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Zoe, The Aspect of Twilight [Rework idea]

Brefab··3 votes·825 views

I saw to many people disliking zoe, and even some pro players arent very happy with her. So i thought lets just activate my brain for 5 sec and write a concept that looks like zoe, that feels like a trickster goddes, but isnt cancer. I hope you will like it. P.s Try to eyplain why you disliked ;)

Zoe, The Aspect of Cancer Twilight

Passive: After casting an ability, Zoe's next basic attack within 5 seconds deals 10 - 124 (based on level) (+ 20% AP) bonus magic damage.

Q: Starlight Cost: 25/35/45/55/60 Mana Cooldown: Active: Zoe creates a small star and throws it into target Direction. Upon contact with enemy or terrain, or a certain distance the star explodes and deals a little bit of damage and creates an small zone for 3 sec. In this zone allys regain a little bit of mana. Allys without Mana regain a little bit of cooldown reduction. Cooldown will only be reduced once per ally. Damage Initial hit: 30/50/70/90/110+(35% AP) Damage Explosion: 25/40/55/70/85(+30%AP) AoE Mana Regain: 10+(2/3/4/5/6% of allys Maximum Mana) AoE CDR: 20/25/30/35/40% on current cooldowns.

W:Portal Jump Cost: 60/70/80/90/100 Mana Cooldown 40/35/30/25/20 sec Active: Zoe Creates a one way portal for her where she can walk throught any wall.

E: Sleepy Trouble Bubble (same as original)

R: Spell Thief Cooldown: 0.5 sec Cost: Original Spell Costs Passive: Whenever an enemy cast a Basic Spell, Summoner Spell or uses an Active Item zoe creates a copy of it that drops at where the enemy stand at the moment of casting the spell.

Collection a Spell Shard allows her to recast that spell in the next 15 sec. She can store up to 2/2/3/3/4 Spells at once wich allows her to cast them in the order she collected them.

Active: Zoe uses the first Spell Shard she collected and activates the ability used.

2 Comments

JulieJuice1 votes

not gonna lie, i am not seeing a lot of kit synergy in this proposed change, it seems kinda like a mish-mash of abilities to try and bandage patch the highly disliked "paddle star", "spell thief" and "portal jump" mechanic.

also turning portal jump into a basic wall hop on a midlaner is kinda ???

Laugh a while1 votes

She is a god of mischieve, i wanted her to push her more into the trickerys she could do, like stealing enemys abilitys and using them against them. Of course i had to weaken her rest kit a bit to make it not OP as she already is.. Yeah it is a mish mash of abilitys, but even a mish mash can have an huge impact on a playsytle. This zoe here defenitly wants to trick out people playing with them and wanting them to play smart to play them out. like using certain abilitys to chase down zoe, wich she in the end can use to trick them out like going back to the other place where all those nice spellshards lie with her "portal" and use what she found against her enemys ^^

i also changed her portal from a bard tunnel, into a you go in there and come out there in under 0.5 sec wich allows her to travle huge distances in no time, without realy beeing totaly unfair. Playing against this zoe makes it more important to use auto attacks instead of spells. Since zoe cant realy deal much damage if she cant use your spells.

If this is to confusing im sry ^^

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