're trying to aim for.

The ult is... weird. I've toyed around with the concept of self-destructs and I eventually concluded that they mess with the flow of the game. I don't think it's a good ability on any kind of character whatsoever.

It'd be much nicer if there was some numbers to go off of here, because right now I feel like I'm seeing a Katarina paint job with a suicide bomb ult. The kit is really all over the place.

zaire908/19/2017, 12:50:54 AM1 votes

You had me with her other abilities but thn when I got to the ult that surprised me and had me cracking up after I said wtf