Varus, Corrupted Arrow
Name: Varus Race: Darkin Ideas:
Pasive: Tainted Quiver Varus' basic attacks deal bonus magic damage and apply Tainted Quiver for 6 seconds, stacking up to 3 times. BONUS MAGIC DAMAGE: 8-71 (+ 15% AP) Varus' other abilities consume Tainted Quiver on enemies upon damaging them, dealing them magic damage for each stack, capped at 360 against monsters.
Q: Piercing Arrow (Unchanged)
W: Blighted Arrows Cooldown: 25 sec ACTIVE: Varus' next Piercing Arrow Piercing Arrow deals 6% / 8% / 10% / 12% / 14% of the target's missing health bonus magic damage, increased by 0% - 50% (based on Piercing Arrow channel time), for a maximum of 9% / 12% / 15% / 18% / 21% of the target's missing health. The damage is capped at 360 against monsters.
E:Hail of Arrows (Unchanged)
R:Chain of Corruption Charges: 2/3/4 Active Cooldown: 100/70/40(50/23/10 sec per arrow). Passive: Chained The last 2 Enemys hit by Varus "Corrupted Arrow" are bond together, sharing the same Health bar. (Both targets thake the same % amount of damage, ignoring armor and magic resistance. If one of the targets is heald the other target will be heald for the same % ammount.) Active: Corrupted Arrow Varus Shoots an "Corrupted Arrow" into one direction, if it hits a Champion, deal 75/150/225 (+ 50% AP) Damage and mark the target for 15/22.5/30 sec. If a target dies, he gets back 1 Charge.
Tell me what you think about the idea? I hope i hit the theme varus is going right now.