Champion Concept: Cha'Khan, The Harbinger of Chaos

Markula01·6/5/2018, 5:56:16 PM·4 votes·3,032 views

Lore Long ago, there was a great warrior of Targon. No one on the mountain could ever defeat him in battle. He was the favorite to become the next Pantheon. But when the previous Pantheon died on the field of battle, it was the warrior's younger brother that was given the honor to step in. The warrior demanded an explanation from the council. The council explained to him that he views war as a game, rushing into battle and slaughtering all that stood in his way. A true Pantheon should only see war as art. Outraged by this, the warrior retreated to the forest at the base of the mountain to train.

Now that the gods has granted his brother the blessing that comes with being the paragon of war, there is no way he could ever defeat him again. As he trained, he shouted out all of his frustration until finally and announced, "If I can't be the paragon of war, than the nobody can!" It was then that he heard a voice. The warrior looked up to see a tear in the sky. From the tear he saw an eye as big a house. The eye offered him the power that he craved, but in exchange he must pledge his life in eternal servitude. Pleased by the promise of power, he happily agreed. At that moment, a purple crystal flew out of the tear and into the warrior's chest. Chaotic energy flowed throughout the warrior's body from the crystal. Purple tattoos grew out from the crystal like lines. His skin turned a deep blue. His eyes turned red and his pupils became slanted like a snake's. His hair wildly grew to past his shoulders. The chaotic energy even flooded into the warrior's mind. Luckily, his will held.

Once the transformation was complete, the warrior was granted the name Cha'Khan by his new master. Then, his master commanded Cha'Khan to use his new power to finish opening the tear, allowing himself and other monsters to escape and assist Cha'Khan with his revenge. But just as he was about to start, AurelionSol showed up behind the rift and used his power to close it. This infuriated the reborn warrior even more, and he knew exactly who was at fault. So he went on a chaotic rampage all over the mountain. Even his own brother was powerless to stop him. It was then that the council performed a forbidden ritual that summoned the Chains of Eternity, restraining Cha'Khan to a pair of large boulders. His brother requested that they spare Cha'Khan and instead lock him away until they can find a cure for his condition. But the chains had an unforeseen side effect. The Chains of Eternity has the power to self sustain itself. Over the years, the chains would fuse with Cha'Khan. Now the chains sustain Cha'Khan's life as well.

Decades later, Cha'Khan was discovered by a floating man with purple eyes. The man called himself a prophet. The prophet freed Cha'Khan, and explained that they serve the same master. But the prophet can communicate with their master, and he delivered to Cha'Khan a new order. An order to find The Watchers.

Abilities

Passive: Harbinger of Chaos Cha'Khan uses Chaos to activate his void ability. Leaving combat will not cause him to lose Chaos. Base maximum Chaos: 200 Cha'Khan builds up Chaos in the following ways:

  • Non-champion enemy or non-epic monster dies near him: 5 Chaos
  • Kills a non-champion enemy or non-epic monster: 10 Chaos
  • Hits an enemy champion or epic monster with a basic attack: 10 Chaos
  • Hits a Infused unit with a basic attack: 25 Chaos (this spends the Infused)
  • Destroys a tower: 50 Chaos
  • Gains an assist on an enemy champion or epic monster: 50 Chaos
  • Gains a kill on an enemy champion or epic monster: 100 Chaos

Q: Void Lance Cost: 20% of current Chaos CD: 8 seconds Cha'Khan hurls a spear made of chaotic void energy at a target, dealing 60/75/90/105/120 (+Chaos Spent)(+0.8 AP) magic damage. Damaging an Infused unit will stun it for 0.5/1/1.5/2/2.5 seconds and spend Infused effect.

W: Void Infusion Cost: 10/20/30/40/50% of current Chaos CD: None Passive Cha'Khan's basic attacks deals additional magic damage equal to his Chaos. Active Cha'Khan releases an explosion of void energy, dealing 40/50/60/70/80 (Chaos spent)(+1.4 AP) magic damage to all nearby enemies. Champions and epic monsters that damaged by Void Infusion will become Infused. Infused enemies damaged by Void Infusion's active will take double damage and spend the original Infused effect.

E: Chains of Eternity Cost: None CD: 2 charges, 20/19/18/17/16 second individual recharge Passive Regenerates 1/2/3/4/5% of his missing health per second Active Tosses a chain out in a line. If it hits an enemy, he will pull himself to it to deal 80/90/100/110/120 (+0.4 AD) and gain a 160/180/200/220/240 (+0.8 AD) health shield for 5 seconds and generate 25 Chaos. This ability cannot be cast while the shield is active. If used on a Infused unit, the target will gain a 40% slow and the Infuse effect will be spent.

R: Giant Void Tear Cost: 100 Chaos CD: None Passive Increase maximum Chaos by 100/200/300. Active Cha'Khan tears open a hole in the fabric of reality, allowing a large Void Beast to assist him in battle. The Void Beast will travel down the closest lane and attack all enemies it encounters. If summoned while Cha'Khan is battling an epic monster, it will assist him before traveling to the closest lane. Void Beasts deal double damage to structures and Infused units. Void Beasts will focus Infused units. If two or more Void Beasts are to come into visual contact of each other, they will begin to fight each other and ignore everything else, even if there is an Infused unit to focus on.

Void Beast Stats: Health: 1200/1800/2400 (+0.6 AD)(+0.8 AP) Damage: 200/400/600 (+0.2 AD)(+0.4 AP) physical damage Range: 250 units AS: 0.864 attacks per second MS: 400 units

If you got to this point and you like this champion, than please vote or leave a comment. If you think this champion is overpowered or underwhelming in any way, than leave a comment and explain how. I do intend to adjust the abilities to make him more balanced, and the numbers are more of a placeholder. If you have you're own idea on for this champion, than I welcome you're input.

Thanks for reading.

18 Comments

Mcsquzzy6/5/2018, 6:37:01 PM1 votes

For some reason I read the name as Kha Chan.

Psychoaryama6/5/2018, 7:19:36 PM1 votes

Also, it might help to add the ranges of the Q and E, as well as the radius of W's active AoE.

I also just thought of a possible secret effect for the R. Maybe, if he uses it 1 second before an ally playing a voidborn champion would respawn, instead of summoning a Void Beast, it summons that player to Cha'Khan's location, fully revived, and maybe even with a temporary power boost. This effect wouldn't be listed on the ability itself, so players would have to discover it while playing.

Edit: I just thought of another, more evil addition to that secret effect. Maybe if an enemy playing a Voidborn champion is 0.5 seconds away from respawning when R is activated, it summons their champion in place of the Void Beast, and delays that player's revival time until this altered Void Beast is killed.

Mama Soraka6/5/2018, 7:46:37 PM1 votes

All I can think of when I read this is Chakan: The Forever Man

Terozu6/5/2018, 11:49:05 PM1 votes

There isn't a council that decides the aspects.

The mark (') is actually given by Shurimans and doesn't come from the void.

For instance Kai'Sa was Kaisa before they gave her the mark.

And the others had no names.

Also pretty sure it was stated that the Watchers have nothing to do with the void.

St0rmF0x76/6/2018, 1:26:37 PM1 votes

Just me two cents.

Lore: Pretty jack-up, man.

Combat: To be honest, this character feels like he just plays R,Q,E,W, and then become a sitting duck. It's like watching a bad LeBlanc or confused Morgana. Also, what is up with you and passives, man? I mean, really? Scratch all that, mate.

Recommendations:

Passive: building and losing chaos is, well, chaotic. Why not just earn AP throughout the game and use mana like a normal character? Q: Ranged skill-shot stuns are fine, but ranged attack that can pass through units and deal DoT is better W: A) On target damage explosion which stuns enemies affected by your DoT B) On target heal cloud which shields allies effected by your DoT E: Tether a DoT lifesteal on enemies or a DoT health transfer bond on ally DoT healing on allies or DoT damage on enemies (possible support potential, here) R: If this guy has a, "Master," then summon that guy for laning. Also, extra damage vs epic monsters and turrets would be a good utility for a mage/ support.

Markula016/6/2018, 4:11:24 PM1 votes

I have posted a new rendition of this concept with updated lore and abilities. The link to it is below: [https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/QFE4cYdq-champion-concept-cryx-the-harbinger-of-chaos]