Champion Concept: Bare Knuckle, the Proxy Brawler
Lore:
Bare Knuckle (Birth Name Bartolomeo) Is a wandering fighter. Everywhere he goes, he unintentionally starts hard-boiled fist-fights, And this has given him a bounty in every land across Runeterra. One Day, He decided to find some peace and quiet and moved off to the forests near bandle city. There he met a Young Yordle mage who he befriended, before accidentally starting another brawl that resulted in 10 dead Yordles. Unable to deal with BK's sheer brute power, one of the Yordle mages activated an ejection magic spell that sent him flying for over a week off to the shadow aisles. When he awoke he got into yet another major brawl by accident. This time, however he caught the attention of a strong Ghost named Sil-sunni who decided to bond with Bare Knuckle.
Bare Knuckle hates fighting, but everywhere he goes fights seem to break out, Unfortunately, Sil-Sunni seems to want to keep on fighting. Whatever,BK will find his peace, even if he has to crack skulls to do it.
BK doesn't use Mana. Instead he uses an interesting resource bar called Hard Boiled. When not in combat, the bar sits at 10% This resource falls off as he leaves combat. Not as he heals.
Passive: Hard Boiled Death match
As BK loses health, his attacks grow stronger and he gains attack speed when his bar hits maximum (which is about 5% from death) he heals for 50% of the damage he does until Hard Boiled reaches 50%.
Q: Iron fisted Strike
BK jabs in a straight Line with a slight dash proccing on-hit effects. If an enemy within 400 units marked by Regards! BK will dash to them
if Sil-Sunni is the one attacking, The attack will gain extra range And if an enemy is hit, will produce an AOE shockwave that damages and slows enemies. This shockwave doubles in size if it immediately follows a Battle Rush.
W: Summon Proxy
Toggle On/off: BK summons Sil-sunni who battles for him. While Sil-Sunni is active Bare Knuckle gains a flat movement speed increase. ANy auto attacks make him move faster. While Sil-Sunni is active BK will lose HP as he auto attacks.
E: Battle RUSH!!!
Battle rush has a different effect depending on who is currently at the helm of the fight Bare Knuckle: Parries any attack. It also empowers his next Iron-fisted Strike if his HP would hit zero as he does this, he will live for an extra second. Timing this skill correctly near 0 HP grants him 10% of his HP
Sil-Sunni: Sil-Sunni throws out a rapid slurry of 20 punches reducing enemy armor and dealing %HP damage. Each punch counts as an auto attack
R: Regards!
Passive: Auto Attacking an enemy 7 times will mark them. Allies and enemies will be able to see the marking above their head.
Active: Bare Knuckle and Sil Sunni combine momentum and force to punch a marked opponent so hard they are sent flying back 3500 Units, the sheer force of the punch turns them into an unstoppable instantaneous beam damaging all enemies in their wake. The width of the beam is 1.5x the width of the enemy punched. If the enemy survives, they cannot be healed for the next 7 seconds unless they landed in their allied fountain. Anemies hit by this beam will be marked as well
Bare Knuckle is a high-stakes, high damage tank-busting bruiser duelist who specializes in doing tons of damage from dangerous levels of health. great timing is needed to keep him alive and in the fight. He prioritizes the ability to kite and swap between AOE damage and focus.