[Champion Concept] Karvel, The Undead Hunter (mobility AP marksman)

regonas··7 votes·1,061 views
tinypic photo

He is an undead who hunts other undeads.

Attack range: 520

~~ ~~

Passive: Judgement And Torment: your basic attack type depends on whether there is nearby friendly ally or not. Judgement: when there is no friendly champion nearby your, then basic attacks deal physical damage (100% of normal basic attack damage +10% of ability power). Torment: when there is friendly champion nearby your, then basic attacks deals magic damage (100% of normal basic attack damage +10% of ability power). These attacks can score a critical hit. All abilities used with this gun is treated as spells and triggers item effects for spells. Range: 840

~~ ~~

Spine Breaker [q] Jump over your target landing in an opposite side of him/her. If you click on him/her when you are directly above him/her, then deal 50/90/130/170/210 (+95% of attack damage) (+50% of ability power) damage to him/her. Damage type depends on which weapon you are using. While in air you take 40% less damage. Cooldown: 18/17/16/15/14 sec Mana cost: 55 Range: 400 Max range traveled: 800 (400 to target ant then 400 away from target) Average time in air: from 0,5 to 1,5 sec based on distance you have to jump

~~ ~~

Tornado Step [w] Dash a distance while spinning. You block all basic attacks while spinning. In addition, if you click on any enemy while spinning, then you will stop at current location and shoot him/her with your both pistols for 55/60/65/70/75% of normal damage (can not be critical). These attack apply on-hit effects. Cooldown: 7 sec Mana cost: 40 Range: 380 Average time while spinning: 0,55 sec

~~ ~~

Genie-slaying Bullets [e] Increase your movement speed by 35% for 1 sec, but also silence you for duration and prevent you from using basic attacks. While you are silenced you load special silver bullets and augment your basic attacks. Your next 6 basic attacks (3 per one gun) deals 30/42/54/66/78 (+15% of ability power) bonus magic damage. Cooldown: 10 sec Mana cost: 80

~~ ~~

Immortal Hunt [r] Increase your movement speed by 20% per 0,5 sec (first stack is gain upon using this ability) for 1,5 sec. When effects ends, then you will roll towards location of your cursor. In addition, your next basic attack or ability after rolling will cause 100/140/180 (+60% of attack damage) (+50% of ability power) bonus damage. Bonus damage type depends on which weapon you are using. This bonus damage is a separate effect, so it won't be calculated into critical strike's damage. Cooldown: 110 sec Mana cost: 85 Range rolled: 280

~~ ~~ Some build examples:

  1. item 3020 item 3115 item 3157 item 3285 item 3003 item 3089
  2. item 3020 item 3115 item 3078 item 3146 item 3124 item 3153
  3. item 3006 item 3153 item 3087 item 3031 item 3035 item 3135
  4. item 3006 item 3142 item 3153 item 3285 item 3100 item 3135

~~ ~~ Additional info

I don't think that he can pull off hybrid build, because full AP or full AD builds just do way more damage. I done calculations, trust me. In bot lane, i think, he would be 6/10, because low elo players would position themselves wrong for Q, W and R, misclick on enemies when using Q and W, silence themselves for no reason with E, build wrong items and do many more mistakes. However, in top lane he would be 9/10. He have good escape/engage skills. He can quickly exit bad position and force enemy into one. His damage isn't that great, but isn't low. He is marksman with decent range, so that also gives an advantage against most top-laners. He doesn't suffer too much if you build full AD and then have to always be nearby friendly champions.

15 Comments

GoingASHEtoMouth3 votes

We have too many high mobility champions in the game already.

regonas4 votes

[{quoted}](name=Faulcon DeLacy,realm=NA,application-id=A8FQeEA8,discussion-id=H00gv8YP,comment-id=0000,timestamp=2015-09-28T19:38:01.604+0000)

We have too many high mobility champions in the game already.

So that means we need a champ without any mobility? Also, this is more skill based champ than most of other champs out there.

GoingASHEtoMouth1 votes

So that means we need a champ without any mobility? Also, this is more skill based champ than most of other champs out there

Every single one of his abilities is a mobility enhancer. That's far too many.

regonas1 votes

[{quoted}](name=Faulcon DeLacy,realm=NA,application-id=A8FQeEA8,discussion-id=H00gv8YP,comment-id=000000000000,timestamp=2015-09-29T00:47:49.032+0000)

Every single one of his abilities is a mobility enhancer. That's far too many.

Well, every one of Ahri abilities deals damage, would you complain about that, too?

GoingASHEtoMouth1 votes

You're comparing apples to oranges.

regonas1 votes

[{quoted}](name=Faulcon DeLacy,realm=NA,application-id=A8FQeEA8,discussion-id=H00gv8YP,comment-id=00000000000000000000,timestamp=2015-09-29T01:34:51.524+0000)

You're comparing apples to oranges.

Both are fruits, both taste good, both grow on trees, both needs water and sun.

Asayake 5150glow2 votes

[{quoted}](name=Faulcon DeLacy,realm=NA,application-id=A8FQeEA8,discussion-id=H00gv8YP,comment-id=00000000000000000000,timestamp=2015-09-29T01:34:51.524+0000)

You're comparing apples to oranges.

"On the other hand, apples taste better."

Simple Moon2 votes

I think it's a cool idea! Clicking on the champ as you jump over them would probably get frustrating at times but it's doable. Feels like he should be an ADC though.

regonas2 votes

[{quoted}](name=Skeptic Hare,realm=NA,application-id=A8FQeEA8,discussion-id=H00gv8YP,comment-id=0001,timestamp=2015-09-28T19:55:40.834+0000)

I think it's a cool idea! Clicking on the champ as you jump over them would probably get frustrating at times but it's doable. Feels like he should be an ADC though.

If you look closely enough, you will see that his main role is AP marksman, but his second role is AD marksman, because you can build AP or/and AD items on him.

Leonidas Freedom1 votes

now, this is a champion that I can actually like and could see myself both playing against and playing as.

his basic attacks are nifty, but I think it might be a bit strong to make his basics into spells while he has an ally. that's just me though.

his q, like I said prior, is great

his w? love it! seriously do!

I'm not sure the silence or lack of basic attacks on his e make a lot of sense. I'd just give him some movement speed and the bonus damage for a bit.

and his ult's pretty good. doesn't really fit the name though.

regonas1 votes

[{quoted}](name=Leonidas Freedom,realm=NA,application-id=A8FQeEA8,discussion-id=H00gv8YP,comment-id=0002,timestamp=2015-09-28T22:00:41.760+0000)

Wrong again. His passive makes his other abilities as spells. So, when there is nearby friendly champions, then his Q triggers all on spell cast stuffs, his W triggers all on spell cast stuffs and his R triggers on spell cast stuffs. E is buff, so it triggers same stuffs as buffs trigger.

For example his physical mode Q and W does not trigger item 3285, but his magic mode does. That is, if you click at right time. His Q, W and R does trigger item 3116, but also only in magic damage mode.

His is E requires imagination. He runs and loads special bullets into his guns. He can attack or do other stuffs while loading, but he gets movement speed buff while loading. It have its drawbacks, but it also have it good sides. Players have to time this ability right and combo with W to expend all bullets, because one gun can use only 3 out of 6 bullets.

Ulty is highlight of his theme. He jumps, spins, dashes, rolls and use any other way possible to evade much stronger enemies. R combines movement speed boost with roll (like vayne's) at the end and bonus damage on his next hit. Puople would have to use it right, because roll is automatic, so almost everything in his kit is about positioning.

You can play with passive: move away from friendly champs, get back to them- positioning. Q- positioning. W- positioning R- positioning. Even E is about when and where you should use it- positioning.

Title says he is mobility based marksman, but in reality he is positioning based.

Leonidas Freedom1 votes

I misread, apologies! but yeah, it's really good man!

my only issue with the ulty was that the name really didn't fit too terribly much. fits the hunter thing, but not the "immortal" thing.

regonas2 votes

[{quoted}](name=Leonidas Freedom,realm=NA,application-id=A8FQeEA8,discussion-id=H00gv8YP,comment-id=000200000000,timestamp=2015-09-28T22:37:34.342+0000)

I misread, apologies! but yeah, it's really good man!

my only issue with the ulty was that the name really didn't fit too terribly much. fits the hunter thing, but not the "immortal" thing.

~~ ~~

{quoted}

He is an undead who hunts other undeads.

~~ ~~ I did say that he himself is some kind of undead. Could be vampire.

Leonidas Freedom2 votes

fair point. just kind of missed the coloquial usage.

good job man, I really like the character design.

how would he act around Lucian

regonas1 votes

[{quoted}](name=Leonidas Freedom,realm=NA,application-id=A8FQeEA8,discussion-id=H00gv8YP,comment-id=00020000000000000000,timestamp=2015-09-28T22:58:05.404+0000)

fair point. just kind of missed the coloquial usage.

good job man, I really like the character design.

how would he act around Lucian

Well you did ask for champ like that. However, as you can see, a lot of people dislike it it.

And about Lucian, it would be a bit complicated. They work for similar cause, they would have similar personality and similar goals in life, however their would be enemies, because of Karvel's nature. That would be something like Superman and Captain America meet, but they start to fight against each other, because superman is an alien and dangerous too dangerous to be left alone.

So, they could be best friends, but they won't.

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