[Champion Concept] Kevin Mc. Stabby
Type: bruiser/support Role: fighter
Attack range: 145
Passive: Work Accidents: increase your attack speed by 5%, life steal by 4% and movement speed by 3% per each unique damage over time effect on you.
Passive: Friendly Doctor: passively build charges. When you have any charges, then another friendly champions can click on you to get healed for 4/5/6% of your max health. Range: 240 Number of charges: 4 Recharge time of one charge: 40/35/30/25/20/15 sec
Q "Autism" Shot Launch a syringe into targeted direction. If it hits a friendly champion, then heal him/her for 60/100/140/180/220 (+3% of your max health) and remove all slowing effects from him/her. Also, affected friendly champion become immune to all slowing effects for 1 sec. Cooldown: 14/13/12/11/10 sec Health cost: 20/25/30/35/40 over 6 sec as a damage over time effect Range: 750
W Candy Give a candy to a friendly minion or a friendly champion (can't be used on yourself) healing him/her for 30/50/70/90/110 (+30% of AP) (+1.5% of your max health) instantly and for same amount over 6 sec. In addition, affected friendly champion takes 20% less damage from critical strikes and 10% less damage from all sources while he/she is suffering from any hard crowd control effect. Cooldown: 10 sec Health cost: 30/40/50/60/70 over 10 sec as a damage over time effect Range: 400
E Doctor Knows the Best Passive: heal yourself for 20/25/30/35/40% of healing you do on other friendly champions.
Active: cause your next basic attack to stab you target dealing 100/135/170/205/240 (+35% of AP) (+7% of your max health) bonus magic damage and stun your target for 1.5 sec. Stun duration is increased by 50% if you are at or bellow 25% of your max health. Cooldown: 16/14/12/10/8 sec Health cost: 50 over 5 sec as a damage over time effect
R The Surgery Passive: reduce damage taken from damage over time effects by 99% and true damage taken by 50% while under effect of this active ability or while at or bellow 15% of your max health.
Active: jump on enemy champion for 3 sec. Affected any champion gets his/her movement speed reduced by 65%, will be silenced, will be unable to use any movement alteration effect (for example Thresh's lantern) and take 100/130/160 (+20% of AP) (+5% of your max health) physical damage each sec. Cooldown: 50 sec Health cost: 100/140/180 over 14 sec as a damage over time effect Range: 400
Build examples:

