Pantheon Rework Idea
**Passive - Indomitable ** Stuns are turned into roots, roots are 75% slows, and slows are reduced by 25%. Silences and other CC are unaffected.
Q - Impale Pantheon throws his spear into an enemy champ for a small amount of damage. Next time he tries to auto attack that target, he will instead tear out the spear, dealing damage. Only one target can be affected by one spear at a time.
W - Slashing Strike Pantheon sweeps a cone in front of him with his blade once. This can be reactivated two more times in one second intervals. Will deal 150% damage to enemies with a greater health percentage, increasing by 25% with each strike up to a cap of 200%
E - Vanguard 1st Activation: Pantheon starts building up fervor over a 3 second period. Has to be activated a second time in the next 2 seconds. 2nd Activation: Pantheon uses his fervor to leap to a nearby enemy and dealing damage based on how much he built up. If he built it up fully, it also stuns for 1.25 seconds.
R - Duel to the Death At melee range, Pantheon grabs an enemy, creating a small circle around them. If they leave the circle all bonus armor is removed and they are slowed by 65% for 3 seconds. If they stay in the circle, after 1.5 seconds they will be dealt a finishing blow, dealing missing health damage.