Create your own Champion! (No. 2)
__ > Champion: Heindoll the Grand Sage Lore Heindoll is a wandering sage, originally from the City of Cloud: Cornius. He has come down to Runeterra to just challenge mages, swordsmen, and possibly persons of great authority. Although Heindoll looks like an old vagabond, his skills surpass that of any mage, human or not. However he soon got bored of that and instead traveled several jungles, forests, and any mountain he could see. After months of expeditions and travels, he had heard of the League of Legends, piquing his interest. He was fascinated by the champions there, so naturally he joined League. Heindoll's power has been reduced greatly as it is too strong, in fact, _maybe too strong, a mage can be.
__ > Abilities: Passive: Growing Power For every champion near Heindoll, his AP increases by 8%. _Q: Elemental Dissonance _ Channel for 2 seconds, dealing magic damage to the targeted enemy. Nearby enemies are damaged by an additional 50%. [**Cost: **50/80/110/140/170 mana] [Cooldown: 6/5/5/4/3] W: Hall of Mirrors Targets selected enemy champion, rooting them in place for 2 seconds and adding a debuff to that enemy champion. Additionally, ablilities cast to debuffed enemies have an additional effect: Elemental Dissonance: Bounces to nearby enemies and increases the damage by 25%. Deadly Pulse: Increases the range and adds a 1.5 second stun. Orbs of Life-End: Increases slow by 50%. [Cost: 65/85/95/105/135 mana] [Cooldown: 8/8/7/7/6] E: Deadly Pulse Activate to deal a portion of nearby enemies' max health for 5 seconds. [Cost: 90/120/150/180/210 mana] [Cooldown: 12/11/10/9/8] R: Orbs of Life-End Replaces your next 5 basic attacks, dealing a great portion of the targeted enemy champion's health and its' nearby surroundings. Enemies consecutively hit have the damage reduced by 15%. [Cost: 120/220/320 mana] [Cooldown: 80/75/70]
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