@Riot Show the Minions some Love

BaconMeLoveIt··4 votes·633 views

Minion skins for RP or IP?

5 Comments

CobaltTheMadMage2 votes

People have been asking for the ability to apply minion skins outside of special events, but the main problem with the idea is how to implement them if all five teammates (if not all ten players total) would need to agree on which skin to use when changing it from default.

Though I suppose letting you pick minion skins in custom games would be a bit easier to do since then it's just the host's choice alongside the map and other settings.

DrCyanide1 votes

I'm pretty sure Riot could code the minion skins to be per-player. It's not like the server tells your computer how to render the minion, only where the minion is, so your game client could load up a different file for the minions than someone else's and they'd be none the wiser.

CobaltTheMadMage1 votes

{quoted}

I'm pretty sure Riot could code the minion skins to be per-player. It's not like the server tells your computer how to render the minion, only where the minion is, so your game client could load up a different file for the minions than someone else's and they'd be none the wiser.

Considering the way the game handles skins is basically having an entirely separate champion with identical stats and abilities but a different model, effects, and sounds, it would probably require rebuilding the skins system from the ground up to make skins client-side.

DrCyanide1 votes

I would think that on the loading screen the server sends some info with Champion ID's and Skin ID's that are in use (as well as the minion skins to use), then the game client loads them. I'm imagining this as sort of a "header" to the rest of the game data. If that's the case, then implementing user-side skins would be a matter of sending a different "header" to each player at the start of the game, specifying the minion skin ID. Another perk if it's set up that way is it would let people chose to disable skins all together, if they feel skins make the ability hitboxes harder to see.

CrazyBear19871 votes

Would be interesting, like you have an item at the start of the game that you can apply into an inhibitor and the inhibitor will start spawing the skins you apply. problem is there are only 3 inhibitors, so not all players can apply thier skin and when it gets destroyed they return to thier standard skin.

More from Concepts & Creations

More by BaconMeLoveIt