Argus, The All Seeing

Son Olivia Hye··1 votes·192 views

Primary: Support, Mage

Lore: Still working on it.

Abilities: Passive: (All Seeing Eye): Argus is able to see sight wards and invisible champions within an 800 range

Q: (Blinding Light): Argus uses his staff of light to blind champions in an 70 degree in front of him for (0.75/1.00/1.75/2.25/3.00) seconds

Magic Damage: 40/50/60/85/125 (+25%AP) Range: 850 Cooldown: 25/20/15/10/8 Mana: Cost 85/80/75/70/65

W: Passive (Light of Hope): For every unit that is killed, you and nearby champions are healed by (15/25/35/45/55) health.

E: Burning Flare: A burst of light hits a zone on a lane which slows down the champion if they are hit by (25%/50%/%75) for 0.75 seconds

Magic Damage: 65/90/125/150/225 (+45%AP) Range: 1000 Cooldown: 15/13/11/9/7 Mana: Cost 90/70/50/40/20

R: Judging Light

Argus hits the targeted champion with a beam of light dealing damage to how much health he is missing.

Magic Damage: 200/240/300(+25/50/75 Target's Missing health)

Range: 450 Cooldown: 145/115/65

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