[Champion Concept] Asheroth, the Reaper
Asheroth, the Reaper
Statistics
Health: 440 (+60) HP Regeneration: 5.2 (+.62) Attack Damage: 62 (+6) Attack Speed: 0.82 (+5.2%) Energy: 200 Energy Regeneration: 50 Armor: 18 (+2.7) Magic Resist: 16 (+1.6) Movement Speed: 345 Range: 290 (Melee)
Passive - Dark Soul: Enemies near Asheroth take 8/12/16/20 physical damage each second and are slowed for 5%/6%/7%/8% until they escape the range.
Enemies killed by Dark Soul are revived and fight beside Asheroth until death (does not affect Epic Monsters or champions).
Q - Eternal Slash: Asheroth swings his scythe in quick motion dealing physical damage and slowing targets hit. Additionally, targets will bleed dealing true damage over 5 seconds. This ability is doubled against enemy champions.
Asheroth swings his scythe in a curved angle dealing 40/60/80/100/120 (+.35 AD) physical damage and slowing targets hit by 35% for 2 seconds. Additionally, Eternal Slash will cause targets to bleed dealing 20/30/40/50/60 (+.2 AD) true damage over 5 seconds. This ability is doubled against enemy champions.
Cooldown: Every two consecutive auto attacks Cost: 20 Energy at all ranks Range: A curved angle, can be cast 390 range away from Asheroth
W - Shadow Swap: Asheroth summons a shadow of himself that slowly moves away from him (200/210/220/230/240 movement speed) slowing enemies by 60%/65%/70%/75%/80% for 2 seconds who are hit by the shadow. The shadow will disappear after 6 seconds. If Asheroth pleases, he may recast Shadow Swap to swap places with his shadow. He may only do this once and only when the shadow is at max range. The shadow will disappear once Asheroth swaps places.
Cooldown: 9 at all ranks Cost: 100/90/80/70/60 Energy Range: 800
E - Soul Drain: Asheroth will suck the life from his foe dealing their % max health as magic damage over 1 second slowing the target that decays over time. He will heal himself for a percentage of damage inflicted to the target and will deal increased damage to the target for 5 seconds. Asheroth may not move until the drain has either finished or was cancelled.
Asheroth will suck the life from his foe dealing 70/110/150/190/230 (+.2 AP) (+.4 AD) magic damage over 1 second slowing the target by 20% that decays over time. He will heal himself for 20% of the damage inflicted to the target and will deal 17% increased damage to it for 5 seconds.
Cooldown: 12/11/10/9/8 Cost: 60 Energy at all ranks Range: 650
R - Force of the Reaper: Asheroth's scythe will glow granting him slight buffs to his attack damage, magic damage, and movement speed and long ranged attacks. The long ranged attacks last 3 seconds while the buffs last 8 seconds.
Asheroth will gain 10/15/20 attack damage, 10/15/20 magic damage, 50% attack speed, and 15% movement speed for 8 seconds. Additionally, he will gain 300 range and his attacks become lock-on piercing forces of light dealing 70/90/110 (+.2 AP) (+.2 AD) extra magic damage to enemy targets hit for 3 seconds. Kills grant 3 additional seconds for the duration of this buff.
Cooldown: 70/55/40 Cost: 0 at all ranks Range: 590
Potential Build:
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- Extra attack speed to proc Q more often
- Extra damage for his dueling potential
- Extra utility to stick to your target
- Extra defense for swag
Asheroth:
Asheroth can be played either in the top lane or jungle. He has the weapons to duel almost everyone in the game. He has decent AD scaling and natural scaling to make him usable for any stage in the game. He has low cooldowns and energy allowing you to spam his abilities with no repercussions. In teamfights, he can either duel the carries or just stay in the back and chunk the enemies down with Force of the Reaper.
Quick Note:
While this was mainly for me to have fun and for you to enjoy reading, I'd love for this to actually go live! Thanks for reading guys.
